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Forums - Nintendo Discussion - The Witcher 3 on Switch is a good port or not ?

 

How does look Witcher 3 on Switch

Definitely crap, too blurry and downgraded 14 21.88%
 
Like what we could expect, no surprise 7 10.94%
 
A bit better than what we could expect 11 17.19%
 
It is much beyond what an... 24 37.50%
 
It is the most incredible... 8 12.50%
 
Total:64
curl-6 said:
Ganoncrotch said:

Also... this is that game which people always bought up when ports came to Switch, First it was "well... it will get X360 ports, but you'll never see any PS4 games on it" then it became "well... it got X PS4 game, but you'll never see games like Witcher 3 on it" what is it now guys? "Well it got Witcher 3 on it...... but you....'ll .... never ... see... RING ADVENTURE LOOKS BAD!"

Yeah that goalpost has been VERY mobile the past two years.

"It'll never get PS4 games, it can't handle them."

"Okay it'll get 60fps PS4 games cut to 30fps, but no 30fps PS4 games."

"Okay it'll get 30fps PS4 games, but not open world PS4 games."

There's pretty much nowhere to move it to now except to just bash the ports as "looking like crap". 

Honestly when you consider that it's a port of a very demanding current gen title on a handheld console which has the same hardware as a 2015 nvidia shield it is an absolute feat that the game functions in any way shape or form on the system, but I think I had my expectations well in check that this would look bad or run in the low 20s at all times, but so far from playing it I've been stunned at the performance, and obviously I have a pre release version which would be missing any day one patches, and I'm playing it on my OG Switch, not the Mariko unit which I've bought so possibly it might hold that 720p every so slightly more on that unit but I won't know this this weekend.

edit - Should point out, I refer to the Switch as a handheld console, I mean... it has handheld components in a hybrid form factor console, lest people jump on that!



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Ganoncrotch said:
curl-6 said:

Yeah that goalpost has been VERY mobile the past two years.

"It'll never get PS4 games, it can't handle them."

"Okay it'll get 60fps PS4 games cut to 30fps, but no 30fps PS4 games."

"Okay it'll get 30fps PS4 games, but not open world PS4 games."

There's pretty much nowhere to move it to now except to just bash the ports as "looking like crap". 

Honestly when you consider that it's a port of a very demanding current gen title on a handheld console which has the same hardware as a 2015 nvidia shield it is an absolute feat that the game functions in any way shape or form on the system, but I think I had my expectations well in check that this would look bad or run in the low 20s at all times, but so far from playing it I've been stunned at the performance, and obviously I have a pre release version which would be missing any day one patches, and I'm playing it on my OG Switch, not the Mariko unit which I've bought so possibly it might hold that 720p every so slightly more on that unit but I won't know this this weekend.

Oh yeah, the fact we're at the point where a demanding open world PS4 game can run on a handheld in a mechanically uncompromised and visually recognizable form is still just bonkers to me. I've long been of the opinion that Switch's capabilities were widely underestimated but even I never expected to see something like this.

Last edited by curl-6 - on 14 October 2019

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curl-6 said:
Ganoncrotch said:

Honestly when you consider that it's a port of a very demanding current gen title on a handheld console which has the same hardware as a 2015 nvidia shield it is an absolute feat that the game functions in any way shape or form on the system, but I think I had my expectations well in check that this would look bad or run in the low 20s at all times, but so far from playing it I've been stunned at the performance, and obviously I have a pre release version which would be missing any day one patches, and I'm playing it on my OG Switch, not the Mariko unit which I've bought so possibly it might hold that 720p every so slightly more on that unit but I won't know this this weekend.

Oh yeah, the fact we're at the point where a demanding open world PS4 game can run on a handheld in a mechanically uncompromised and visually recognizable form is still just bonkers to me.

Especially when you consider that the closest comparison of handheld power would have been to the Vita which was heralded as the second coming of Christ for the power it had to render portable ps3 games.... with no compromises over the ps3 home versions!

but now you got The Witcher 3 from current generation, in its entirety on hardware which can run 5-6 hours from a battery which takes up 10 times more space in the unit than the cpu/gpu combo and it's a shock that it's blurry, I mean... it has a max resolution and frame rate on par with Dead Rising 3 and Watchdogs on the Xbox1.



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Shikamo said:

The game looks much better using the mClassic (a graphic processor)

I wouldn't call it a graphics processor.
It is just a device that runs a few filters over the video feed...

curl-6 said:
Ganoncrotch said:

Also... this is that game which people always bought up when ports came to Switch, First it was "well... it will get X360 ports, but you'll never see any PS4 games on it" then it became "well... it got X PS4 game, but you'll never see games like Witcher 3 on it" what is it now guys? "Well it got Witcher 3 on it...... but you....'ll .... never ... see... RING ADVENTURE LOOKS BAD!"

Yeah that goalpost has been VERY mobile the past two years.

"It'll never get PS4 games, it can't handle them."

"Okay it'll get 60fps PS4 games cut to 30fps, but no 30fps PS4 games."

"Okay it'll get linear 30fps PS4 games, but not open world PS4 games."

There's pretty much nowhere to move it to now except to just bash the ports as "looking like crap". 

I think the real issue is people perceive the Switch as a device that is like a mobile 7th gen machine, when fundamentally on a technology level it's an 8th gen machine in terms of GPU feature set... In-fact it even exceed the Playstation 4 and Xbox One in a few fringe aspects. (Although those other consoles have brute force on their hands.)

Which means ports of any Playstation 4 games were more than feasible, especially with how scalable engines have proven to be in recent years across different hardware configurations, even on PC with 10+ year old hardware capable of gaming.



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Yeah, it looks rough, here an there, when you play in on the TV (especially if you previously played the PC version), however on my Switch Lite it looks just fine. I'm very impressed and I'd definitely recommend it for mostly handheld users.



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I already beat it on PS4, and I think it looks great on Switch. I am not counting pixels and looking for flaws however, because I never expected it to look as good.

It is the complete game and a very well done port that can either be played portable or on the TV, and for what it is it looks fantastic. Just because one version looks better does not mean this one looks "bad", at least thats how I see it.



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It's impressive how well the framerate holds up ingame (cutscenes not so much) outside of a few highly demanding places (Novigrad, swamps). That said the image quality obviously took a big hit.



Ganoncrotch said:

Hurrah it's here.... soon

Full on lighting to blow your eyes outta your head so you can't see the textures! Good thinking.... actually works quite well tbh.

Lovely shadows too to hide some of the ground detail being missing, some strange settings turned up here, but really works nicely

Water in the background, looks... basic but functional, IGN might be happy to see slightly less water in the game!

Some up close shots of the models in game, honestly I don't think there is anything else like this on Switch, Senua's Sacrifice looked nice but I really think Witcher 3 takes the medal for best in game realistic models to date in a Switch title.

a link to the full album here with a few shots in it extra, but seriously after about an hour or so playing this on my projector I think the work they've done to bring Witcher 3 to such an underpowered machine just cements what I always say... you can port anything, to anything, if the money and will is there to do it.

https://imgur.com/a/PwVEQvX

How can people complain about this while praising blurry corridor shooter Doom?



Amnesia said:

I am sorry, but I can't prevent myself to say that it looks crap. Ofcourse it is much better than ARK. No doubt here. But it is still ugly to me.

I don't contest the real effort put into this port, I can't really say from my poor technical knowledge if it could have been better or not.

I let you answer in the poll and the comment.

Well, people were all around expecting that Witcher 3 would be outright impossible on Switch. So, taking these expectations into consideration, it is amazing!

I myself think it doesn't look great. As I started playing back in the 90s I don't mind too much, if it is a good game, but I surely can see the differences and can see stuff is a bit blurry. I myself would say the graphics is sufficient, but clearly not great.



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Radek said:
Ganoncrotch said:

Hurrah it's here.... soon

Full on lighting to blow your eyes outta your head so you can't see the textures! Good thinking.... actually works quite well tbh.

Lovely shadows too to hide some of the ground detail being missing, some strange settings turned up here, but really works nicely

Water in the background, looks... basic but functional, IGN might be happy to see slightly less water in the game!

Some up close shots of the models in game, honestly I don't think there is anything else like this on Switch, Senua's Sacrifice looked nice but I really think Witcher 3 takes the medal for best in game realistic models to date in a Switch title.

a link to the full album here with a few shots in it extra, but seriously after about an hour or so playing this on my projector I think the work they've done to bring Witcher 3 to such an underpowered machine just cements what I always say... you can port anything, to anything, if the money and will is there to do it.

https://imgur.com/a/PwVEQvX

How can people complain about this while praising blurry corridor shooter Doom?

Those same people hated Doom, too. They'll hate anything rather than appreciate what we have here.



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