It’s been fairly constant for me. Each decade has their special memories for me. And while there have been gaps (for me, the GB/PS2/Cube was a bit of a lull between PSX and DS/Wii and to a lesser extent again during the 3DS/U era), it’s usually only a few years at most. And during those lulls I got into other types of gaming, while I was no stranger to PC gaming (SimGames, Warcraft, Sid Meier’s Civ), I drastically expanded my PC collection during the PS2 generation, got heavily into grand strategy. During the 3DS era, similarly, I got heavily into the new generation of grand strategy as well as mobile games… you might even say there weren’t any real long lulls in my electronic gaming experience, just the video game part.
Bottom line, there’s been a lot of special times and games throughout every decade I’ve been gaming. My overall favourite game of all time was originally released for the original PlayStation (Xenogears), and I fashion myself primarily a Nintendo fan. Still awaiting an official Nintendo release of that game - it’s not as big of a leap as FF7 was given the creators of Xenogears made a studio that is a part of Nintendo - and much less of a jump now that FF7 has been released for Nintendo platforms. But some games like FF6 and Chrono Trigger, I didn’t feel I properly played an official version until the Wii - as imports, emulator, and later revisions weren’t the same.
Until the Switch remasters, IMO, the Square specific revisions have never exceeded the originals… I think a Mystic Quest remake as Adventure of Mana may have beaten the Pixel Remasters to the punch which IMO was actually a great revision (however, the first remake/revision of Mystic Quest, Sword of Mana, I did not like one bit - now this is just a personal opinion, but it was the much slower pacing and blunted drama beats and verbose dialogue that ruined it for me), I’d also say I preferred FF4 on GBA more than the original, but that felt more of a fluke, as I didn’t feel the same about any of the other FF games revised for GBA. but usually I find that they either redid the interface in a gimmicky way (like their mobile remasters), injected bloaty or tacky content (like Chrono Trigger ports on PSX and DS), or had some animation/balance issues (basically all their GBA/DS ports).
On all the new content I didn’t like, people will inevitably say “You didn’t have to play it” which I will inevitably respond with “then how was I going to know I didn’t like it?”
But any way, I didn’t mean for my post to be such a downer on the tangent I went off on. I was writing it to be positive by contrast of the past to emphasize the improvements they have made in the last 5-10 years or so. I think Square-side remasters have been hitting it out of the park in the past generation. They’re killing it. (Yes, 2024 I’m using a lot more locally popular idioms! :D)
Last edited by Jumpin - on 02 February 2024I describe myself as a little dose of toxic masculinity.