Dulfite said:
What could a new MK do more than 8D on the Switch? Switch games look basically no different than Wii U ones, so I'm assuming power wise they are close. I can't see another MK on Switch looking better, or having larger race tracks, or more detailed backgrounds for those tracks, or performing better. Really the only thing they could do would be make 16-20 new maps. But that's not a new game that's just dlc in my mind. They should save new maps and features for their next gen game, where they can really push the boundaries and have larger maps, better visuals, improved performance, and more detailed backgrounds alongside new features. It's important to note something. Power/Graphics Jumps between generations: NES -- SNES, small SNES -- N64, Big N64 -- GameCube, Big GameCube -- Wii, small Wii -- Wii U, big Wii U -- Switch, small Gameboy -- GBC, small GBC -- GBA, big GBA -- DS, small DS -- 3DS, big Other than the GameCube, they have a history of doing two generations of hardware at more or less the same level of power and visuals. Because of this history, I expect Switch 2 to be a massive leap forward and therefore, MK9 would be a much different experience there than it would be on Switch 1. |
I think hardware is the camp I am in. MK8 is really fricking fantastic, I don't want just a meh MK9, the bar is really high. I think it will take some new hardware to really push MK to another level. Mostly in scope, size and complexity of levels.