Ryuu96 said:
As I've said though, they're literally doing both. Spending $69bn doesn't stop them from doing the other things that you want them to do so I don't understand the complaint. Isn't Eiyuden Chronicles coming to Game Pass on day one? That's just another form of Microsoft providing financial support to a developer. If you simply dislike large companies acquiring large companies then that is fine but all the stuff about what Microsoft should have done instead, despite the fact that they are doing that stuff, is a bit odd to complain about Imho...It seems like your actual complaint is simply not liking large publisher acquisitions. Nobody thinks it's risky, Microsoft is literally doing both things as we speak from acquiring large publishers, acquiring smaller developers, funding projects, providing financial assistance through Game Pass, improving and providing tools (see Game Stack). They're doing almost everything you're asking. So, Microsoft is spending billions on that stuff already. That $69bn spent on Activision was just chilling in the bank in a total balance of $100bn+ and Microsoft was looking to invest it quickly. It probably would have just been used on something else. They tried to acquire Pinterest for $50bn and Discord for over $10bn as well, Lol. It is earmarked for acquisitions.
This isn't entirely true; Tim has praised Microsoft a lot for Psychonauts 2, it had a lot of cut content and they were running out of budget until Microsoft acquired them, Tim said the acquisition helped them to delay the game and add back a bunch of the cut content, including the praised boss fights. |
And I literally responsed to this argument saying:
"Yes, more of those, less ABK/Zenimax/Mojang (small but not really) please. I hope I didn't give the impression that I didn't know about Microsoft's smaller acquisitions/partnerships."
Let me reiterate that I never denied that Microsoft does both, but the 2nd is unnecessary in all circumstances. If Microsoft wants more, preferably, they should always go for the 1st. Talent, struggling studios, new and small studios are everywhere. Why put an arbitrary limit to how much MS should spend on them provided as you say they have a $100 billion chilin in the bank? I'd rather those "extra" billions be invested in growing talent even further, than to have them wasted on controlling massive and thriving publishers. How is that odd?
Eiyuden on Game Pass is more of a trade than financial support (potential loss in sales, vs an increase in exposure/players). Chris Dring revealed in a new article that several indies are unhappy or hesitant about services and Game Pass, not necessarily because they're "bad", but because they're an unexplored territory that can't be calculated by conventional means. Oddworld Inhabitants had over 5 million players in a month on Playstation and yet regretted the deal, thinking the loss in "potential sales" wasn't worth it. I'm not taking sides here, I'm just saying the shift to services is complicating things. And "engagement/playercount" is an overblown and controversial stat.
Well if MS did help with Psychonauts 2, then that's cool and I stand corrected. But it only solidifies my argument that they should be supporting more studios like that. The more the merrier.
Last edited by Kyuu - on 08 October 2022














