Soundwave said:
When you sell 150+ million hardware systems, you will get more of the benefit of the doubt next time around. Just how it goes.
Square-Enix is going to have to learn how to port games faster now that they have changed direction and are by their own description "aggressively" pursuing a multiplatform strategy, it shouldn't take months on end to port games other major publishers do it in a fraction of the time.
IMO I wouldn't be all that surprised if what was really happening in the past was Sony was feeding them a few bucks here and there to slow down on any ports and make them as slowly as possible and Square-Enix being stupid was taking the bait. Sony is petty, I wouldn't even be surprised if they kept the original Final Fantasy VII (the PS1 one) off Nintendo systems for a lot longer than it had to be (took 25 years for Square to port it to any Nintendo system? Really Square?). It sure as fuck could have been ported to a number of Nintendo systems prior. So glad Square-Enix is ditching that whole shitty relationship.
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Ports should be faster when they are not built with a single piece of hardware in mind. I've always assumed FF was built with playstation in mind, so lot's of custom coding, thus ports were not easy. Same reason TLoU was a god awful port. If Square develops more generically using graphic setting sliders, making ports super quick. Capcom figured it out years ago with RE.
Fact is, outside Nintendo, exclusives are dead. Even Nintendo, I think, at some point will support more hardware. Granted I think we are at least 10 years out from that.