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Forums - Nintendo Discussion - Is monster hunter rise going to be the best selling 3rd party game ever on a Nintendo console

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Darwinianevolution said:
ZyroXZ2 said:

Whoa there, the Switch DOESN'T have potential, that's the core issue.  Its weak hardware requires serious focus and effort to downscale and optimize to a level that is often below the very lowest settings of the sliders in their graphics engines.  Nintendo will always struggle with 3rd parties, especially now that the power gap between the XSX and Switch is THE biggest power gap in modern gaming history.

The fact that Capcom took the risk is why I applaud Capcom.  They have the money, the know-how, and the resources, and they invested.  It's not about the Switch's potential, it's about the investment by the developer.  Ergo, I do not applaud the Switch or see the Switch in a better light because of MHRise, I applaud Capcom and see Capcom in a better light because of MHRise (though I already tweeted awhile back that Capcom has silently but swiftly become a world-class top dev with lots of new games, good remakes, and ports coming to every platform).

Potential is not the same as power. Most of the time the most powerful console of the generation loses against a weaker competitor (N64 lost against the PS1, XBox and GC lost against the PS2, PS3 and 360 lost against the Wii, Sega Game Gear lost against the Game Boy, the PSP lost against the DS...).The Switch is selling a lot through practically 1st party effords alone, with very few 3rd party heavy hitters outside Just Dance, Monster Hunter and Minecraft. Until the PS5/XBoxX manage to catch up (which is going to take years), the Switch is going to be the biggest platform for console gaming by far, and yet we've seen little attention from most 3rd parties.

It's pretty crazy how insanely successful Switch is (will at worst be 3rd best selling system ever) given that MH Rise is literally the very first entirely third party AAA game that is actually built for the Switch instead of being some really old port or arriving a couple years late (DQXI) or somewhat old downgrade from current home systems. Literally, the only one, and Switch just passed its fourth birthday! Switch has blown away the competition and has a great library despite the fact that the big games in the library are essentially all first party and indies. Imagine if third parties actually put together a team or two each to build AAA games for a system that will very soon be over 100 million systems sold and is by far the hottest thing in the industry.



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Slownenberg said:
Darwinianevolution said:

Potential is not the same as power. Most of the time the most powerful console of the generation loses against a weaker competitor (N64 lost against the PS1, XBox and GC lost against the PS2, PS3 and 360 lost against the Wii, Sega Game Gear lost against the Game Boy, the PSP lost against the DS...).The Switch is selling a lot through practically 1st party effords alone, with very few 3rd party heavy hitters outside Just Dance, Monster Hunter and Minecraft. Until the PS5/XBoxX manage to catch up (which is going to take years), the Switch is going to be the biggest platform for console gaming by far, and yet we've seen little attention from most 3rd parties.

It's pretty crazy how insanely successful Switch is (will at worst be 3rd best selling system ever) given that MH Rise is literally the very first entirely third party AAA game that is actually built for the Switch instead of being some really old port or arriving a couple years late (DQXI) or somewhat old downgrade from current home systems. Literally, the only one, and Switch just passed its fourth birthday! Switch has blown away the competition and has a great library despite the fact that the big games in the library are essentially all first party and indies. Imagine if third parties actually put together a team or two each to build AAA games for a system that will very soon be over 100 million systems sold and is by far the hottest thing in the industry.

I’ve been around here since the Wii days, don’t get your hopes up. 

When it comes to Nintendo, other game studios are compleatley retarded and then blame their failure on Nintendo. 



Spindel said:
Slownenberg said:

It's pretty crazy how insanely successful Switch is (will at worst be 3rd best selling system ever) given that MH Rise is literally the very first entirely third party AAA game that is actually built for the Switch instead of being some really old port or arriving a couple years late (DQXI) or somewhat old downgrade from current home systems. Literally, the only one, and Switch just passed its fourth birthday! Switch has blown away the competition and has a great library despite the fact that the big games in the library are essentially all first party and indies. Imagine if third parties actually put together a team or two each to build AAA games for a system that will very soon be over 100 million systems sold and is by far the hottest thing in the industry.

I’ve been around here since the Wii days, don’t get your hopes up. 

When it comes to Nintendo, other game studios are compleatley retarded and then blame their failure on Nintendo. 

No I wasn't saying third parties will. I've been playing Nintendo since the NES, and watched it go from the dominant third party systems to an afterthought no matter how well Nintendo systems sell. I fully expect third parties to continue to go purely for the most expensive pretty graphics games and thus allow Nintendo to continue to completely dominant the software scene on Nintendo systems. It just has always surprised me that third parties never came back to Nintendo systems. It's very plain that if they put the same effort into Nintendo systems as they do Sony/Microsoft they would be richly rewarded for it, but they never do, which MH Rise makes pretty clear as the first AAA third party game made from the ground up for the Switch coming just after Switch's fourth birthday.

I think third parties have just gotten it beaten into them that the only way to stand out is to not make good and interesting games, but to make games with the best graphics. And so they've created a market for exactly that on the other two systems. Lots of cookie cutter sequels with top notch graphics fill the top sellers lists on Sony/Microsoft, and they ignore Nintendo's massive success because third parties no longer know how to sell games that aren't just "hey look at our graphics".



Spindel said:
Slownenberg said:

It's pretty crazy how insanely successful Switch is (will at worst be 3rd best selling system ever) given that MH Rise is literally the very first entirely third party AAA game that is actually built for the Switch instead of being some really old port or arriving a couple years late (DQXI) or somewhat old downgrade from current home systems. Literally, the only one, and Switch just passed its fourth birthday! Switch has blown away the competition and has a great library despite the fact that the big games in the library are essentially all first party and indies. Imagine if third parties actually put together a team or two each to build AAA games for a system that will very soon be over 100 million systems sold and is by far the hottest thing in the industry.

I’ve been around here since the Wii days, don’t get your hopes up. 

When it comes to Nintendo, other game studios are compleatley retarded and then blame their failure on Nintendo. 

Yeah... game go bad on PS it's developer fault, go bad on Nintendo it's Nintendo fault. 



Spindel said:
Slownenberg said:

It's pretty crazy how insanely successful Switch is (will at worst be 3rd best selling system ever) given that MH Rise is literally the very first entirely third party AAA game that is actually built for the Switch instead of being some really old port or arriving a couple years late (DQXI) or somewhat old downgrade from current home systems. Literally, the only one, and Switch just passed its fourth birthday! Switch has blown away the competition and has a great library despite the fact that the big games in the library are essentially all first party and indies. Imagine if third parties actually put together a team or two each to build AAA games for a system that will very soon be over 100 million systems sold and is by far the hottest thing in the industry.

I’ve been around here since the Wii days, don’t get your hopes up. 

When it comes to Nintendo, other game studios are compleatley retarded and then blame their failure on Nintendo. 

Even compared to the Wii days I think devs could put in a little more effort as far as actual new games. 

Wii may not have gotten as many contemporary ports as Switch due to being more dated relative to its rivals, but it did have a fair few good third party games built from the ground up for it; the Goldeneye 007 remake, Sonic Colours, Red Steel 2, de Blob 1 & 2, Epic Mickey, Dead Space Extraction, and of course Monster Hunter Tri.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

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Spindel said:
Slownenberg said:

It's pretty crazy how insanely successful Switch is (will at worst be 3rd best selling system ever) given that MH Rise is literally the very first entirely third party AAA game that is actually built for the Switch instead of being some really old port or arriving a couple years late (DQXI) or somewhat old downgrade from current home systems. Literally, the only one, and Switch just passed its fourth birthday! Switch has blown away the competition and has a great library despite the fact that the big games in the library are essentially all first party and indies. Imagine if third parties actually put together a team or two each to build AAA games for a system that will very soon be over 100 million systems sold and is by far the hottest thing in the industry.

I’ve been around here since the Wii days, don’t get your hopes up. 

When it comes to Nintendo, other game studios are compleatley retarded and then blame their failure on Nintendo. 

I wouldn't say they are retarded, you have to look at it from their perspective and take in the type of games they historically make, and also the synergies they get from developing across what is now closer than ever to having 3 PC type platforms with an audience that dwarfs the Switches numbers fantastic as they are.

Now To my Utopian fantasies that doesn't mean they can't do better but that goes both ways, an example would be taking into consideration when developing a continuation or a new AAA game firstly is it's scope adaptable to a Switch version and if it's feasible in terms of costs, then we should prioritise developing the Switch version alongside the others not as a later port. also are we going to take a long term approach where we cut back on the usual over inflated projections, so the future benefits of our longer term aims of establishing our IP/IPs on Switch or future Nintendo consoles take priority and remember along with those  future benefits comes the increased chance of having meaningful dialogue that can lead to positive outcomes for both sides going forward.

 

Last edited by mjk45 - on 06 April 2021

curl-6 said:
Spindel said:

I’ve been around here since the Wii days, don’t get your hopes up. 

When it comes to Nintendo, other game studios are compleatley retarded and then blame their failure on Nintendo. 

Even compared to the Wii days I think devs could put in a little more effort as far as actual new games. 

Wii may not have gotten as many contemporary ports as Switch due to being more dated relative to its rivals, but it did have a fair few good third party games built from the ground up for it; the Goldeneye 007 remake, Sonic Colours, Red Steel 2, de Blob 1 & 2, Epic Mickey, Dead Space Extraction, and of course Monster Hunter Tri.

Wii benefitted from being much cheaper to develop for. Developing for the wii was closer to making a psp game then it was to making a 360/ps3 game. The control scheme also gave it reasom for exclusivity. portable mode has made developers less willing to build experiences around the joycons unfortunately.



Otter said:
curl-6 said:

Even compared to the Wii days I think devs could put in a little more effort as far as actual new games. 

Wii may not have gotten as many contemporary ports as Switch due to being more dated relative to its rivals, but it did have a fair few good third party games built from the ground up for it; the Goldeneye 007 remake, Sonic Colours, Red Steel 2, de Blob 1 & 2, Epic Mickey, Dead Space Extraction, and of course Monster Hunter Tri.

Wii benefitted from being much cheaper to develop for. Developing for the wii was closer to making a psp game then it was to making a 360/ps3 game. The control scheme also gave it reasom for exclusivity. portable mode has made developers less willing to build experiences around the joycons unfortunately.

Development for Switch should still be cheaper than PS/Xbox though as the level of graphical complexity is less. Rise most likely cost less to make than World for instance.

Also, said Switch games don't need to be AAA, it could also include AA stuff like Team Sonic Racing and Yooka Laylee and the Impossible Lair where it seems the Switch version was the lead.

Last edited by curl-6 - on 06 April 2021

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
Otter said:

Wii benefitted from being much cheaper to develop for. Developing for the wii was closer to making a psp game then it was to making a 360/ps3 game. The control scheme also gave it reasom for exclusivity. portable mode has made developers less willing to build experiences around the joycons unfortunately.

Development for Switch should still be cheaper than PS/Xbox though as the level of graphical complexity is less. Rise most likely cost less to make than World for instance.

Also, said Switch games don't need to be AAA, it could also include AA stuff like Team Sonic Racing and Yooka Laylee and the Impossible Lair where it seems the Switch version was the lead.

No game needs to be what the internet calls  AAA. In most cases what internet calls AAA to me means bland and boring but pretty. 

Focus on gameplay mechanics FIRST and sort story and visuals SECONDLY, and dare to do syalized graphics instead of ”realistic”. This is exactly why Nintendos games crush the competition on a single system.