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Forums - Nintendo - The Legend of Zelda: Ocarina of Time remake launches 5th of November

burninmylight said:
angrypoolman said:

i mean thats a pretty superficial way to look at things. have you ever stopped for a second to consider that some of those release dates maybe were more a result of strategic timing as opposed to straight development times? no you probably didnt think that at all. all you did was look at the numbers with no attempt at interpretation at all. i predict the next zelda will come in 2028. 

You can say TP and BotW were delayed for console launches, but what about the rest? To deny that games are taking longer and longer to develop as time marches on is to deny reality at this point.

In an earlier post, you mentioned that a big reason why game development time and costs have shot up is do to things like motion capture and realistic physics engines... based on the last two mainline Zelda games and what we've seen of this new OoT remake, it's obvious that Zelda is Nintendo's big, ambitious IP that it spares no expenses on to show off what the console can really do. Won't all of those elements take a lot of time and polish? Zelda (and Star Fox) is showing that Nintendo is embracing graphics, voice acting and cinematics in a way that it never has before.

yes absolutely games take longer to develop in general, but we are not talking about games in general, we are talking about zelda games. 

skyward sword isnt a big complex game to develop. there really is nothing to that. they probably spent a bunch of time on that one because of wii motion plus integration and a heavier focus on story. this is an isolated reason for lengthened development time that doesnt apply to any other game. totk likely was extended due to how complex and ambitious it was. you guys are trying to come up with a blanket statement for why the games have these gaps between releases, and it just doesnt work with such a small sample size. 

yeah, motion capture and details like this, they dont apply to nintendo games. they dont really concern themselves with these kinds of things, so they are not an explanation for gaps between releases. 



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zorg1000 said:
angrypoolman said:

i mean thats a pretty superficial way to look at things. have you ever stopped for a second to consider that some of those release dates maybe were more a result of strategic timing as opposed to straight development times? no you probably didnt think that at all. all you did was look at the numbers with no attempt at interpretation at all. i predict the next zelda will come in 2028. 

Bro, it’s a nearly 30 year trend without single outlier, use some common sense.

But yeah you’re totally right, over the last 30 years Nintendo strategically decided to make Zelda games take longer to release, it has nothing to do with the fact as technology advances games require more time and manpower.

the strategy isnt to make them take longer to release, the strategy is to release them at a specific time to maximize their impact. and that directly applies to two of the games you listed. to acknowledge that does not mean you have to say games in general do not take longer to release due to more time and manpower, but some of this is mitigated by more revenue from the sales of games and more resources able to be allocated to it. its not a complete wash, so development times are indeed longer in general because of the reason you stated, but its not the only factor at play here when attempting to explain gaps between releases. i know you might want it to be, but that doesnt make it true my man



Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0

Leynos said:
zorg1000 said:

Bro, it’s a nearly 30 year trend without single outlier, use some common sense.

But yeah you’re totally right, over the last 30 years Nintendo strategically decided to make Zelda games take longer to release, it has nothing to do with the fact as technology advances games require more time and manpower.

Those darn grass physics! *shakes fist*

haha you either purposely are ignoring the point i was making or you are severely lacking in comprehension. i dont care which because the rivalry here is amusing to me either way. 



Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0

if rol were here he would say that i am correct, and honestly man thats good enough for me.



Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0

angrypoolman said:
zorg1000 said:

Bro, it’s a nearly 30 year trend without single outlier, use some common sense.

But yeah you’re totally right, over the last 30 years Nintendo strategically decided to make Zelda games take longer to release, it has nothing to do with the fact as technology advances games require more time and manpower.

the strategy isnt to make them take longer to release, the strategy is to release them at a specific time to maximize their impact. and that directly applies to two of the games you listed. to acknowledge that does not mean you have to say games in general do not take longer to release due to more time and manpower, but some of this is mitigated by more revenue from the sales of games and more resources able to be allocated to it. its not a complete wash, so development times are indeed longer in general because of the reason you stated, but its not the only factor at play here when attempting to explain gaps between releases. i know you might want it to be, but that doesnt make it true my man

Maybe not the best source but looking at the development section on the wiki pages for each game

Majora’s Mask-The more limited team finished Majora's Mask in 15 months

Wind Waker-Nintendo's Zelda team initiated plans for a new game early in the development of the GameCube system, before Majora's Mask was completed for the Nintendo 64 in 2000

Twilight Princess-In 2003, Nintendo announced a new Zelda game for the GameCube[19] by the same team that had created the cel-shaded The Wind Waker

Skyward Sword-Skyward Sword's development began in 2006, after the release of Twilight Princess for GameCube and Wii

Breath of the Wild-The five-year development commenced after the release of The Legend of Zelda: Skyward Sword

Tears of the Kingdom-Development of Tears of the Kingdom began after the completion of Breath of the Wild


There isn’t some grand scheme, the team immediately moves from one 3D Zelda to the next.

The release date might be shifted around by a few months to maximize impact (like making sure it releases during launch of a console or during the holiday sales period) but it doesn’t change the fact about the development time consistently getting longer.



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Yeah if it took them 5 years to come out with Skyward Sword, 5 and a half for BOTW, and 6 for TOTK, you're highly unlikely to see a next gen Zelda with PS4+ graphics in just 5 years, especially given how ambitious the Zelda team is.

Best to settle in for a long wait, and enjoy the Ocarina remake and likely other new side-games/spin-offs in the meantime.



zorg1000 said:
angrypoolman said:

the strategy isnt to make them take longer to release, the strategy is to release them at a specific time to maximize their impact. and that directly applies to two of the games you listed. to acknowledge that does not mean you have to say games in general do not take longer to release due to more time and manpower, but some of this is mitigated by more revenue from the sales of games and more resources able to be allocated to it. its not a complete wash, so development times are indeed longer in general because of the reason you stated, but its not the only factor at play here when attempting to explain gaps between releases. i know you might want it to be, but that doesnt make it true my man

Maybe not the best source but looking at the development section on the wiki pages for each game

Majora’s Mask-The more limited team finished Majora's Mask in 15 months

Wind Waker-Nintendo's Zelda team initiated plans for a new game early in the development of the GameCube system, before Majora's Mask was completed for the Nintendo 64 in 2000

Twilight Princess-In 2003, Nintendo announced a new Zelda game for the GameCube[19] by the same team that had created the cel-shaded The Wind Waker

Skyward Sword-Skyward Sword's development began in 2006, after the release of Twilight Princess for GameCube and Wii

Breath of the Wild-The five-year development commenced after the release of The Legend of Zelda: Skyward Sword

Tears of the Kingdom-Development of Tears of the Kingdom began after the completion of Breath of the Wild


There isn’t some grand scheme, the team immediately moves from one 3D Zelda to the next.

The release date might be shifted around by a few months to maximize impact (like making sure it releases during launch of a console or during the holiday sales period) but it doesn’t change the fact about the development time consistently getting longer.

well yes, this is not surprising. the "official time of development" will begin right after the release of the previous game. but what does that entail? what does that mean? how much of that time is spent coming up with ideas, a concept, a gimmick, or whatever before they actually start making the actual game? do you mean to tell me skyward sword took five years of development time as a consequence of the general trend of games taking more time to create? of course not. they could have thrown that game together in 2 to 3 years easily if they wanted. there is nothing special about skyward sword that would warrant that many years of development. sometimes companies just take longer to release a game for reasons other than the game requiring more manpower. i think this could be said more for the switch games because they are obviously vast and complex, especially totk. but i dont think we can just assume the next zelda will match or surpass what those two games achieved. if it takes any longer than 4 or 5 years its probably because they spent a bunch of time trying to figure out what they are going to do next, how they are going to follow up these two games. this would be included in "development time" but as you can see, this is for a completely different reason than what you were talking about. 

if they make another vast open world complex zelda game, then i am wrong and the game wont come out until 2030. 



Total Championships: Nintendo - 4, Sony - 2, Atari - 1, Microsoft - 0, Sega - 0

The reveals art style looked like it was going to be pretty close to what I was hoping for when this leaked. Though they showed so little that its hard to say.

I hope this is not just a remake, but a bit of a re imagining of the game. Help modernize the game. The wording in the direst made it sound like it could be. I also hope this trailer being voiced means they are adding voice acting.

I'm excited.



     

Check out my lastest games review: Fast RMX and  Snipperclips: Cut it out Together

Think the voices will be the same just uncompressed? Or will it be all new voice acting?



CaptainExplosion said:

Think the voices will be the same just uncompressed? Or will it be all new voice acting?

The original game did not have voice acting.