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Forums - Gaming Discussion - Games price, value and perception

My own view is....for me no game is worth $60 (especially in nowadays)

No point in buying games day 1 since every game, including Nintendo games go on sale at one point or another.

Most of the games I bought are $20 or less specifically on Playstation or PC.

When it comes to Nintendo games, its easy to find sales during certain periods of time.

I've managed to snag Zelda WW HD, TP HD for $20. Fire Emblem Awakening for $15. Paper Mario Sticker Star for $5, etc.

Also a ton of Nintendo games went on sale for $40 or less in the past month.


The last time I bought a game at $60 was the first and only time - and that was when BOTW came out on the WiiU. Prior to that, the last game I bought full price was Bravely Default for 3DS - the collector's edition for $50 back in 2013 and prior to that NSMB for the Wii for $50 back in 2009.


Its just easy to wait for games to go on sale and they drop so quick due to the fact that there's just so many games out there - GaaS , MMOs, mobile gaming and all have cheapen games overall.

Yakuza Like a Dragon which just recently came out and many people bought for $59.99 was literally on sale for $34.99 on Amazon (and another store) today.

When you have sites like Deku Deals, PSPrices, IsThereAnyDeal, SlickDeals and CheapAssGamer - there's no point in buying games day 1.



    

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DonFerrari said:

Marketing is still a cost incurred on the game to make it sell.

True, though it is one of the reasons why  budgets have exploded.

A good game just sells itself with no heavy campaign behind it.

Chrkeller said:

MSRP and market value are two different things. I tend to buy only Nintendo games at full price, because they hold their value. Sony and MS games, I never buy day 1. Wait 3-5 months and their games are 50% off. Point being developers can put whatever MSRP they want on their next-gen games, their value will be $30-$40 in a few months after release, which is when I will purchase.

I remember that was one of the reasons why Nintendo did not give MSRP values for their products in Europe, in the end it was the retailers that set the prices and afterwards the market reacts to that. That's one of the reasons why the prices dropped so much in the UK, the price wars between shops.

KLXVER said:

He makes so many good points. When I get a PS5 Im not buying any games for more than I paid for a PS4 game. And as soon as the price goes down, the hype has died down and I can probably wait for another price drop. So gaming will become cheaper for me. Games have just become too expensive now, so I have to adapt in order to afford it. They can try and justify it all they want, its simply greed and greed alone.

Basically it is sound advice to wait for a discount, even Nintendo titles go on sale from time to time over here.

For example, bought Age of Calamity for 43eur just a week ago.



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TomaTito said:
DonFerrari said:

Marketing is still a cost incurred on the game to make it sell.

True, though it is one of the reasons why  budgets have exploded.

A good game just sells itself with no heavy campaign behind it.

Chrkeller said:

MSRP and market value are two different things. I tend to buy only Nintendo games at full price, because they hold their value. Sony and MS games, I never buy day 1. Wait 3-5 months and their games are 50% off. Point being developers can put whatever MSRP they want on their next-gen games, their value will be $30-$40 in a few months after release, which is when I will purchase.

I remember that was one of the reasons why Nintendo did not give MSRP values for their products in Europe, in the end it was the retailers that set the prices and afterwards the market reacts to that. That's one of the reasons why the prices dropped so much in the UK, the price wars between shops.

KLXVER said:

He makes so many good points. When I get a PS5 Im not buying any games for more than I paid for a PS4 game. And as soon as the price goes down, the hype has died down and I can probably wait for another price drop. So gaming will become cheaper for me. Games have just become too expensive now, so I have to adapt in order to afford it. They can try and justify it all they want, its simply greed and greed alone.

Basically it is sound advice to wait for a discount, even Nintendo titles go on sale from time to time over here.

For example, bought Age of Calamity for 43eur just a week ago.

Sorry man but will beg to disagree because although I agree that good products sell themselves there is still competition (sure a lot less when it comes to Nintendo 1st parties for a lot of reasons that we don't need to discuss). It is like McDonalds and Coke, both are very dominating in their markets for several decades or MS Windows and Office, and if we were to check it is quite possible that they are also among the companies that most put money on marketing.

That is the reality of mass market consumption products, they need to keep you interested and remembering them all the time to avoid losing marketshare.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

Sorry man but will beg to disagree because although I agree that good products sell themselves there is still competition (sure a lot less when it comes to Nintendo 1st parties for a lot of reasons that we don't need to discuss). It is like McDonalds and Coke, both are very dominating in their markets for several decades or MS Windows and Office, and if we were to check it is quite possible that they are also among the companies that most put money on marketing.

That is the reality of mass market consumption products, they need to keep you interested and remembering them all the time to avoid losing marketshare.

We have a perfect recent example with Sakuna.

https://gamrconnect.vgchartz.com/thread/243872/sakuna-of-rice-and-ruin-sold-a-combined-500k/



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You say tomato, I say tomato 

"¡Viva la Ñ!"

The argument is ludicrous.
Production costs are rising, but more capable hardware and more advanced dev tools are making game creation easier and more accessible.
The ever increasing number of indie games and game studios are showing than more than ever it is possible to create great games, at lower prices, with reasonable budgets and make profit.
The only reason why AAA publishers want to increase budgets is because they believe they will make more profit that way. Publishers are profit oriented companies, they invest money to make more money in return (it's as simple as that). If company doesn't think a business venture is sustainable it would invest less money in it, not more.

So, there is no need for a price increase. Publishers are just taking a calculated risk since they believe the negative effect in terms of reduced sales volume is lower than the positive effect of higher margins.

In other words, they are taking a bet on your subservience as customers and they believe it will pay off.

edit: btw, that's the main reason why I have put my PS5 purchase on hold at the moment, even though I had the money allocated for it already.

Last edited by freebs2 - on 02 December 2020

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TomaTito said:
DonFerrari said:

Sorry man but will beg to disagree because although I agree that good products sell themselves there is still competition (sure a lot less when it comes to Nintendo 1st parties for a lot of reasons that we don't need to discuss). It is like McDonalds and Coke, both are very dominating in their markets for several decades or MS Windows and Office, and if we were to check it is quite possible that they are also among the companies that most put money on marketing.

That is the reality of mass market consumption products, they need to keep you interested and remembering them all the time to avoid losing marketshare.

We have a perfect recent example with Sakuna.

https://gamrconnect.vgchartz.com/thread/243872/sakuna-of-rice-and-ruin-sold-a-combined-500k/

How is that a perfect example against games that do 5M day one?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Ka-pi96 said:

It's a ridiculous increase. It's gone from £45 to £70 in the UK. Insane.

They tried to bump the price up from £40 to £50 for the PS4 gen and that was annoying then. It didn't last too long and prices dropped back down to £45.

But going up a tenner is one thing, adding an extra £25 to the price? Disgusting!

The excuses too are absolutely pathetic. Ya know, I'd actually respect any of these gaming execs that were honest and just came out and said "we want more money", but nope they're trying to spin some ridiculous sob story and they look pathetic doing it.

Well in the UK it's also partially due to the British Pound losing quite a bit of value. And the looming no-deal doesn't help matters either.

Still, I agree that going to 70£ is way too high an increase. I was personally expecting 60£, and that's with the price hike for this gen included. That would have been a 10$/€ and 15£ increase in price for this gen and much more understandable. But 70£? GTFO!

Edit: I forgot to mention my position about the price hike. So here it is:

If they would remove all those predatory microtransactions, lootboxes, expansive dlc (as in, having dozens and dozens of DLC for one game) time-limited in-game stuff (like most season passes) and other skinner boxes, then I could agree on the price increase. But with all their other monetisation venues in place, the prices should actually come down, not go up.

Long story short, they can go royally fuck themselves sideways from behind with their prices. Even more reason only to buy games at a sale now...

Last edited by Bofferbrauer2 - on 02 December 2020

I find the pricing thing silly.

Because the games are priced at $70 or whatever, doesn't mean anyone has a gun to your head to pay that price. Just buy the games when it gets to a price you are comfortable paying. Let those that want to pay $70 pay that.

The last time I bought a full-price game was with GOW. Every other game, I wait until it hits $40 at most.



The rate in which the RRP on some games has increased is ridiculous.

£50 -55 is acceptable. Most of my day 1 purchases last gen were £40/£45. with some titles being £38.

I will not being paying £70 on a game, just how I have not paid £60 for these silly digital deluxe versions last gen which had barely any notable content.

£40 with £20 season pass is my ideal budget. I think the days of me buying games day 1 are soon over anyway. MK11U was £38 on launch day and I can imagine that eing the last.



foodfather said:

The rate in which the RRP on some games has increased is ridiculous.

£50 -55 is acceptable. Most of my day 1 purchases last gen were £40/£45. with some titles being £38.

I will not being paying £70 on a game, just how I have not paid £60 for these silly digital deluxe versions last gen which had barely any notable content.

£40 with £20 season pass is my ideal budget. I think the days of me buying games day 1 are soon over anyway. MK11U was £38 on launch day and I can imagine that eing the last.

I already find it silly how we've got a game like Remake 3 that came out in April, and Capcom are still charging £50 for it. The game released 7 months ago and hasn't really seen a price decrease. I've actually noticed that with some AAA games within the past 3-4 years as well, and it irks me hard.