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It's worth noting that beyond the speed of the storage itself, Switch 2 also has a dedicated File Decompression Engine (FDE) to accelerate the decompression of data pulled from storage, so it can do this a lot faster than last gen consoles; this can be seen in Cyberpunk where PS4/XBO have huge issues with assets streaming in late leaving scenes looking straight up unfinished, whereas this is pretty much a non-issue on Switch 2.