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Forums - Nintendo - Update: The Legend of Zelda: Skyward Sword for Switch placeholder has now been pulled from Amazon UK.

Makes sense. I still have to beat it on the Wii, though.



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

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But do you know what an Amber Relic is yet? DO YOU?! DO YOOOOOOOOOOOOOOOOOOOOOOOOO?! * pulls out hair*



Bite my shiny metal cockpit!

Shikamo said:

What do you think?

I find it extraordinarily difficult to get into ANY of the 3D Zelda's after playing Breath of the Wild, even Ocarina of Time which was once an all-time favourite of mine.

While ports of 3D Zeldas are going to be interesting for a bunch of people (kind of like how Link's Awakening was for some people), I'm definitely not a part of that group. The only Zelda game I want is Breath of the Wild 2. We've seen ports of the classics multiple times over.

For Nintendo published ports, there are a few I really want, Xenoblade Chronicles X tops that list with Dragon Quest 9 ranking highly. My shoot-for-the-moon dream port would be a collaboration with Square to bring over Xenogears in basically any form; I am not picky, there's basically only two things I want:
* fixing the bottom of Tower of Babel platforming issues (or removing it/making it auto-work)
* Putting in a speed scroll for the text on disk 2 - it's not even for the game experience itself, but to stop people from complaining about it in VASTLY exaggerated terms.

As a note, the reality is that Xenogears disk 2 has a lot of the best parts of the game in it. Somehow people remember the 10 minutes of slow expositional text, but forget the other 7-10 hours which play out much like the rest of the game - just that you're pushed through a linear path of events, rather than traveling on the map. I think a simple option of giving players the ability to speed through the text at a regular reading rate would remove that perception. Basically, Xenosaga Episode 3 plays out much the same way Xenogears disk 2 did, and many fans of Xenosaga loved that.

Of course, any additional stuff they could do to improve Xenogears would be welcome. I'd LOVE a full Xenoblade style remake.



I describe myself as a little dose of toxic masculinity.

I would be ok with it, if it was more of a reworking than a simple HD conversion with basic QoL improvements like toning down tutorials, more responsive controls, faster text and the like.

Skyward Sword is a game with interesting ideas, a good spark of originality and some great dungeons, but it feels like a tedious game a lot of the times.

The major problem for me are the 2 of the 3 main areas, SS isn't any less linear than most Zelda titles, but its linearity isn't compensated by interesting new ideas and areas besides Lanayru Desert, you go to this place 3 times, but every time a new area opens for you, with increasingly inventive use of time stones. This is something that Eldin and Farone lack, they feel too stagnant compared to Lanayru, the backtracking is worse there because you don't feel like you get to explore more of these lands, but rather be stuck in a single place, if they were to add more land to the other areas, it would significantly improve the experience for me.

Better pacing of the Imprisoned, fighting the thing 3 fights is grating enough, but the pacing of these fights makes it worse, the last two being too close to each other if you pretend to tackle the areas in the same order you been doing so to not feel as repetitive, there is plenty of lenght to pace these fights better.

The Sky itself could use more activities and islands, if it won't match the sense of discovery and adventure of the Wind Waker's Great Sea, at the very least it could be filled with more meaningful content.

Fi seemed like a big missed opportunity of a character, specifically because the end of the game makes it clear that there should have been a character arc behind her, but it just never happens besides one text box in the main game from what I remember, rewriting part of her text to give her a sense of progression to her would make her conclusion far more satisfying than it is now.

Motion control gimmicks is something I pretty tolerant towards, so changing or not the main gameplay is not a bother to me, but the rest is something that would make me see SS in a much more positive light. As it stands is still a good Zelda game still for me, went as far as 100% the game, but is one that is frustrating to think about a lot of its flaws.



On the motion controls in Skyward Sword.

In my opinion, this game proved that simpler motion controls were more satisfying. Games like WarioWare Smooth Moves, Wii Sports, Just Dance, Scarface, Godfather, RE4, etc... These games which used simple IR aiming and slash movements and such, they were MUCH more satisfying to play.

While people were saying they wanted more complex motion-based games the reality is, as is the case with all video games, simplicity is most often more satisfying. Game design that makes things easier and snappier has always prevailed over that which aims for these complex designs for complexity's sake.



I describe myself as a little dose of toxic masculinity.

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Bring all 3d Zelda in one pack is a better solution ( All HD solutions) or Remake  Zelda I, II and ALTP together.

Zelda I, II, ALTP and Ocarina is more open world-oriented than the last Zeldas. 



Kinda taken aback by all the people saying SS is absolute garbage. It's a good game, just a bad Zelda game. It still sits in my collection, and I don't think I have a single game that I would rate below an 8/10.



Cerebralbore101 said:
I don't think I have a single game that I would rate below an 8/10.

Four Swords



the only thing that could get me to buy this game again is if I could play without motion control.
Only Zelda I have that I never finished beacuse I couldnt relax playing it.



If it isn't turnbased it isn't worth playing   (mostly)

And shepherds we shall be,

For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints

Cerebralbore101 said:
Kinda taken aback by all the people saying SS is absolute garbage. It's a good game, just a bad Zelda game. It still sits in my collection, and I don't think I have a single game that I would rate below an 8/10.

Kinda taken aback by all the people saying a game titled The Legend of Zelda, that isn't a good Legend of Zelda game, are calling the Legend of Zelda game a bad game.