curl-6 said:
IcaroRibeiro said:
If half of the console sales are from Switch I will give a 25% to 35% split on post launch sales, as we nee to account for PC sales as well not included on UK charts
The game sold 22 million in 2023, with 2 million copies from Christmas. I guess it was sitting on 19 million before Switch release and has ever since moved additional 5 million
With a 25% to 35% total for those 5 million for Switch means Switch version sits between 1.25 million copies and 1.75 million copies. Read: Between 6 and 8% of its total sales, which was what I asked in my post
I don't believe a late port with very downgrade graphics will past anywhere over the 10% total sales on Switch 2 hence why don't think Rebirth will sell anything more than sub-400k copies but alas, we have to wait and see
Point is, 400k may be enough to cover development costs and make a bit of profit but not to salvage the game and even less so to cover the free money and marketing Sony used to give to Square
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The latest numbers for Hogwarts are from January, at which point the Switch version had only been out for less than two and half months. To make judgements about its lifetime sales from just two and a half months is silly, especially when it's off to a strong start with the third biggest Switch opening of 2023 and has shown good legs since.
FF7 on Switch 2 would almost certainly be a million seller, possibly multiple millions; most of which would be pure profit as porting is vastly cheaper than actually making a game. For a game that's failing to meet its sales projections, that's a much needed boost.
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Porting to PC and Xbox is somewhat cheap, but it still takes months for SE to do the ports.
Porting to Switch is significantly more challenging. Games that get ported to Switch tend to be games that are guaranteed to make a return. Switch 2, we don't know anything about yet, so no comment.