IcaroRibeiro said:
If you are talking about Darken Arise it also sold an additional 3.9 million copies with its PS3/X360 version. The version that came to PS4/XBONE was 4 years old already The same point holds true for RE 6, over 9 million sold on PS3/X360 You're comparing Switch port sales with PS4/Xbone port sales. Those games were also old when they came to last gen consoles (RE6 was 4 years old), granted, Switch version came 3 years later the porcentage keeps heavily favoring Sony and MS version Switch notably have much higher percentages from third party for IPs that are historically present in Nintendo platforms, notably Monster Hunter and Dragon Quest. But games heavily associated to Playstation are likely to keep much higher sales percentage on Playstation, which is why I think 400k is the ceiling for Rebirth on Switch 2 if it's ever get a release Regardless, I agree Square needs to go multiplat even if it's just because Sony is no longer buying exclusivity, but this will not increase Final Fantasy sales substantially |
I mean Dragon's Dogma has like no predecessor on Nintendo platforms as far I know, 1.1 million is pretty high honestly given that.
Other IP that seem to be faring well on Switch now is Persona, which wasn't on the system before.
You just gotta bring the games over, Switch has such a high install base and such high software sales that almost every high profile release I think comes in at around 1 million or close eventually.
They have to try multiplat because you can't as a president of a company just say "well, guess it's over for Final Fantasy, wrap it up and get ready for 2 million LTD for Final Fantasy Remake Part III", like that's not an acceptable attitude to have. It's your job if you're the president to turn that around, it's your job to try.
It's not just about immediate sales either, franchises that see long term growth tend to put in work building up new audiences, it may not be glamorous fighting even for a few 100k, but that can add up over time to a lot of new gamers. You look at IP like Pikmin, Nintendo has been slowly and slowly building up the fan base for that generation after generation. They need to start getting players back, especially in Japan, how the fuck do you lose an entire 4 million fan base in a country when Monster Hunter, Pokemon, Zelda, Dragon Quest are all as popular as they were 20 years ago. Unacceptable.