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Forums - Nintendo Discussion - Among the big Japanese publishers, is Nintendo the least creatively risk-averse?

DonFerrari said:
Baddman said:

There are over 130 megman titles.  Mario has over 200 i think. Not as much. But definitely whoring  and the games weren't even that successful 

I wouldn't ever imagine more than 20-30 Megaman games, even more because there are always people asking for more. Talk about unremarkable.

Gamers could probably pull from memory 100 Mario games though.

Not sure what you're trying to say but I owned more than 50 Megaman games which is more than any other IP before a fire took it all away :(



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Nintendo is easily the most risk averse big publisher as far as home consoles market goes. The sheer lack of new IPs by Nintendo is astonishing.



Sahib said:
Nintendo is easily the most risk averse big publisher as far as home consoles market goes. The sheer lack of new IPs by Nintendo is astonishing.

I'll point you to my previous post to show you how ridiculously wrong you are.



pikashoe said:
ResilientFighter said:
Yeah they lack innovative IPs and only a few new ones surface every decade

Well that's just factually incorrect. Last 10 years we've had xenoblade series, splatoon series, labo, arms, codename steam, wonderful 101, pushmo series, steel diver, art academy, Dillon rolling western, ever oasis, snipperclips, octopath traveller, sushi striker.

Next year has daemon x machina, town.

I agree with your point however ... Octopath Traveler doesn't count as it's not owned nor created by Nintendo, neither does Daemon x Machina. Some of these they're publishing but that's not really the same thing, unless you want to claim Nintendo owns Dragon Quest

Also I don't think there's really anything risky about a lot of these projects, most of them you listed are very low budget titles that would make an easy return. I think something like Sony's Last Guardian or even Days Gone (mostly because the developer has no real pedigree) is a lot more risky. 



pikashoe said:
Sahib said:
Nintendo is easily the most risk averse big publisher as far as home consoles market goes. The sheer lack of new IPs by Nintendo is astonishing.

I'll point you to my previous post to show you how ridiculously wrong you are.

Already seen it and that list is pathetic compared to even MS.



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Baddman said:
DonFerrari said:

I wouldn't ever imagine more than 20-30 Megaman games, even more because there are always people asking for more. Talk about unremarkable.

Gamers could probably pull from memory 100 Mario games though.

Not sure what you're trying to say but I owned more than 50 Megaman games which is more than any other IP before a fire took it all away :(

What I mean is that I wasn't aware that Megaman had so many games and that Mario is much more memorable. What is there to disagree on my knowledge of one and general acceptance of the other?



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ResilientFighter said:
Yeah they lack innovative IPs and only a few new ones surface every decade

Splatoon, ARMS, Labo, 1-2 Switch, Snipperclips, Sushi Striker, Dragalia Lost (Mobile game but still)? Where have you been for the last 2 years? 

Sahib said: 
pikashoe said: 

I'll point you to my previous post to show you how ridiculously wrong you are.

Already seen it and that list is pathetic compared to even MS.

How is it pathetic? 

* ARMS

* Labo

* 1-2 Switch

* Snipperclips

* Sushi Striker

and if you want to count 3DS and mobile games

* Ever Oasis

* Dragalia Lost

And that's in just under 2 years. I'd like to see Microsoft put out this many in that time. BTW, I was comparing Nintendo to other Japanese publishers like Capcom and Sega, not Sony and Microsoft. 

Last edited by TheMisterManGuy - on 17 December 2018

 

TheMisterManGuy said:
ResilientFighter said:
Yeah they lack innovative IPs and only a few new ones surface every decade

Splatoon, ARMS, Labo, 1-2 Switch, Snipperclips, Sushi Striker, Dragalia Lost (Mobile game but still)? Where have you been for the last 2 years? 

Like he said the number of new IPs from Nintendo is sad. Even more so in the console space, and the few that they do fund are pretty much indie level productions.

MS gets a lot of flack for rehashing same couple IPs but Nintendo is far worse than even MS.



Sahib said:

 

TheMisterManGuy said:

Splatoon, ARMS, Labo, 1-2 Switch, Snipperclips, Sushi Striker, Dragalia Lost (Mobile game but still)? Where have you been for the last 2 years? 

Like he said the number of new IPs from Nintendo is sad. Even more so in the console space, and the few that they do fund are pretty much indie level productions.

MS gets a lot of flack for rehashing same couple IPs but Nintendo is far worse than even MS.

So even after i list you like 6-7 games, you still choose to ignore facts and make up shit with no evidence. How is Nintendo worse than Microsoft? Show me when Microsoft put out 7 New IPs in less than 2 years. AAA budgets or no, these games count. 



pokoko said:
I don't see much point in that comparison, to be honest. Nintendo has far more money to spend, a build-in platform for pushing their own content, and a need to produce software to sell their console. Not even close to the same starting point.

And as far as comparing game budgets between third-party and first-party efforts, first-party titles do not have the same overhead. It's not the same situation and people need to stop acting like it's not going to be more expensive for a third-party publisher to produce the same content.

Besides, you can't much fault companies for Yakuza or Monster Hunter when Nintendo has developed over 11,000 Mario-themed games in the same timespan.

Yes. Not only they're far richer, but they sell consoles and besides their new IPs, they have Mario and Pokemon that basically never change and keep them making loads of money.

With Mario, Pokemon and Zelda, they're always good. Mario doesn't change much and sells anyway. Pokemon the same. Zelda is for getting 95 on Metacritic. So they've got an extraordinary platform for trying new things that companies like Sega and Capcom just couldn't afford trying.



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