Seems just like an excuse to play it safe and not actually make new games. Granted Nintendo isn't nearly as bad as the rest of the industry when it comes to the endless amount of remakes these days, still though Star Fox being a 64 remake was very disappointing. They could have done a similar amount of work and actually made a new game. Well actually, given that it's a 30 year old game and was a small game even at that time (first game I ever beat the day I got it), a new game would ideally be significantly bigger, but they coulda done the same amount of work and at least had a significant portion of a brand new game completed, instead it's just a prettied up N64 game.
OoT remake is a bit different at least, cuz obviously the next new 3D zelda is still years away, so OoT remake fills the gap a bit which is especially needed since there is a major lack of AAA first party games on S2 due to clearly poor planning this gen by Nintendo. But it will be interesting to see if OoT remake is like SF in that it's just a prettied up N64 game, or if they are expanding it to a fullscale modern scoped retelling of OoT. I suppose at least the open world Zelda haters are peeing their pants in excitement at this chance to get one last new old-style zelda game even if it's just a remake of a game they've already played.
Anyway, I'm not a fan of remakes, and how much of the industry focuses on remakes these days makes me sad. I miss the days when all new games were actually new games, instead of companies diverting resources to sell the same games again and again. Ports and games available on NSO are great because it lets us play the old games, but remakes literally mean they just remade a game instead of using those resources to make something new, and that's lame.