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Forums - Microsoft - Gears Of War E-Day - Pulls PS5 launch. (rumor confirmed by CEO)

Gears looked like Gears.

Clockwork, I would have played on my Pro. But I’ll play it on GamePass I guess.



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It took 19 years for the original Gears to arrive on PlayStation. I look forward to playing E-Day on my PlayStation 8 lol.



http://www.youtube.com/watch?v=F1gWECYYOSo

Please Watch/Share this video so it gets shown in Hollywood.

I think the best solution is to keep Zenimax/ABK games multiplatform and XGS games console exclusives. Maybe timed exclusives for some Zenimax stuff, but multiplat eventually.



twintail said:

Case by case? Lol ok

This is just to give them deniability against twitter fans because going full exclusive is a bad business decision for them now. That ship has already sailed.

If Gears fails on Xbox, it'll get a PS release no doubt, and they'll point to 'case by case' as their reason. No one should accept such flimsy decision making imho.

There was a tweet that suggested they actually have a early version up and running, on PS5's.... that is just laying on a hard drive somewhere.

Apparently back in the PS3 days, there was also a early Gear's version that got ported to PlayStation.
That very never got released (afaik).


https://www.youtube.com/watch?v=5YQk0fl_dSo
https://www.youtube.com/watch?v=cVz5kkEnR2A





Manlytears said:

Edit: I'm talking about "going Nintendo"! "All -in" means cutting Steam support! You want to play Xbox? Buy a Xbox console!! Xbox is to become a "must have product", just like 360 used to be in the golden age of Xbox!!

I pretty much agree with this sentiment, although I think of XBOX exclusive as in XBOX store, wherever that XBOX store is.

This would be long term strategy that would initially cost them pretty penny, and would probably have to be decided on higher levels than Asha alone, but would be unified strategy for them that tries to tackle both Sony and Valve.



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JRPGfan said:
Kyuu said:

Yeah if they wish to make their platform relevant in the long term, they're gonna need to take risks and have their software sales decline to a fraction in the short to medium term. But it's the only way save Xbox regardless. Gears going console exclusive isn't gonna do anything.

We know where Phil Spencer was on that question.

He was 100% for, going full Publisher, damn the hardware.
Actions speak louder than words.

Where Asha Sharma stands, is currently not known.... she doesn't seem like, to have committed to one or the other yet.
She knows xbox fans, think exclusives are important for console hardware (and to be fair, the proof is in the pudding).
So far she has taken 2 games and made them exclusive. She also made a few announced games for PlayStation, when she didn't have too.
It's hard to tell if shes really for one or the other, so far.  I think she is testing the water.... and seeing if she "see's" what Phil Spencer saw. 
Money talks.... she might years down the line, come to the same conclusion Phil did, depending on how the next gen turns out.

Phil gave up, trying to push hardware.
He was like "I cannot do both", I'll buy some more studios and convert xbox to a publisher instead, of a platform holder.

Right, they all want the same things. Phil gave up and chose the publisher side, Asha is half-heartedly trying. It won't be long before she acts exactly like Phil.

It's just refreshing how she's not prerending that exclusives don't matter, and instead admitted the difficulty of prioritizing between being a publisher and platform holder. In the current state of the industry, you can't max out being a 3rd party publisher without slowly killing your platform. Tough choices need to be made.



smroadkill15 said:

I think the best solution is to keep Zenimax/ABK games multiplatform and XGS games console exclusives. Maybe timed exclusives for some Zenimax stuff, but multiplat eventually.

Yes, something like that. Xbox is in the dilemma that they have so many IPs and studios now that just making everything exclusive would lose them an astronomical amount of revenue. At the same time, releasing all their stuff on everything undermines their own platform.
The "on a case by case basis" is a terrible strategy, as it is so arbitrary, that the consumers don't know what they are buying into. Do we need an Xbox for Halo or not? Do we need one for Gears? Do we need one for Elder Scrolls? The people who bought one for Starfield are probably feeling pretty betrayed now.

They need a publishing brand for exclusive games and one for non-exclusive games, so it is always completely clear what you are buying access to when you buy an Xbox. Games that are announced as exclusives should remain exclusive, period.

They also need to stop releasing everything on PC, or at least not release them on Steam.


I think making these two games console exclusive is a fine first step, and they probably picked them as they have not been officially announced for Playstation (and Gears is important for the Xbox identity).



Besides Gears, Clockwork Revolution also being exclusive now is a curious move as you wouldn't think it would move a ton of hardware, and when games like say Senua are still coming to PS5.

But hey, at least Xbox isn't completely pointless now. Maybe they'll even start actually making/shipping it again to take advantage of GTA6.



curl-6 said:

Besides Gears, Clockwork Revolution also being exclusive now is a curious move as you wouldn't think it would move a ton of hardware, and when games like say Senua are still coming to PS5.

But hey, at least Xbox isn't completely pointless now. Maybe they'll even start actually making/shipping it again to take advantage of GTA6.

I'm skeptical Gears even moves a lot of hardware tbqh. Though I don't mind being wrong. 

Gears 5 already exists as an Xbox exclusive, and Gears 1 remake doesn't seem like it did well on PS5.



All these takes saying how Xbox will recover the glory (which they seem to believe rubs off on themselves) IF ONLY... full exclusivity...
Except it wasn´t that long ago that Xbox did have full exclusivity... and what was the result?
Declining market share which prompted MS to see multplat publishing as the way forward.
None of the people proposing this can even give a back of the napkin take on how much value their proposal would destroy.

But hey, maybe they will feel a little bit happier when MS announces a Xbox console exclusive cosmetic, or ¨Asha´s #1 fan¨ sock collection.

------------

I think people just have a hard time engaging with the present day reality, stuck on decades old sentiment about a brand.
The value of Xbox as console is just really dubious, and certainly not worth destroying the value in multiplat game sales.
Sure, having their own niche store is OK to the extent it bypasses Steam or Sony taking their cut,
and they probably have more sales volume than e.g. Epic Game Store, but they also have a lot more costs than Epic
and they just haven´t demonstrated ability to grow, and in fact have a shrinking core market for this niche.

In contrast, their game studios are actually pretty successfull, and would be more so with full multiplat distribution.
I honestly think the Zenimax and ABK purchases simply don´t justify the premium paid - even if they stuck with full multiplat,
and MS would have unlocked more value by selling off it´s existing Xbox Game Studios to outside publisher or publishers.
Since MS didn´t really need the money per se, they could have gotten better valuation by selling it for shares (not cash).

I can see how ¨peer¨ console platform owners like Sony and Nintendo can make exclusivity work well but that depends
on scale and market share which MS has simply lost even while they still had full exclusivity in 1st party games.
And personally, I think both Sony and Nintendo would benefit from more ¨case by case¨ multiplat than they are currently doing.
(and Sony rationalizing dropping multiplat because certain titles don´t sell well enough outside of Playstation isn´t actually
 a great thing, and should point to them developing games which would sell well to broader audience instead of just being Playstation fodder)

Last edited by mutantsushi - on 08 June 2026