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Forums - Nintendo - Nintendo Switch 2 Tech Performance Discussion

 

Switch 2 is out! How you classify?

Terribly outdated! 4 5.71%
 
Outdated 2 2.86%
 
Slightly outdated 17 24.29%
 
On point 38 54.29%
 
High tech! 7 10.00%
 
A mixed bag 2 2.86%
 
Total:70
curl-6 said:
bonzobanana said:

I guess if your view is that the Geekerwan analysis are Nintendo haters just trying to make it seem like Switch 2 is weaker than it is then that would be a valid viewpoint. There is nothing new about people making false claims about Nintendo hardware and its performance level we had it with wii u and Switch and in the end the people who were claiming the lower performance level were shown to be true. There is nothing new here. Non-technical people just choose what they want to believe but that doesn't actually make it true.

sc94597 already covered the Geekerwan point.

Saying a source may not be inherently accurate doesn't imply they're a "hater".

And actually, many claiming a lower performance level for Switch 1 were wrong; tons of people wrongly claimed for instance that it was on par or even less capable than PS3 and 360, which was untrue.

Same thing happened with Switch 2, with many claiming it was "just a PS4" which turned out to be false.

For every overestimation there was an underestimation, you're fixating on just the side you disagree with.

I wonder where are those people now and if they acknowledge they are wrong or they are still dodging themselves from the evidences, moving goalposts, distorting imcomplet information... Oh! Never mind... I got my answer already 

Last edited by 160rmf - on 10 March 2026

 

 

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ConciousMan said:
Pemalite said:

None of Nintendo's current consoles are hybrids, they are all mobile devices with docking functionality... The same functionality that phones and tablets have had for decades... Doesn't make my phone a Hybrid.

Mobile SoC, battery to play mobile, display, wireless connectivity, physical controls.

The fact that one device sells more than another doesn't impact me, you or anyone else and doesn't make one product better than another.
Your argument is stupid.

ConciousMan said:
Half price but has smaller screen, no 120hz, VRR, and fake HDR but still. Cannot be docked, has no motion control or mouse control. The library is almost the same for two devices as Switch 2 is backwards compatible.Whatever bro.

Considering part of the argument was portability... The smaller screen should be a benefit, not a hindrance.

120hz is great, it's a shame not many Switch games can benefit from it as it lacks the CPU horse power... Many games like Indiana Jones will be at 30fps, making the displays 120hz capability... Literally useless for that title.

HDR is a pointless feature as it cannot do HDR, the OLED Switch 1 model, despite also not being HDR... Gives a better "HDR-Like" experience with deeper blacks and colours.

The Switch 2's display is actually it's biggest weakness... So if you are going to try and use that terrible display in your argument, you are going to fall face first.
The Switch 2's panel exhibits really poor contrasts, colours and will exhibit excessive amounts of ghosting resulting in a very poor output, the Switch lite's LCD is factually better ironically, despite being smaller and only 60hz. - But that harkens back to hardware being more than just the black-and-white paper specs people use in their arguments.


I am not the one who started the comparisons.
I am literally taking everyone elses comparisons and blowing out the comparison to make their arguments look stupid when their arguments can be used to preference another device.

There is nothing wrong with preferring a laptop or Switch 2 over the Xbox Ally X/Rog Ally X.

ConciousMan said:
Also my argument about software optimization is not stupid or outdated. You used Pokemon as a counter ha ha LOL which runs better on Switch 2. When it comes to general software not just gaming like apps and OS, consoles are more optimized than the Windows 11 or even Steam OS. When it's a third party game, people can see that $1000 PC handheld doesn't provide much more performance in many games at much higher TDP.

It runs better on Switch 2 because of it's increased horsepower, not because of optimization.

Your argument is definitely stupid.

Pokemon will run better emulated on the Rog Ally X... And that's the irony of it all.

If TDP is your argument, just remember... Switch Lite is lower powered than the Switch 2, if I can take your argument and apply it to another device, it kinda makes your argument stupid.

I am not the one who initiated the original comparison. Don't push such lies.

ConciousMan said:

I wholeheartedly agree, the price is way above what people are willing to pay. Not to mention shitty OS and no ability to resell games.

As a bonus... There is no garbage E-Waste Game Key Cards. That's a very positive feature for PC handhelds to have.

SteamOS is actually a good OS, you should try it sometime instead of propagating nonesense.

Pemalite said:

None of Nintendo's current consoles are hybrids, they are all mobile devices with docking functionality... The same functionality that phones and tablets have had for decades... Doesn't make my phone a Hybrid.

Mobile SoC, battery to play mobile, display, wireless connectivity, physical controls.

The fact that one device sells more than another doesn't impact me, you or anyone else and doesn't make one product better than another.
Your argument is stupid.

ConciousMan said:
Half price but has smaller screen, no 120hz, VRR, and fake HDR but still. Cannot be docked, has no motion control or mouse control. The library is almost the same for two devices as Switch 2 is backwards compatible.Whatever bro.

Considering part of the argument was portability... The smaller screen should be a benefit, not a hindrance.

120hz is great, it's a shame not many Switch games can benefit from it as it lacks the CPU horse power... Many games like Indiana Jones will be at 30fps, making the displays 120hz capability... Literally useless for that title.

HDR is a pointless feature as it cannot do HDR, the OLED Switch 1 model, despite also not being HDR... Gives a better "HDR-Like" experience with deeper blacks and colours.

The Switch 2's display is actually it's biggest weakness... So if you are going to try and use that terrible display in your argument, you are going to fall face first.
The Switch 2's panel exhibits really poor contrasts, colours and will exhibit excessive amounts of ghosting resulting in a very poor output, the Switch lite's LCD is factually better ironically, despite being smaller and only 60hz. - But that harkens back to hardware being more than just the black-and-white paper specs people use in their arguments.


I am not the one who started the comparisons.
I am literally taking everyone elses comparisons and blowing out the comparison to make their arguments look stupid when their arguments can be used to preference another device.

There is nothing wrong with preferring a laptop or Switch 2 over the Xbox Ally X/Rog Ally X.

ConciousMan said:
Also my argument about software optimization is not stupid or outdated. You used Pokemon as a counter ha ha LOL which runs better on Switch 2. When it comes to general software not just gaming like apps and OS, consoles are more optimized than the Windows 11 or even Steam OS. When it's a third party game, people can see that $1000 PC handheld doesn't provide much more performance in many games at much higher TDP.

It runs better on Switch 2 because of it's increased horsepower, not because of optimization.

Your argument is definitely stupid.

Pokemon will run better emulated on the Rog Ally X... And that's the irony of it all.

If TDP is your argument, just remember... Switch Lite is lower powered than the Switch 2, if I can take your argument and apply it to another device, it kinda makes your argument stupid.

I am not the one who initiated the original comparison. Don't push such lies.

ConciousMan said:

I wholeheartedly agree, the price is way above what people are willing to pay. Not to mention shitty OS and no ability to resell games.

As a bonus... There is no garbage E-Waste Game Key Cards. That's a very positive feature for PC handhelds to have.

SteamOS is actually a good OS, you should try it sometime instead of propagating nonesense.

Hey bro I think you keep calling my arguments stupid just to piss me off or what? Are you really OK? I was talking about Windows 11. Personally, I own a Laptop from Asus under ROG Strix Scars and their software can be unstable at times. You just brought out Asus ROG Xbox Ally X into the argument saying it's a better piece of hardware for more than twice the price. In terms of specs maybe, but if you have to deal with W11 and tons of softwares such as BIOS, ASUS Armory Crate and AMD drivers then it won't be very straightforward and stable experience like with Switch OS. Also, from what I've read XBox Ally X SOC can get up to 85 C degree in the highest TDP mode. Not looking good long term in terms of stability like my laptop that ended in RMA due to CPU instability after 2 years of usage.

Also, Bro you're being dumb since you don't even understand that Switch 2 is on completely different performance level than Switch Lite. Is Asus ROG Xbox Ally X 10 times faster than Switch 2 while featuring up to 35W TDP mode? Please understand that Switch 2 is on completely different performance level than Switch Lite. Is Asus ROG Xbox Ally X 10 times faster than Switch 2 while featuring up to 35W TDP mode?

Also, you're being unreasonable with dumb arguments like Switch Lite is a better handheld and getting off topic. This is Switch 2 performance discussion not Switch Lite, you're just being childish for no reason. The difference between price between Switch Lite and Switch 2 is about $220 in the US. It's not $550 like between Switch 2 and Asus ROG Xbox Ally X.

Let's not discuss further, since you're being off topic and disrespectful. Check whether Windows 11 is performing very well lately first, before calling my argument stupid. You're not reading everything thoroughly even though I tried to elaborate my argument about software of Asus not being optimized for gaming.

Xbox fse already is close to steam os and will be better with launch of Helix.



160rmf said:
curl-6 said:

sc94597 already covered the Geekerwan point.

Saying a source may not be inherently accurate doesn't imply they're a "hater".

And actually, many claiming a lower performance level for Switch 1 were wrong; tons of people wrongly claimed for instance that it was on par or even less capable than PS3 and 360, which was untrue.

Same thing happened with Switch 2, with many claiming it was "just a PS4" which turned out to be false.

For every overestimation there was an underestimation, you're fixating on just the side you disagree with.

I wonder where are those people now and if they acknowledge they are wrong or they are still dodging themselves from the evidences, moving goalposts, distorting imcomplet information... Oh! Never mind... I got my answer already 

Yep, they pretty much just hid behind claiming "x PS3 game looks better than anything on Switch" despite the game in question being technically behind what Switch is capable of, then just moved on to "Switch 2 is just a PS4" and continued their cycle of denial.



Chrkeller said:
Soundwave said:

Where's FF7 Rebirth and Star Wars Outlaws and Assassin's Creed Shadows on the PS4 Pro? *crickets*

Switch 2 is competently running games a generation ahead of the PS4 (with ray tracing in Star Wars Outlaws case), Indiana Jones arriving soon also ... either the PS5 gen is a fraud generation/hardware or the Switch 2 is a generation ahead of the PS4. Can't have it both ways when ever it suits whatever the narrative is supposed to be this week. 

The number and ease of next-gen games coming to Switch 2 is becoming more and more evident, Resident Evil Requiem obviously releasing day and date with other versions and the hardware being praised by the developers is an obvious one. 

False equivalency.  The ps4 is old hardware and thus doesn't get new games.  In some cases, it could be hardware limitations, in others it could be complete lack of interest.  Just because a piece of hardware doesn't get a game doesn't mean it can't run it. 

The Switch 2 doesn't have Silent Hill F, because it can't run it, am I right?  Lol, of course not.  The Switch 2 could run it.      

Edit

Minimum GPU for RE9 is a 1660, the ps4 pro is around a 1060.  They are within 13% performance of each other.  If Capcom wanted to, RE9 could run on a ps4 pro.  

Minimum requirements for Survivor is a 1070 and is a next gen game only, yet it exists on the ps4.  Porting can be done.  Lack of games doesn't mean it can't be done, in most cases.  

Your argument, like always, is silly and flawed.  

Switch 2 with ssd is colossal advantage over ps4 pro and xbox one x. So its current gen platform. So you are saying full bs. Bs from pc player is absolute norm. Sad but true. 



borisr said:
Chrkeller said:

False equivalency.  The ps4 is old hardware and thus doesn't get new games.  In some cases, it could be hardware limitations, in others it could be complete lack of interest.  Just because a piece of hardware doesn't get a game doesn't mean it can't run it. 

The Switch 2 doesn't have Silent Hill F, because it can't run it, am I right?  Lol, of course not.  The Switch 2 could run it.      

Edit

Minimum GPU for RE9 is a 1660, the ps4 pro is around a 1060.  They are within 13% performance of each other.  If Capcom wanted to, RE9 could run on a ps4 pro.  

Minimum requirements for Survivor is a 1070 and is a next gen game only, yet it exists on the ps4.  Porting can be done.  Lack of games doesn't mean it can't be done, in most cases.  

Your argument, like always, is silly and flawed.  

Switch 2 with ssd is colossal advantage over ps4 pro and xbox one x. So its current gen platform. So you are saying full bs. Bs from pc player is absolute norm. Sad but true. 

Actually S2 carts are being reported at 220 mb/s.  While with SD express speeds max at 900 mb/s.  The ps4 internal is 88 mb/s, close to carts.  The ps4 supports external drives up to 600 mb/s, close to SD express.

On the slip side the ps5 is at 5,500 mb/s, well beyond carts and SD express.  

Factually, the S2 sits closer to the ps4 in read/write speeds than the ps5.  

Not too mention drive speeds help primarily with loading and occasionally with ultra quality texture loading.  Given the S2 has a max memory bandwidth of 102 gb/s, it isnt going to use ultra high textures, thus not going to significantly impact gaming.

So, swing and a miss.  

One could easily build a HDD based computer and be perfectly fine with 99% of games.  Heck, DF, got Rift Apart working with a standard hdd.  Only thing fast drives do is reduce loading and data transfers.  Impact to actual gaming is extremely minimal.

Feel free to check out Steam where Rift recommends SSD, but isn't required.  And Rift is one of the few games where drive speed would have an impact.

Gaming is largely bottlenecked by gpu, the other aspects have way smaller impacts.  

Last edited by Chrkeller - 3 days ago

rtx 4090, 32 gb ram, i7-13700k

Switch 2

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It's worth noting that beyond the speed of the storage itself, Switch 2 also has a dedicated File Decompression Engine (FDE) to accelerate the decompression of data pulled from storage, so it can do this a lot faster than last gen consoles; this can be seen in Cyberpunk where PS4/XBO have huge issues with assets streaming in late leaving scenes looking straight up unfinished, whereas this is pretty much a non-issue on Switch 2.



All I know is, per DF... cyber, FF7 and now Kena all are closer to the ps4 version than the ps5 version...



rtx 4090, 32 gb ram, i7-13700k

Switch 2

Chrkeller said:

All I know is, per DF... cyber, FF7 and now Kena all are closer to the ps4 version than the ps5 version...

Depends on which aspect we're talking about; in terms of data streaming, Cyberpunk and FF7 on Switch 2 both fall closer to PS5 than PS4, same for image quality, and in Cyberpunk's case also texture quality, while stuff like NPC density, shadows, and having a 30fps cap were more in line with PS4.



curl-6 said:
Chrkeller said:

All I know is, per DF... cyber, FF7 and now Kena all are closer to the ps4 version than the ps5 version...

Depends on which aspect we're talking about; in terms of data streaming, Cyberpunk and FF7 on Switch 2 both fall closer to PS5 than PS4, same for image quality, and in Cyberpunk's case also texture quality, while stuff like NPC density, shadows, and having a 30fps cap were more in line with PS4.

Sure.  But my point is people seem to get crabby and uptight on ps4/pro comparisons, yet to your point above there is a lot of fidelity similarities.

And overall, total package, DF did conclude Cyber, Kena and 7 Remake were all more ps4 like than ps5.  They say as much in their conclusions.  

*and I think you are being a bit too generous to the S2, based on what DF is demonstrating.  As an example they point out FF7 remake has lots of NPC pop in...  like the ps4.  So claiming data streaming is closer to the ps5 is super generous.

And while not the best metric:

Ps4: 1.84 tflops

S2; 3.2 tflops 

Ps4 pro: 4.2 flops

Ps5: 10.2 tflops

Last edited by Chrkeller - 2 days ago

rtx 4090, 32 gb ram, i7-13700k

Switch 2

Chrkeller said:
curl-6 said:

Depends on which aspect we're talking about; in terms of data streaming, Cyberpunk and FF7 on Switch 2 both fall closer to PS5 than PS4, same for image quality, and in Cyberpunk's case also texture quality, while stuff like NPC density, shadows, and having a 30fps cap were more in line with PS4.

Sure.  But my point is people seem to get crabby and uptight on ps4/pro comparisons, yet to your point above there is a lot of fidelity similarities.

And overall, total package, DF did conclude Cyber, Kena and 7 Remake were all more ps4 like than ps5.  They say as much in their conclusions.  

*and I think you are being a bit too generous to the S2, based on what DF is demonstrating.  As an example they point out FF7 remake has lots of NPC pop in...  like the ps4.  So claiming data streaming is closer to the ps5 is super generous.

NPC draw distance isn't necessarily a streaming issue though; it could also be deliberate choice to work around CPU/GPU limits as rendering a lot of character models is expensive, so devs have to carefully control how many can be on screen at once.

For a system like Switch 2, I would expect the CPU or GPU to become a limit before data streaming.