Forums - Gaming Discussion - Did Play Station made home console gaming the standard ?

hinch said:
Leynos said:

This thread was not created to have a discussion. It was made to praise what is in OPs signature and argue with anyone who doesn't agree. The answer is no and lol at thinking it was the first CD-based system. You really need an education in game consoles. Had Saturn done everything right PS1 would not even exist. Sony would have been in partnership with SEGA for the PS1 which was in talks. Or let's say Saturn was easy to develop for and Sony still made PS1  and N64 were easy to develop for and CD-Rom. Marketing was good for both SEGA and Nintendo. Well then FFVII comes to N64. PS1 becomes another 3D0/CDi/Amiga 32 or at best the new NEC PCE. PS1 mainly benefited from Saturn's chipset being difficult and a botched US launch. Also, N64 using carts. FFVII was only moved to PS1 because carts were too limited in space.  NES set the standard. Everything after was built on the formula NES created. Esp in licensing games. PS1 does not exist unless they worked with SEGA and Nintendo. Sony published games on Sega CD. They worked with Nintendo on the sound chip for SNES. Then the CD add on. PS1 does not exist without working with SEGA and Nintendo first and learning the console business.

The thing is none of those brands it all together and released a product with enough innovation at the time to spark great interest. This attracted third parties to their console and remains a staple to their success. PS1 to PS4.

I was a massive fan of Sega and was of Atari but I never bought a Mega CD or Jaguar. Its like when Apple released the Iphone. There was nothing quite like Playstaion in the marketplace. Games like Final Fantasy VII or any other games would have not been possible at least with full FMV's on any other consoles. Then you have the PS1 pad and DualShock which are the foundation/s of modern game pad.

You could argue that a lot of franchises never would have made it if it wasn't for PS release. They reached a larger audience and console gaming continues to grow. Should they not have existed who knows what would have happened. We might not have had Xbox and console gaming would have remained more niche.

Sony's controller is based on the SNES controller. You can thank Vectrex for analog sticks, not Nintendo or Sony. Adding a second one is evolutionary, not revolutionary. Sony didn't innovate aside form may be marketing. Even that was an evolution of SEGA's.

Last edited by Leynos - on 07 July 2020

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Leynos said:
hinch said:

The thing is none of those brands it all together and released a product with enough innovation at the time to spark great interest. This attracted third parties to their console and remains a staple to their success. PS1 to PS4.

I was a massive fan of Sega and was of Atari but I never bought a Mega CD or Jaguar. Its like when Apple released the Iphone. There was nothing quite like Playstaion in the marketplace. Games like Final Fantasy VII or any other games would have not been possible at least with full FMV's on any other consoles. Then you have the PS1 pad and DualShock which are the foundation/s of modern game pad.

You could argue that a lot of franchises never would have made it if it wasn't for PS release. They reached a larger audience and console gaming continues to grow. Should they not have existed who knows what would have happened. We might not have had Xbox and console gaming would have remained more niche.

Sony's controller is based on the SNES controller.

I was talking about general shape - handles and dual shoulder buttons.



hinch said:
Leynos said:

Sony's controller is based on the SNES controller.

I was talking about general shape - handles and dual shoulder buttons.

Handles. Genesis 3 button pad. Saturn pad as well. Shoulder buttons. SNES.



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Handles that reach to the palm and L2-R2. Basically a gamepad size which isn't designed for children.



hinch said:

Handles that reach to the palm and L2-R2. Basically a gamepad size which isn't designed for children.

Clearly you never held a 3 button pad but keep moving that goal post. The 3 button was the Xbox duke of its day. It's bigger than the DS.

Also once again adding more of something that existed it's not innovating or being revolutionary. It's evolutionary.



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Um I have. I have the Megadrive in the attic somewhere. PS1 pad and DS controllers are a mile away in terms of what you consider handles, plus the pad was flat which was the way they were designed back then :P Just look at the way you have to hold the Megadrive/Genesis pad. Its mostly claw grip unless you have tiny child size hand.

No other console had that design at that period. Snes, Saturn etc. Nintendo followed up on this on GC pad controller and added dual analogue extra shoulder button, rumble etc.



Wrong but again the goal posts keep moving so I will just leave being right.



Bite my shiny metal cockpit!

Wrong? Okay then lol. You guys are so sensitive when it comes to console history.

If you look at the accumulation of design on whats going on the Playstation pad it hasn't changed much since the original. Which talks spades about its design and how it affected the industry. But go ahead.



Mandalore76 said:
hunter_alien said:
Playstation introduced neither the CD-ROM nor the home console, but yes, I do agree it made it standard. The industry was already stalling a bit with Nintendo and Sega, and new blood was needed. And that new blood sold more than twice the combined total of its rivals, so yeah downplaying the influence Sony had on the industry is pure ignorance.

JapaneseGamesLover said:
Standard means market norm, which can be measured by numbers. I post numbers and facts. Isnt PS1 the first home console to reach 100m userbase ? I dont get the NES posts.

KBG29 said:
Sony took console gaming from 60 Million homes, to 160 Million homes. PlayStation grew console gaming to where it is today with PS1 and PS2.

Unfortunately, they have stagnated with PS3 and PS4. However, Microsoft has picked up the slack, with 360 & XBO to keep console gaming relatively stable over the last 15 years.

Hopefully, with PS5 & XBS we will see a return to growth in the console space. The speed of the SSD and I/O in both console should keep them well ahead of off the shelf PCs in practical uses for a few years to come.

If they can continue to push the gaming medium deeper and wider, while also making things like Communication, Social Media, Quality of Life, Shopping, Banking, etc. stupidly accessible, then they might finally be able to punch consoles past that 200M wall, and well beyond.

2nd Gen:  approximately 37 million

3rd Gen:  approximately 85 million

4th Gen:  approximately 101 million

5th Gen:  approximately 147 million

Home console gaming was growing gen over gen before the PlayStation's arrival.  

The 5th gen is bigger than the previous one by the PS alone. My point still stands. Nintendo actually went 4 generations straight from very strong to very weak numbers, up until they single-handedly built the blue-ocean market. They simply could not live up to the hype they themselves built with the NES (though they were extremely dominant every gen handheld-wise).

So yeah, on a global level Sony made the console market: 3rd party importance, an actual worldwide appeal, mainstream consumption, and a multimedia center that did more than just play games. This is by no means downplaying the importance Nintendo had, as that is obvious even today by their humungous IP's, but just downplaying the PS because "insert reasons"? Well than pretty much everyone is shit next to the oh-so-mighty Atari 2600.



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Shadow1980 said:

Only in Europe.

Prior to the PS1, home consoles sold poorly in Europe. "Home computers" like the ZX Spectrum, Amiga, and Atari ST were the dominant gaming platforms in the region during the 80s and first half of the 90s. The home computer market collapsed in the mid 90s, allowing consoles to fill the vacuum, which they did in Gen 5. The PS1 became the most popular console that generation in Europe just as it did in North America and Japan. It sold as many or more units as the NES, SNES, Master System, and Mega Drive combined in the region.

But in the U.S. and Japan, home consoles were already firmly established as a presence back in the 8-bit era (the Atari 2600 was also very successful in the U.S., but considering the console market imploded in 1983 it's hard to say consoles were well-established at the time). The PS1 sold only about on par with the NES in those countries. It sold slightly less than the NES in Japan according to Famitsu. In the U.S. there's some uncertainties with the sales data, but the PS1 either sold slightly more or slightly less than the NES. PlayStation itself became a mainstream brand with the PS1, but it did not make home consoles the standard in North America or Japan. Home consoles had been the standard for two generations prior.

The only reason the PS1 became the first home console to sell over 100 million units it because it was the first console to be mass-adopted by European gamers.

Playstation basically inherited all those hardcore Amiga/ Atari ST/ Commodore 64 / Amstrad/Schneider CPC / McIntosh gamers who didn't want to switch over to the PC for whatever reason. Amiga gamers at the time were especially adamant that their games were "different" to PC games and thus easy picking s for the Playstation when the Amiga faltered in 94.