I don't really get that point tbh because the mentioned movies and such also had famous actors and actresses, for example Detective Pikachu had Ryan Reynolds, Sonic had Jim Carrey and so on.
My Point was despite having famous actors do the HBO series they could not match the emotions and story telling of the game. basically last us raised the bar for story telling and cinematography in videogames that not even actors could match the same emotions felt in the game. after the release of TLOU and the large success it had, a lot more cinematic-experience story driven games have become the focus of many video game company’s. Some recent examples being Ghost of Tshuhima, RDR2, God of War 2018 etc. most will tell they never experienced a game like the last of us the first time, not even close.
I call rubbish on this tbh because having watched the series it is a very good adaption but as film and TV goes TLOU is not even close to what you are trying to peddle here it's only really considered good story telling in the gaming space. What makes TLOU what it is are the competent story scenes scatter around the solid gameplay segments, the gameplay segments are often overlooked in their role in the game.
To highlight this a game will often have a cutscene followed by an in game set piece which puts the player directly in the action, this elevates any story around that segment hence why games get away with bog standard stories because the player is directly in the thick of it. When you convert this to TV and Movies it comes off different because unlike gamers who are thrown directly into the action viewers can only ever be a third party to it.
TLOU TV show didn't fail to convey the story it actually executed that part perfectly it just couldn't replicate what the gameplay segments add so the result is the story is just seen as what it really is a competent decent story.