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Forums - Gaming Discussion - Are you enjoying Assassin's Creed Shadows so far? Would you recommend?

 

I am playing AC Shadows and..

Would highly recommend at full price 3 13.04%
 
Would recommend at full price 1 4.35%
 
Would recommend on sale 4 17.39%
 
Would not recommend 3 13.04%
 
Would advise to stay clear indefinitely 3 13.04%
 
No opinion. 9 39.13%
 
Total:23
Ryuu96 said:
LegitHyperbole said:

Okay. I'm convinced that the casuals are loving this, perhaps the core crowd also. It has 10k reviews now on PSN, 6k of them have been in the last 2 days so they are from people who played the game enough and it has only risen in average score up to 4.72 now which is a really good sign. Steam remains very positive at 81% on Steam and peaked the same as Valhalla. It has passed 2 million sold and it doesn't look like it's legs are breaking, from what I can gauge players are positive and loving the graphics and world and word of mouth is bringing more people in, perhaps the barrage of hate is also increasing interest as people can see that hate is clearly not deserved in this case.

There are such dishonest people out there saying this is a total disaster when it looks to be tracking well above Oddessy and in the direction of Valhalla. It's so weird that people are fighting through a consumer product but seeing them having to lie about it to win is cringe as fuck and now that they can see it is clearly succeeding which is against their narrative they start saying ludicrous shite like the games budget was 900 million.

Only reason I'm not playing this right now is I've been made aware that Ubisoft cuts prices near half price regardless of sales. The game looks so solid and it's main critical fault can be addressed using immersion mode with Japanese and Portugese VA which is probably better anyway even if the VA was good. This isn't a DA VG situation where the writing is dogshit, it's actually really solid and only falters from the way the game is structured. Some of the graphics on base PS5 alone are the best we've seen this gen and comparisons to the games that hold up with 9th gen like RDR2 look next gen, this is the first true next gen game without image quality faults or severe compromises, it looks better consistently unlike games like WuKong or Rebirth that look next gen in tight narrow spaces and then fall apart hard when things open up again and it's fully open world all of the time with draw distances, detail and lighting that beat the UE5 promise. I'm looking forward to this upon first sale, hopefully before GoY comes out but even if so, it's on my list of to buy now for sure. 

Yeah, it's Assassin's Creed, I never had any doubt it would do well (doing well enough for Yves is another question), I always thought it was a bit silly to think otherwise, it is one of the biggest IPs in the world, Lol. Casuals will like it because casuals largely don't give a shit about all this extra drama surrounding it, nor do they spend 80% of their time watching rage-bait on YouTube instead of actually playing games, Lol.

I think you meant it peaked the same as Odyssey (62k), Valhalla was a delayed release to Steam so it has a much lower peak (15k), Odyssey is their highest ever peak on Steam until Shadows (64k). I believe Assassin's Creed is more popular on consoles than PC. It is also 2m players, not sold, still a strong start though, and it seems to be increasing because I saw just yesterday that it actually went up on the PS Store Top Sellers which implies WoM is strong. I also think that the "hate" campaign is backfiring a little and people are growing sick of the "everything is woke" crowd.

It was funny to see Grummz get ratio'd by the Ubisoft Twitter account, Lol.

I think it's tracking alongside Odyssey/Origins which is great, but I don't think it has a chance of beating or matching Valhalla which is the first ever AC to reach $1bn in revenue, Valhalla had so much going for it, that Shadows cannot replicate, it released during COVID lockdowns when gaming was at its peak, it was cross-gen, it released alongside next-gen consoles, it was a follow-up to the well received Origins and Odyssey, meanwhile I think many were a bit let down by Valhalla so Shadows didn't have the same hype behind it but it is doing great.

Funnily I think one of Ubisoft's bigger problems is exactly in your last paragraph, they've stupidly conditioned people into expecting steep discounts on their games soon after release so a lot of people wait now, that's of course entirely 100% their own fault and I don't blame anyone one bit for waiting for a discount, I still heavily dislike Yves and want changes at Ubisoft even despite me very much enjoying Shadows so far.

Hopefully the changes will come, they could have released this last year but they choose to polish and that's good enough a sign for me, also the TLC seen in the game gives the impression that the devs enjoyed making this game. They do need a few of these in a row to be saved I'd reckon and if they can put out a mainline Farcry and continue to update their formula away from bloat to what other open world games have done lately, there is definitely hope for them, I'd reckon.

Completely agree thst word of mouth is winning here and the hate campaign is causing good publicity. 



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Chris Hu said:

I will play it eventually still haven't started Valhalla or Mirage probably wait until is heavily discounted or ends up on Game Pass before I start playing it. Just got all the achievements for AC Origins yesterday (including all the DLC) will probably play some more AC Odyssey before I start AC Valhalla.

If you're going for 100% in Valhalla then don't worry, AC Shadows will be discounted quite a bit by the time you're done with that, LOL. Though in fairness, Odyssey will take about the same amount of time (maybe 10-20 hours less) but Valhalla just feels damn tedious to go for 100%...You'll grow sick of trying to 100% that game fairly quickly, I couldn't be bothered to go higher than 82% and that was 120+ hours, while I got 100% on Odyssey and it took me about 80 hours, Lol.



Ryuu96 said:
Chris Hu said:

I will play it eventually still haven't started Valhalla or Mirage probably wait until is heavily discounted or ends up on Game Pass before I start playing it. Just got all the achievements for AC Origins yesterday (including all the DLC) will probably play some more AC Odyssey before I start AC Valhalla.

If you're going for 100% in Valhalla then don't worry, AC Shadows will be discounted quite a bit by the time you're done with that, LOL. Though in fairness, Odyssey will take about the same amount of time (maybe 10-20 hours less) but Valhalla just feels damn tedious to go for 100%...You'll grow sick of trying to 100% that game fairly quickly, I couldn't be bothered to go higher than 82% and that was 120+ hours, while I got 100% on Odyssey and it took me about 80 hours, Lol.

100% AC Origins because I was close to beating the game already and the season pass was on sale.  First AC game that I got all the achievements for, but it should have been AC II only missing the No-hitter achievement.   



Chris Hu said:
Leynos said:

If it's anything like Odyssey, the grinding wasn't organic video game grinding, but we will give you so little that you will want to buy EXP/Money from MTX to get it faster. I doubt Ubisoft has improved on that.

Just got all the achievements for AC Origins (including all the DLC) and about 20% done with AC Odyssey and they both are pretty similar when it comes to leveling up.  To me the grinding in both games feel natural since I like exploring the whole map and doing side quests.  In Origins I didn't do all the side quests and was way overpowered by the end.

I finished Odyssey and it took forever to get anything going and later Ubisoft nerfed leveling up some stuff in a patch. Not because it was OP but to make it even harder and want people to buy MTX.



Bite my shiny metal cockpit!

chakkra said:
KratosLives said:

If you've played sekiro, tsushima, assassin creed, hitman etc , does this game bring anything new ? Or is it been there , done that type of experience?

If you only gonna play games that "bring anything new", then I'm afraid you won't play any other game in your life.

For example, are you going to ask this same question with Ghost of Yotei?

Well ghost brought something new, in my opinion. And possibly ghost of yotie might add there on spin on it with other gameplay elements, who know.

I've played quite a few games that felt new or different, this gen.  

From what i've seen of AC,  it doesn't look like they've evolved anything.



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Leynos said:

Are you seriously posting a video of that Nazi roach-infest douchebag?

Whoa, easy there. Where do you get your information? :D



VersusEvil said:

Imagine admitting you’re an Asswithmold watcher 🤣

The best comment in this thread 



KratosLives said:
chakkra said:

If you only gonna play games that "bring anything new", then I'm afraid you won't play any other game in your life.

For example, are you going to ask this same question with Ghost of Yotei?

Well ghost brought something new, in my opinion. And possibly ghost of yotie might add there on spin on it with other gameplay elements, who know.

What new things did Ghost of Tsushima brought to the table? It's just a Ubisoft game with a very good artstyle.

(And that's not a bad thing because I think Ubisoft games in a vacuum are fine, the problem is they just make the same game with different skins)



 

RedKingXIII said:
KratosLives said:

Well ghost brought something new, in my opinion. And possibly ghost of yotie might add there on spin on it with other gameplay elements, who know.

What new things did Ghost of Tsushima brought to the table? It's just a Ubisoft game with a very good artstyle.

(And that's not a bad thing because I think Ubisoft games in a vacuum are fine, the problem is they just make the same game with different skins)

GoT brought the slick showdown mechanic when first taking on a group of enemies. It brought about a new age of open world design where you are guided by in world indicators such as the wind or animals to places of interest as adopted now by games like Elden Ring and FF7 Rebirth, a mechanic thst prevents opening the map every ten seconds or following a dot on a minimal or compass. It brought back no clear camera lock on from days gone by and showed how shite lock on is, ruining some games and made it work for a modern game. The Witcher 3 brought about the age of spaced out points of interest (that balance down time without overwhelming the player extending gameplay sessions and ensuring the player engages instead of tapping out of all side content by be too bombarded) but GoT evolved on thst further and like TW3 done with side quests it made even the most basic of points of interest very impactful. There are other minors things as well such as using the consoles power for particle effects of over graphics and making the game look beautiful with stuff on screen and the focus on Jin having to choose stealth or stay honourable as a way to have the player choose a method of play.

To say GoT is an Ubisoft game is to severely misunderstand the game or just downplay the effect it had on other open world games since, it is what the Ubisoft formula should have evolved into, a more refined less hand holding experience but instead they went and tried to replicate The Witcher 3 without understanding what made that open world so good. There's a reason Shadows is more like GoT than like the three previous games and I for one love it. The two protagonists is basically Jin's too choices of stealth or honour. 



Really enjoying the game so far. I do not play these games for the "story". I play them to relax and walk around and for that the game excels for me.



BiON!@