Wman1996 on 28 April 2025
With Nintendo, it has to be their software in general. No other first-party publisher in history (and few if any publishers in general) have the quality Nintendo does in so many IPs and genres. Yeah, Nintendo's hardware and controllers have done a lot for the industry as well. But it's their software that I love the most.
With Sony, I would say balance of hardware and software. Sony on average per generation gets so many games and most of the AAA third-party games. There's also a blend of software from all the corners of the world more than the others. Even PS3 starting off-balance on what consumers wanted ending up course-correcting. And let's not forget PS1's humble start as it didn't really kick into high gear until around 1997.
With Microsoft, it has to be online gaming. The only other player in the console space who had remotely come close was Dreamcast with SegaNet. It's still dumb that Microsoft dropped Xbox Live from their branding recently. Calling even your cheapest online subscription Game Pass isn't as catchy.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima