KratosLives said:
LegitHyperbole said:
Yep. I'm not sure about PRO but base PS5 is 30. One can only hope that it's the 30 you can get used to but knowing CDPR launches it'll have frame pacing, the bloody map screen had frame pacing in the OG release for two weeks. I'm sure they'll get it smooth in time but yup, it's gonna take a while to adjust back to it. The RT mode on the next gen patch is unplayable to me right now and I tried it for a half hour, it actually got me killed in fights 😞.
Edit: Took a quick look at the RT 30 FPS mode before I start the day there, it's actually not bad at all now that I'm not going straight from 60 to 30. It'a very smooth, camera movement is only the tiniest bit jittery. It's not as good as Alan Wake 2 or the like but it's better than most. Problem I had was I kept going straight from 60 to 30 and that was jarring, just started in 30 there and my brain didn't notice half as much.
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Can't you turn off ray tracing and get 60fps? Also, csn you confirm if there is motion blur when the camera moves and during combat, like when you swing sword and the moment of impact. Alot of games plagued by taa and inherent motion blur that can't be disabled .
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You can disable RT for 60 on the next gen patch which is the current build. I think think so for the remaster. Motion blue is currently slider from 1 to 10. I hate motion blur but I've been trying to get used to 30 the last hour and half way on the slider seems to be the best. It's the best between feeling sick and camera movement jitters. Tbh, this isn't a bad 30 but it's bot ideal, the brain is adjusting though. Let's hope the remaster is a bit better.