Can’t say I agree. Of course the game would benefit from stronger hardware, but honestly, if this game just ran at 60fps/1080p I’d be perfectly happy with it as a PS4 game. I mean, I find myself taking pictures constantly just because it’s still quite beautiful in places. There’s no denying there are graphical limitations but a lot of what you say makes it sound as if there are inherent problems, like it’s trying to hit above its weight and suffering because of it. Somebody earlier mentioned Bayonetta 3, which I can agree in that case, but not here. In fact, regarding stability, the game is surprisingly sound, considering.
I realize this thread was mostly focused on the visuals, but addressing the actual thread title from a different perspective, here is a Forbes article and YT video (apologies if this was mentioned already) showing that some developers are incredibly impressed by the game from a programming aspect - and that it manages such stability during building and item manipulation. So from that angle, Switch doesn’t feel dated at all while playing Zelda, even if the hardware itself clearly is.
https://www.forbes.com/sites/paultassi/2023/05/18/no-one-understands-how-nintendo-made-the-legend-of-zelda-tears-of-the-kingdom/?sh=44693c90bfb1
Last edited by archbrix - on 20 May 2023