Forums - Gaming Discussion - Did Play Station made home console gaming the standard ?

....is this really a reaction thread



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BOLLOCKS said:

PS made it more mainstream, and not just seen as a child's plaything.

Pretty much yeah.

As the generations went on audience for people who play video games age went up. Isn't the average age for a gamer like 35 now?

It makes you wonder if Sony didn't go forward to release the Playstation. I think things might be a lot different as it is now.



Nope. This was actually the first and second gen. Atari, Magnavox and Coleco showed that it is a viable model to bring arcade games into the homes, showed by the rapid expansion of the market into the second generation. The videogame crash was a hiccup that might have potentially ended this model, but Nintendo saved the day. Since then it is organic growth. Playstation made that model available in more regions, which is why it grew to over 100M. But PS didn't change the basic model. Neither actually did Nintendo, they only defined new standards of how to handle things to avoid a bubble that produced the crash. So the establishment of home console as a viable standard model of gaming is going to first and second gen.



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Yes, they did.



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PlayStation made gaming something adults can enjoy and show off as well without being seen as a basement nerd.

Important thing is the console did something extra, ps1 played cd, ps2 dvd en ps3 with bluray, making sure the console had a place in the living room.



Only in Europe.

Prior to the PS1, home consoles sold poorly in Europe. "Home computers" like the ZX Spectrum, Amiga, and Atari ST were the dominant gaming platforms in the region during the 80s and first half of the 90s. The home computer market collapsed in the mid 90s, allowing consoles to fill the vacuum, which they did in Gen 5. The PS1 became the most popular console that generation in Europe just as it did in North America and Japan. It sold as many or more units as the NES, SNES, Master System, and Mega Drive combined in the region.

But in the U.S. and Japan, home consoles were already firmly established as a presence back in the 8-bit era (the Atari 2600 was also very successful in the U.S., but considering the console market imploded in 1983 it's hard to say consoles were well-established at the time). The PS1 sold only about on par with the NES in those countries. It sold slightly less than the NES in Japan according to Famitsu. In the U.S. there's some uncertainties with the sales data, but the PS1 either sold slightly more or slightly less than the NES. PlayStation itself became a mainstream brand with the PS1, but it did not make home consoles the standard in North America or Japan. Home consoles had been the standard for two generations prior.

The only reason the PS1 became the first home console to sell over 100 million units it because it was the first console to be mass-adopted by European gamers.



KBG29 said:
Sony took console gaming from 60 Million homes, to 160 Million homes. PlayStation grew console gaming to where it is today with PS1 and PS2.

Unfortunately, they have stagnated with PS3 and PS4. However, Microsoft has picked up the slack, with 360 & XBO to keep console gaming relatively stable over the last 15 years.

Hopefully, with PS5 & XBS we will see a return to growth in the console space. The speed of the SSD and I/O in both console should keep them well ahead of off the shelf PCs in practical uses for a few years to come.

If they can continue to push the gaming medium deeper and wider, while also making things like Communication, Social Media, Quality of Life, Shopping, Banking, etc. stupidly accessible, then they might finally be able to punch consoles past that 200M wall, and well beyond.

Global sales of the PS3 and system capabilities out-matched the Xbox 360.  The only thing people didn't like about the PS3 when it was first announced was the price.  I'd say if anything, they stagnated with the PS4, as it literally has fewer on-board features than the PS3.  The sale of the PS4, have still outmatched the Xbox One.

As far as Xbox One is concerned, the only game it has that you can't get on PC is Halo 5.  Even Xbox Live is free to access on PC.  That's stagnating.

You don't stumble for 2 generations in a row, and still have massive support behind the PS5.



KBG29 said:
Sony took console gaming from 60 Million homes, to 160 Million homes. PlayStation grew console gaming to where it is today with PS1 and PS2.

Unfortunately, they have stagnated with PS3 and PS4. However, Microsoft has picked up the slack, with 360 & XBO to keep console gaming relatively stable over the last 15 years.

Hopefully, with PS5 & XBS we will see a return to growth in the console space. The speed of the SSD and I/O in both console should keep them well ahead of off the shelf PCs in practical uses for a few years to come.

If they can continue to push the gaming medium deeper and wider, while also making things like Communication, Social Media, Quality of Life, Shopping, Banking, etc. stupidly accessible, then they might finally be able to punch consoles past that 200M wall, and well beyond.

PC's are still going to be used for those basic functions though.


That dream of yours isn't happening anytime soon Consoles are meant primarily for gaming, not PC's for banking, spreadsheets, movie making, etc. 



               

In Europe, undoubtedly. Console gaming was barely even a thing there before PS1. They basically created the market.



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