By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales Discussion - PS5 and XS Sales Are Nearly Tied - Global Hardware June 5-11

yo33331 said:
curl-6 said:

A year 6 total of over 20 million would be insane. What other systems have ever done this? I assume DS, but anything else?

Maybe no.

However no other console has also done what PS2 has done. For a few years after it's successor's launch (2006) PS2 has steep declines in yearly sales as well as sales (or shipments rather) well above 10M (14 and 13M for the years 2007 and 2008) when it's successor was already released and the gen was in full swing. Even in 2009 and after PS2 was selling 8, 7 and 6M respectively. In it's 7th and 8th year PS2 sells 14 and 13M and in it's 9th and 10th years PS2 did 8 and 7M. Even in it's last years PS2 has been doing 4 and 2M units per year which now consoles do in their second year after it's succesor or third at best. PS2 did around 2M the year before it's successor's successor launched.

So when we talk about mountains Switch has a lot more to catch and conquer.

That doesn't really have any bearing on what I said though.

PS2's accomplishments do not take away from what other systems like the Switch have achieved or will achieve. 

Over 20 million in a system's 6th year would be a phenomenal victory for any system regardless.

Last edited by curl-6 - on 23 June 2022

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

Around the Network

I think one other reason why the PS2 was so successful is that it was the first console generation where graphics looked impressive even to those who laughed at games so far and declared them as kids' stuff. For the first time, console games looked graphically on par with arcade games with impressive special effects and clear voice output. Therefore, many adult former non-gamers bought a PS2 just because they were impressed by the graphics and the games actually looked like adult entertainment. Of course, the Dreamcast was the first of this graphically impressive generation but non-gamers didn't noticed this console.



curl-6 said:
ShadowLink93 said:

Vgchartz CY sell through for the last 5 years has been 13.2m, 16.3m, 19.3m, 27.8m and 24.9m. the way things are shaping up 2022 will sell between 2019 and 2021 numbers so about 21m to 22m.

A year 6 total of over 20 million would be insane. What other systems have ever done this? I assume DS, but anything else?

The DS 6th full fiscal year was 17.53m according to official shipments from Nintendo and that is the highest ever FY6 beating out PS2's 16.22 million in 05-06. Of course calendar year and sell through numbers will differ a little.

Last edited by ShadowLink93 - on 23 June 2022

ShadowLink93 said:
curl-6 said:

A year 6 total of over 20 million would be insane. What other systems have ever done this? I assume DS, but anything else?

The DS 6th fiscal year was 17.53m according to official shipments from Nintendo and that is the highest ever FY6 beating out PS2's 16.22 million in 05-06. Of course sell through numbers may differ a little.

Far out, so Switch is very likely headed for the best 6th year any system has ever had.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:

Far out, so Switch is very likely headed for the best 6th year any system has ever had.

I think so, Switch Shipped 4.11 million from Jan-Mar which is extremely healthy for a non holiday quarter and shows demand is still high. 4 million for a non holiday quarter always amounts to a 20 million plus year, 4 million x 3 quarters plus a 10 million holiday = 22 million. If switch sells another 4 million for the Apr-June quarter then it will be 8 million for the  first half of the CY and it's a done deal that it will sell 20+million for the CY.



Around the Network
yo33331 said:
curl-6 said:

A year 6 total of over 20 million would be insane. What other systems have ever done this? I assume DS, but anything else?

Maybe no.

However no other console has also done what PS2 has done. For a few years after it's successor's launch (2006) PS2 has steep declines in yearly sales as well as sales (or shipments rather) well above 10M (14 and 13M for the years 2007 and 2008) when it's successor was already released and the gen was in full swing. Even in 2009 and after PS2 was selling 8, 7 and 6M respectively. In it's 7th and 8th year PS2 sells 14 and 13M and in it's 9th and 10th years PS2 did 8 and 7M. Even in it's last years PS2 has been doing 4 and 2M units per year which now consoles do in their second year after it's succesor or third at best. PS2 did around 2M the year before it's successor's successor launched.

So when we talk about mountains Switch has a lot more to catch and conquer.

PS2 sales trajectory is an anomaly that will never be repeated, from years 1 to 6 PS2 sold around 104m and from 7 onwards over 50m. The DS from years 1 to 6 sold 146.5m and from year 7 onwards just 7.5m. It's crazy how PS2 ended up outselling the DS when the DS' prime years were so much higher than PS2's prime years, for example the DS' fourth highest selling year was higher than the PS2's highest selling year by one million (23.5m to 22.5m). But those were some seriously badass legs that the PS2 had.

Last edited by ShadowLink93 - on 23 June 2022

Fight-the-Streets said:

I think one other reason why the PS2 was so successful is that it was the first console generation where graphics looked impressive even to those who laughed at games so far and declared them as kids' stuff. For the first time, console games looked graphically on par with arcade games with impressive special effects and clear voice output. Therefore, many adult former non-gamers bought a PS2 just because they were impressed by the graphics and the games actually looked like adult entertainment. Of course, the Dreamcast was the first of this graphically impressive generation but non-gamers didn't noticed this console.

PS2 (and GCN and Xbox) where the point where 3D graphics where good enough (as in having an effect on gameplay and gameplay possibilities), ever since it has been a race of diminishing returns with increase in pixel count and details, but that are things that do not effect gameplay.  



PS2s incredible post-PS3 sales were a three-fold factor.

1. New markets. The PS2 was released in markets that did not have official releases yet by any company before.

2. PS3 had a very slow start. It wasn't as accepted by the public or dev/pubs as the PS2 was. There was a not a graceful transition. PS3 was very expensive, PS2 was not (see next).

3. Price. PS2 had massive price cuts. Sub $100 price points in most markets. This made it an easy impulse buy, second console, replacement, etc...compared to the $500-$600 PS3. New generation consoles and old generation consoles no longer have such huge price disparities meaning the older consoles (combined with backwards compatibility) aren't seen as a high demand market anymore.

Last edited by Renamed - on 23 June 2022

yo33331 said:
curl-6 said:

A year 6 total of over 20 million would be insane. What other systems have ever done this? I assume DS, but anything else?

Maybe no.

However no other console has also done what PS2 has done. For a few years after it's successor's launch (2006) PS2 has steep declines in yearly sales as well as sales (or shipments rather) well above 10M (14 and 13M for the years 2007 and 2008) when it's successor was already released and the gen was in full swing. Even in 2009 and after PS2 was selling 8, 7 and 6M respectively. In it's 7th and 8th year PS2 sells 14 and 13M and in it's 9th and 10th years PS2 did 8 and 7M. Even in it's last years PS2 has been doing 4 and 2M units per year which now consoles do in their second year after it's succesor or third at best. PS2 did around 2M the year before it's successor's successor launched.

So when we talk about mountains Switch has a lot more to catch and conquer.

That's a dual edged sword though.  The PS2's continued success post the launch of it's successor is a bit of a knock on the PS3.  The PS3 was priced so high, that people just getting into gaming around that time vastly preferred to grab a PS2 over plunking $599 down on a video game console (which would be like spending $868 on a console today).  And the PS3's early losses managed to wipe out 2 generations of profit (PS1 & PS2 combined), so Sony didn't really benefit at all from those late gen PS2 sales.  The PS2 was selling for $149 by '04, reduced again to $129 in '06, and was just $99 in '09.  It's unlikely we see end of life pricecuts like that again.  The PS4 never dropped to that $199 pricepoint everyone was so sure would eventually come.  Even the Wii U, during its lifelong struggle, never saw significant price reductions.  So, the Switch will have to achieve its end of life sales at a much higher price point (although the Lite option does help offset that).  And I'm pretty sure Nintendo would prefer the Switch's successor to be successful out of the gate, rather than be a reason for legacy hardware to continue selling at a high level for years afterwards.  Would it be amazing if the Switch managed to sell over 158 million units?  Of course.  Is that Nintendo's going concern right now?  Doubtful.

In the end, the # of units sold is just that, a number.  Nintendo could have found a way to move a couple million more Wii's to move it past the PS1 in lifetime total.  Just like they could have supported the DS more at the end of its life to push its total past the PS2 and claim "most units sold of any videogame system (handheld or console)".  Just like Sony could have sold a lot more PS4's in the past year instead of having it stall right below Gameboy on the lifetime hardware chart.  But, units sold at the end of a consoles life don't drive profit or revenue.  Which at the end of the day, is a hardware manufacturer's primary concern.



If Nintendo did decide to cut the price of switch... I assume sales would spike again. I know in my house we already have 3 different ones. And as someone interested in collecting variants, getting some for cheaper is never a bad thing.

Last edited by darthv72 - on 23 June 2022