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TheMisterManGuy's Posts - page 1
TheMisterManGuy

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    TheMisterManGuy
    • A 29 year old male gamer
    • Joined on June 9th 2013, last online on 18 January 2020.
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    • Forum posts: 733 times which averages 0 posts per day
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    Recent Posts

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    Write 6

    Is Nintendo's current first party strategy more like Sony and Microsoft's?

    in Nintendo Discussion on 02 January 2020

    If there's one thing Nintendo is known for, it's their games. With an army of beloved characters and properties at their disposal, and a powerhouse software R&D division, Nintendo can single handedly sell consoles on the sheer strength of their first party productions alone. But with the Switch, It may just be me, but the Entertainment Planning & Development Division seems to have taken a...

    Write 42

    "Nintendo Switch" should be Nintendo's official game platform brand

    in Nintendo Discussion on 21 December 2019

    Shiken said: Nintendo IS the brand. Wii, Wii U, and the Game Boy systems were never officially branded as "Nintendo _____". They were officially refered to as just their system names. My argument, is for "Nintendo Switch" to be Nintendo's core gaming brand going forward. Especially as Nintendo expands to become more of a character-based entertainment company than just a gaming...

    Write 42

    "Nintendo Switch" should be Nintendo's official game platform brand

    in Nintendo Discussion on 21 December 2019

    With the Nintendo Switch being the most successful platform Nintendo's had in years. I feel like Nintendo should adopt "Nintendo Switch" as the official brand for all of their Gaming Platform related products. Similar to how Sony and Microsoft established "PlayStation" and "Xbox" as their official Platform brands. In the past, Nintendo would change their entire platform brand every generation or...

    Write 51

    Likely 1st party titles for 2020

    in Nintendo Discussion on 08 December 2019

    RolStoppable said: Metallox said: The fact that this long post doesn't mention Pikmin 4 despite of the game being one of the very few EPD titles confirmed to be in development, breaks my heart.  Pikmin 4 is not confirmed to be in development. You have to stop clinging to false hopes. Miyamoto confirmed it was in development as recent as 2017. ...

    Write 57

    What do you want to see for First party support on PS5?

    in Sony Discussion on 09 November 2019

    We're getting closer to the next generation of games as the 2010s wind down. One key component of Next gen systems will be more important than ever before, First party content from the platform holders. With Nintendo fully flexing the muscle of its Entertainment Planning and Development Division (EPD) on the Switch, and Microsoft doing its best to rebuild Xbox Game Studios in time for Scarlett,...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 05 November 2019

    Jumpin said: 1. You’re stretching by trying to equate an online feature being active for 2 years before stopping to be 2 years of support. The last real dev support ended in January 2018. An initial marketing push is not a result of success, it is an attempt at it. If they were still promoting and running Party Crash events, then they were still supporting the game. That...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 04 November 2019

    Jumpin said: They’ve been touting it? I am not seeing this at all. The game has literally been forgotten since its massive marketing campaign concluded. I don’t think they even mentioned it after a sales footnote summer of last year.  Yes. They've promoted it regularly for at least another year, and kept supporting the game until earlier in June, when the last...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 04 November 2019

    Jumpin said: I can't speak to what Nintendo's business goals were for the game, but I would glean that they likely had to do with establishing a major competitive gaming franchise, which ARMs failed to do. Nintendo often touts the successes of their new franchises and how they fit in with their business goals when they are successful. Which they did with ARMS. It's primary...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 04 November 2019

    Lonely_Dolphin said: Contradicting yourself. "Franchises take time to build. You can't be a big franchise on your first try." I should've said "Always" then. Still, a lot of franchises didn't get that big on their first try. They grew to be big overtime. ...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 03 November 2019

    Lonely_Dolphin said: Certainly doesn't prove you can't be a big franchise on the first try. You can. It's just difficult to do. Many series don't reach those insane heights at all, let alone on their first game. I feel that its better to have a game series be a consistent and well selling game, rather than trying to make it the next big phenomenon. You can try to do that, but...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 03 November 2019

    Lonely_Dolphin said: They prove you wrong, calling them exceptions based on nothing doesn't change that. All of Nintendo's biggest franchises were hits right out the gate, Mario/Zelda/Pokemon/Smash/Animal Crossing/Splatoon/etc. so it's wrong to even call them that. ARMS is a hit too. Any New IP that sells 2.1 million would be considered a hit. It's just not a massive hit. ...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 03 November 2019

    Pemalite said: TheMisterManGuy said: Franchises take time to build. You can't be a big franchise on your first try. Very wrong. I mean. Overwatch for example? Or hows about... Assassins Creed? Or maybe even Halo? I could go on... They're exceptions, not rules. ...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 02 November 2019

    RolStoppable said: Animal Crossing doesn't work as a good example for your argument. The IP started on the Japan-exclusive N64 add-on 64DD (low sales by default) and was then ported to the GC where is sold approximately 3m copies on an unpopular console, so the ~2.5m of ARMS on Switch aren't particularly good. The second Animal Crossing game (Wild World for DS) sold 12m copies. That's...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 02 November 2019

    RolStoppable said: It's not a failure, but at the same time it didn't sell well enough to make a sequel a sure thing. It sits right there in the area where things can go either way with about equal chances. That's fair enough. But as I said, Animal Crossing only started off with 2 million copies, but it gradually grew in popularity and sales with each entry. While it's not a sure...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 02 November 2019

    pokoko said: You're trying to combine two separate arguments into one.Is the ARMS software a success in terms of sales? Almost certainly.Did ARMS perform well enough in the eyes of Nintendo for it to become a full-fledged franchise going forward? That remains to be seen.Nintendo is obviously trying to diversify their lineup, especially with online multiplayer in mind. If ARMS gets another...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 02 November 2019

    morenoingrato said: I do think Nintendo wanted a franchise they can invest long-term in, and in that sense, I don't believe ARMS is worth pursuing further. Franchises take time to build. You can't be a big franchise on your first try. ...

    Write 63

    Is ARMS a failure, or not?

    in Nintendo Discussion on 02 November 2019

    One of the Switch's best, and arguably most underrated first party games, is ARMS. Created by Kouske Yabuki (of Mario Kart 8), this 3D Arena Fighter, launched a few months after the Switch itself as one of the very first games revealed for the system. It's a new character-driven, competitive multiplayer IP in the vein of Splatoon, meant to demonstrate the Joy-Con's improved motion controls for a...

    Write 12

    Shuntaro Furukawa on giving Nintendo devs freedom

    in Nintendo Discussion on 02 November 2019

    A bit late on this, but this is something Nintendo president Shuntaro Furukawa said recently. “Above all else, I base my decisions on the development leader’s way of thinking,” says Furukawa in a rare interview with Western media, and who spoke with TIME mostly through a translator provided by the company. “Nintendo is Nintendo because of our games, characters and IP. So...

    Write 22

    Are first party games less risk-averse creatively than third party games?

    in Gaming Discussion on 28 October 2019

    DonFerrari said: I guess you come from an understanding that the HW makes a load of money. First parties have much more risk as they eat the cost of the HW sold at loss. And pretending Ubi, Activision and EA are at danger if one game or another isn't a blockbuster is quite wrong. Well, maybe Microsoft. But not necessarily for Sony and especially Nintendo. Sony is actually...

    Write 22

    Are first party games less risk-averse creatively than third party games?

    in Gaming Discussion on 28 October 2019

    DonFerrari said: Yep I agree, they use the safe games to bring in money so they can use a part of that to try and expand with new titles. To bad big publishers that also have safe stream of money don't do similar route. But well, we also wouldn't like they buying more studios and doing the regular EA and Activision management of bought studios. Third parties have to contend with...

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