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Forums - Gaming - Times where critics REALLY missed the mark… A Thread

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curl-6 said:

Yeah speaking of Half Life, this will possibly be a hot take, but Half-Life 2 is insanely overrated IMO.

Granted, I didn't play it til like 2016 on 360 so maybe the graphical spectacle at the time made it more impactful, but it was an absolutely miserable experience for me. The pacing was glacial and shooting felt limp and unsatisfying.

I got as far as that horrible, horrible canal escape that should have lasted 5 minutes but just dragged on and on endlessly, and I just couldn't take it anymore and quit, never to return.

HL2 was just like HL1 just OK looking at the time of its release, not bad but not the best looking.



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curl-6 said:

Yeah speaking of Half Life, this will possibly be a hot take, but Half-Life 2 is insanely overrated IMO.

Granted, I didn't play it til like 2016 on 360 so maybe the graphical spectacle at the time made it more impactful, but it was an absolutely miserable experience for me. The pacing was glacial and shooting felt limp and unsatisfying.

I got as far as that horrible, horrible canal escape that should have lasted 5 minutes but just dragged on and on endlessly, and I just couldn't take it anymore and quit, never to return.

I have tried to play HL2 three separate times, never finished it.  I find it quite boring and I also do not get the love affair.  

I personally think Goldeneye and Perfect Dark are both far superior.



rtx 4090, 32 gb ram, i7-13700k

Switch 2

IcaroRibeiro said:

78 for Fire emblem Radiant Dawn is a crazy score. I'm sure it would be at least 84~86 range if released today. The ethos during 7th generation was "gaming need to be easy and accessible to sell to anyone", and this was even more true for Wii Games. There was also a big amount of criticism because a strategy game don't make good use of motion controls, the horror!


78 for Detroit Become Human is also a crazy take. It's easily a high-80 game

Radiant Dawn is by far and wide my favourite Fire Emblem game due to its story, which really hammers in how bad war is and the aftermath of it. No other Fire Emblem game had anywhere near such a deep story.

What probably cost them so many points was that the lord was very unusual with Micaiah and the fact that many heroes were just available for a couple missions and then gone again for a long while, making levelling more tedious. Plus the issue with the difficulty level names, which implied that the hard difficulty was the normal one in the west.



Alex_The_Hedgehog said:
SanAndreasX said:

Castlevania: Legacy of Darkness and (to a lesser extent) 64.

Not perfect games, and the camera could be a nightmare. But they were an ambitious attempt to bring Castlevania into 3-D, and had great atmosphere and music. Unfortunately, they also came out in the shadow of Ocarina of Time. I guess I could also say the same for Mystical Ninja Starring Goemon, though that didn't get reviewed too badly. It was probably my favorite third party N64 game (even counting Rare). It did 3-D Zelda before Ocarina of Time did.

I think the problem with the Castlevanias from N64 is that they are good games, but overshadowed by Symphony of the Night from PS1/Saturn, which is often remembered by fans as the best Castlevania ever made.

For my part, I actually appreciated them more than SOTN (blasphemy, I know). I wanted to see a lot of my favorite series from the NES and SNES transition into 3-D. They weren't perfect.

But neither were the NES Castlevanias.



haxxiy said:

Code Veronica and Skyward Sword were definitely not 93-94 games. Scores for the remasters/rereleases feel more in line with the average sentiment.

People at the time were critical of Nemesis and praised C:V to the moon. Nowadays it seems like that's reversed somewhat.



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Dragon Age: The Veilguard. One of the most irredeemably worthless AAA games ever made, and somehow it scored in the mid-80s on Metacritic? Yeah, I totally believe EA was up to some shady stuff with review copies, even if that supposed “review guide” was written by AI.



The Outer Worlds getting a review score of 85 is where I officially moved on from game critics and review scores in general.  That game was the definition of "mid".  The gameplay is essentially lifted straight from Borderlands but with the fun weapons, originality, and over the top humor ripped out.  The exploration made Ubisoft open world games feel exciting.  The dialogue was bloated and badly needed a professional editor to show them that more is not always better.  It wasn't a terrible game but in no world is it an 85.  Also, I'm starting to think character creation is made ugly on purpose because modders mastered that aspect of gaming a decade ago.

That confirmed to me that associated factors like the name of the studio or publisher have a lot to do with that final score.  



JuliusHackebeil said:

I'll never miss a chance to complain about The Last of Us 2. Horrible story, treating its audience like children, cheap unearned moral victories, the trans child stuff, questionable character motivation, the utterly unimaginative gameplay scenarios compared to part one,... Way too bold in some areas, way too timid in others. It does not work as a stand alone game. It only works (a little bit) because of part one. I truly hate most things about it. And I think it left a sour taste in many fans mouths, to the point where Naughty Dog really has to earn a lot of trust back with Intergalactic. The critics did not reflect that whatsoever. Most all reviews coming from actual publications raved about how daring and awesome it is. Strong disconnect between the fans and the critics.

In critics defense, there’s no way they could have predicted how fans would react to the game. I agree with you about the story, it’s absolute dog shit in Last of Us 2. But gameplay wise it’s better than the original in every way. I can’t think of one thing the original did better, just from a gameplay perspective. Story and world building, 1 was better. Gameplay, 2 is way better. It’s weird, I wouldn’t want to replay either of them. The first because the gameplay mostly sucks, the second because the story is atrocious. Amazing that ND hasn’t come out with a single game since.

Anyway my addition to the thread for overrated is God of War for PS4. Absolute bore of a game, tried to play through it three or four times, zzzzzzz. Never bothered with Ragnarok. 

Way underrated, Mad Max from last gen. I think it’s in the 60’s on PS4. Extremely good open world game with lots of content and a satisfying game loop.



I tried to think of examples for this, but for a game to qualify its average critic score should be at least 15 points higher or lower than what I would give it, because 8/10 really isn't that different from a 9 or 7 out of 10, and that really doesn't happen very often. I couldn't come up with a single game that I consider overrated by that much. One underrated game I finally thought of was Koudelka on the PS1, which has an average score of 60, while I would give it an 8/10.

Obviously there are a lot of games I consider slightly overrated, but it's with games like Breath of the Wild that has a 97 metascore, while I would give it "only" 91, or Bioshock, which has a metascore of 96, while I would give it something closer to 85. That doesn't really count as critics "really" missing the mark to me.



Whitr knights chronicles on ps3. Freaking loved that game!!!