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angrypoolman said:
zorg1000 said:

There is no reason to think the next mainline 3D Zelda won’t have a similar development time as BotW/TotK.

Ocarina of Time-Nov 1998

Majora’s Mask-April 2000 (1 year, 5 months)

Wind Waker-Dec 2002 (2 years, 8 months)

Twilight Princess-Nov 2006 (3 years, 11 months)

Skyward Sword-Nov 2011 (5 years)

Breath of the Wild-March 2017 (5 years, 4 months)

Tears of the Kingdom-May 2023 (6 years, 2 months)


Mainline 3D Zelda titles have consistently taken longer and longer to develop and there is no reason to believe that trend will reverse, 2029 is likely the earliest we can expect the next entry to release.

i mean thats a pretty superficial way to look at things. have you ever stopped for a second to consider that some of those release dates maybe were more a result of strategic timing as opposed to straight development times? no you probably didnt think that at all. all you did was look at the numbers with no attempt at interpretation at all. i predict the next zelda will come in 2028. 

You can say TP and BotW were delayed for console launches, but what about the rest? To deny that games are taking longer and longer to develop as time marches on is to deny reality at this point.

In an earlier post, you mentioned that a big reason why game development time and costs have shot up is do to things like motion capture and realistic physics engines... based on the last two mainline Zelda games and what we've seen of this new OoT remake, it's obvious that Zelda is Nintendo's big, ambitious IP that it spares no expenses on to show off what the console can really do. Won't all of those elements take a lot of time and polish? Zelda (and Star Fox) is showing that Nintendo is embracing graphics, voice acting and cinematics in a way that it never has before.