mZuzek said:
Dulfite said:
If I have really good internet (I may get fiber soon), and if I had a choice between a native version of a game and a cloud one, wouldn't the cloud one be a more impressive experience? Isn't that the whole idea, to be able to pump out more graphically powerful experiences for people that have great internet speeds? Obviously, people without good (or any) internet are left out for cloud games, but for those of us with really good internet, I'm curious if it is actually a good thing to get the cloud version instead of just a native version. |
Generally, yes, cloud allows for better graphics on weaker hardware. However in this case it only applies to Kingdom Hearts 3 (a PS4 game), as the Switch is more than capable of running the other games with the exact same graphics. That's what annoys everyone here, the games could've easily been ported over but Square Enix didn't care enough to actually do it. On a personal note though, I still prefer a port with worse graphics/framerate/resolution over a cloud version. |
You'd prefer it over that, even if the cloud version had no lag due to amazing internet? Don't get me wrong, I enjoy playing Switch games on the go too (especially in my house), but for AAA higher quality games (like Botw or the upcoming Metroid Prime 4), I absolutely want to sit on the couch, turn down the lights, and immerse myself. And that immersion, if I understand correctly, would be improved by playing a cloud version if the internet is great.