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Forums - Sony Discussion - Sony acquires Bungie for $3.6 billion - staying multiplatform

Sony Interactive Entertainment today announced a deal to acquire Bungie for $3.6 billion, the latest in a string of big-ticket consolidation deals in the games industry.

After the deal closes, Bungie will be "an independent subsidiary" of SIE run by a board of directors consisting of current CEO and chairman Pete Parsons and the rest of the studio's current management team.

Sony has said Bungie will remain a multiplatform studio, with the option "to self-publish and reach players wherever they choose to play."

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Tit for tat. Not the acquisition I would have gone for, and quite frankly overpriced I think.

I have never played a Bungie game so not really interested in them as a developer.

Sony now owns the creators of Halo. What a strange world we live in.

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Why does this feel like an April Fools?! Lol.

Sony acquisitions have always gone full exclusive so this definitely feels reactionary and their "just incase" COD/Overwatch is pulled in future. They will potentially have 2 FPS IPs (Destiny 3 + New IP), to cushion them.

Last edited by Otter - on 31 January 2022

Good purchase for them imo, even if it is at a premium. Sony need a studio like Bungie.

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I used to adore Halo but the Destiny games at release (havent played any Destiny 2 DLCs) have never captured my attention.... Hopefully whatever they do next has a bit more of Oomph where campaign is concerned and (local multiplayer would also be sweet)

Hopefully sony invests in expansions so they can support Destiny as a live service game, whilst having 2 alternating teams approach other titles.

The consolidation in the gaming industry continues...


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Seems to me like the best purchase to counter Call of Duty loss.

A bit odd that Bungie will be "an independent subsidiary" and they will remain a multiplatform studio. Especially with a deal worth $3.6 billion.

VGChartz Sales Analyst and Writer - William D'Angelo - I stream on Twitch and have my own YouTubeFollow me on Twitter @TrunksWD.

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^ Yeah, this was probably based on the need for an FPS blockbuster.