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Forums - Sony Discussion - Intergalactic: The Heretic Prophet trailer is getting "mixed" reactions on Youtube

 

What do you think of the Intergalactic trailer?

I like what I see 23 31.51%
 
I need to see more 30 41.10%
 
I don't like it 20 27.40%
 
Total:73
deskpro2k3 said:

This is exactly what I’ve been trying to say, but you've articulate it masterfully. If the goal is to show more "average" or "realistic" women, then why not hire models who naturally fit that vision? Paying a beautiful model for her likeness only to change her face so much feels wasteful.

The original model already had so many qualities that worked for Aloy. Strong, grounded, and real. Why spend all that time and money just to alter it? If the industry wants to break beauty standards, then fully commit to it and hire people who reflect that vision naturally. You nailed it perfectly.


This will be my last post on this topic especially as it is moving a tad away from Intergalatic... Somewhat related though in that they've obviously made the character more edgy and butch compared to the voice actress.

Alloy looks like her face model. This idea that they've hired a face model then completely done away with her features is not grounded. They customised her looks to their vision of Alloy which was refined with the second game. What is extremely apparent in these discussions is that it simply boils down to obsession over beauty standards: "Paying a beautiful model for her likeness only to change her face so much feels wasteful."

...Otherwise we wouldn't be here talking about comparisons to face model who was not even public knowledge until after both games were released. Guerrilla revealed it as a cute easter egg for fans. I dare say your reaction reinforces the value in making distinctions between the model and character because you shouldn't be thinking of a real life person when you imagine Alloy in your head. This isn't Keanu Reaves or Idris Alba being used a marketing tool in Cyberpunk.




And It's not about making Alloy look "average" or hiring "Average looking women"...  It's abouts hiring someone who has distinctions they want to carry over into their character and build upon. Because they've taken some of those qualities, that does not mean they have to take everything, just as they chose not to use voice actor Ashley Burch's likeness for her aesthetic. If they hired someone different from the face model, it would literally be a different Alloy based on a different core set of facial features.

Concern of them wasting money & time seems disingenuous and at the very least dismissive of the fact they made a very distinct and yet relatable character that has resonated with audiences, the face model remains a key part of her aesthetic. 

The film equivalent to this is having an actor bulk up or loose weight for a role, or make-up being used to roughen someone up or make them look younger or more weathered. Start from a base of qualities you see in the actor and adapt for the role. I can't speak for all games but this example in particular is an especially weird one to get stuck on. 

When I saw the voice actor for Owen (TLOU2), I could see they clearly burrowed some of his features but mixed it with other references/ideas. It's not really something that should linger on anyones mind lol. These are creative teams, let them be creative.

Last edited by Otter - 6 days ago

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Eric2048 said:
Darc Requiem said:

Naughty Dog's writing used to be really good but their best writer is no longer at the studio and it shows. That's a big issue because Naugthy Dog, at least recently, makes games that live and die by their story telling. TLOU didn't get acclaim for it's gameplay, it got praise because of it's story telling. Insomniac games have story and gameplay to live on. Like Uncharted did in the past for ND. Insomniac has basically put the PS5 on it's back and released mulltiple quality titles. In the same time frame, Naughty has been re-heating and re-serving TLOU and TLOU2 to Playstation audience for what seven years (?) at this point.

Games, for me, at the end of the day are about an enjoyable experience. Slugging through a title with passable gameplay and bad story telling isn't going to cut it for me. This gets compounded if the games story telling and gameplay have a disconnect that dulls the effect of the message you are trying to get across. What makes great story telling isn't just what happens in a story but how the events of the story are conveyed. That latter aspect seems to have gone by the wayside at ND. Although it's not just them, it's become prevalent in entertainment as a whole.

Edit: This situation with Aloy's face bugs me for a different reason than most. At least I belive so. I'm tired of western developers expressing that women should not have to be beautiful while hiring beautiful women to model their characters. If you want more "average" looking women, then how about you employ them and pay them for their likeness. Paying someone to use their likeness and then altering it to the point that it looks nothing like them seems like a waste of development time and money. 

It's fine if you didn't enjoy TLOU2 it's probably one of the most divisive games ever. I liked Uncharted 4 and Lost legacy and would say they are more engaging than any game Insomniac has put out in recent years.

Spider-Man's story was fine but some of the gameplay sections were such a bore. Like those boring puzzles in the lab that thankfully could be skipped (guess they though they were bad too) and the forced stealth sections where you play as Mary Jane or Miles really bogged down the game. Spider-Man Miles Morales at least was made more fun by getting rid of those sections all together. Although I had issues with some of the writing in that game mostly pertaining to the main antagonist. I played a bit of Spider-Man 2 and it feels mostly like retreading old ground haven't gone back to it yet

Ratchet and Clank Rift Apart is certainly an improvement from Ratchet and Clank 2016. But the writing still feels watered down and the great humor that was such a staple of the old games is pretty much non-existent. The story feels completely pointless and does little to advance the main plotline. Ratchet and clanks personalities feel nerfed and the dialogue is cringe worthy at times "if you're broken then so am I". It feels like a modern Disney movie at times. The gameplay might seem fine at first but then you realize it's hardly different to the last 12 or so games in the series you've played. The only real addition to this game is a dodge function which honestly does little to shake up the tired formula.

So yeah I don't see Insomniac in the same light you do. They are good but no way are they the best developer Sony has.

As for Aloy I personally don't really care about how her face looks. This has never been a issue for me. Her design fits the setting and her role in the game. The comparison seems silly anyways as her actress is wearing makeup and lives a different kind of lifestyle to this character.

Uncharted 4 released in 2016. Lost Legacy in 2017. I liked both games. If that were the Naughty Dog we were talking about, they'd be Sony's best dev hands down but that was 7 plus years ago. The only new game they've released since then is TLOU2. meanwhile Insomniac has released 3 Spiderman and 2 Ratchet & Clank games.



Most interested I've been in a Naughty Dog game since Jak.



Darc Requiem said:
Eric2048 said:

It's fine if you didn't enjoy TLOU2 it's probably one of the most divisive games ever. I liked Uncharted 4 and Lost legacy and would say they are more engaging than any game Insomniac has put out in recent years.

Spider-Man's story was fine but some of the gameplay sections were such a bore. Like those boring puzzles in the lab that thankfully could be skipped (guess they though they were bad too) and the forced stealth sections where you play as Mary Jane or Miles really bogged down the game. Spider-Man Miles Morales at least was made more fun by getting rid of those sections all together. Although I had issues with some of the writing in that game mostly pertaining to the main antagonist. I played a bit of Spider-Man 2 and it feels mostly like retreading old ground haven't gone back to it yet

Ratchet and Clank Rift Apart is certainly an improvement from Ratchet and Clank 2016. But the writing still feels watered down and the great humor that was such a staple of the old games is pretty much non-existent. The story feels completely pointless and does little to advance the main plotline. Ratchet and clanks personalities feel nerfed and the dialogue is cringe worthy at times "if you're broken then so am I". It feels like a modern Disney movie at times. The gameplay might seem fine at first but then you realize it's hardly different to the last 12 or so games in the series you've played. The only real addition to this game is a dodge function which honestly does little to shake up the tired formula.

So yeah I don't see Insomniac in the same light you do. They are good but no way are they the best developer Sony has.

As for Aloy I personally don't really care about how her face looks. This has never been a issue for me. Her design fits the setting and her role in the game. The comparison seems silly anyways as her actress is wearing makeup and lives a different kind of lifestyle to this character.

Uncharted 4 released in 2016. Lost Legacy in 2017. I liked both games. If that were the Naughty Dog we were talking about, they'd be Sony's best dev hands down but that was 7 plus years ago. The only new game they've released since then is TLOU2. meanwhile Insomniac has released 3 Spiderman and 2 Ratchet & Clank games.

Those spiderman games are all set in the same location, without mch changes to gameplay. Miles morales is more like story dlc. Ratchet and clank is more like a tech demo. Sweet but short.  I'd say the tlou2 is equivalent to the spiderman collection.  And then there was the cancelled online game. And they've been working on intergalctic prob since 2020



Darc Requiem said:
Eric2048 said:

It's fine if you didn't enjoy TLOU2 it's probably one of the most divisive games ever. I liked Uncharted 4 and Lost legacy and would say they are more engaging than any game Insomniac has put out in recent years.

Spider-Man's story was fine but some of the gameplay sections were such a bore. Like those boring puzzles in the lab that thankfully could be skipped (guess they though they were bad too) and the forced stealth sections where you play as Mary Jane or Miles really bogged down the game. Spider-Man Miles Morales at least was made more fun by getting rid of those sections all together. Although I had issues with some of the writing in that game mostly pertaining to the main antagonist. I played a bit of Spider-Man 2 and it feels mostly like retreading old ground haven't gone back to it yet

Ratchet and Clank Rift Apart is certainly an improvement from Ratchet and Clank 2016. But the writing still feels watered down and the great humor that was such a staple of the old games is pretty much non-existent. The story feels completely pointless and does little to advance the main plotline. Ratchet and clanks personalities feel nerfed and the dialogue is cringe worthy at times "if you're broken then so am I". It feels like a modern Disney movie at times. The gameplay might seem fine at first but then you realize it's hardly different to the last 12 or so games in the series you've played. The only real addition to this game is a dodge function which honestly does little to shake up the tired formula.

So yeah I don't see Insomniac in the same light you do. They are good but no way are they the best developer Sony has.

As for Aloy I personally don't really care about how her face looks. This has never been a issue for me. Her design fits the setting and her role in the game. The comparison seems silly anyways as her actress is wearing makeup and lives a different kind of lifestyle to this character.

Uncharted 4 released in 2016. Lost Legacy in 2017. I liked both games. If that were the Naughty Dog we were talking about, they'd be Sony's best dev hands down but that was 7 plus years ago. The only new game they've released since then is TLOU2. meanwhile Insomniac has released 3 Spiderman and 2 Ratchet & Clank games.

Ok, but i'm not really talking about output here. I'm talking overall quality and i'm not all that impressed with the Spider-man games or Ratchet this gen. Don't get me wrong i still like insomniac they were probably my favorite developer growing up but they have been just "good" in recent years.

Also it's 1 Ratchet and Clank game they released this gen not 2, and 2 Spider-Man unless we're counting remasters now