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Forums - Gaming Discussion - RDR2 Requires 105 GB of Storage Space on PS4

Wow I read that as:
"R2D2 Requires 105 GB of Storage Space on PS4"

I was like I didn't even realize they had a new Star Wars game coming out, let alone one about R2D2!



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mZuzek said:
As a Nintendo fan, AAA game sizes are actually mind boggling. You would wonder what they even need all that storage for... 4K textures I guess.

Language support actually takes up lots of space in games.



in 2009 i got a PC with 320 GB of storage space, and it could store everything i needed it to. in 2014 i got a new PC with 1.5 TB of storage space and i still have that PC today. thats just about a 500% increase over the course of 6 years. its only a few months away from me having my PC for 5 years, and yet it doesnt seem like storage has progressed much further. PCs, consoles, any device designed to hold files of that size should have multiple terabytes of storage at this point. ideally, 5 TB should be the standard nowadays if not 4 TB



Isn't that the typical way games get patched on ps4? When there is a 3 GB update for GTS, I need to have enough disk space free so the entire game can be copied, 65 GB or so. That doesn't make it a 130 GB game!



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deskpro2k3 said:
sad to say this but this could be the beginning of a new trend.. the end of the physical disc. At most a disc can hold up to is 50GB, and then come the updates that requires a hard drive to store the data.

Perhaps we'll need the next version of BR 4K disc tripple layered or something... next gen would be perfect for that me thinks (thats 100gb)

Last edited by Madword - on 27 September 2018

Making an indie game : Dead of Day!

that is 10% of my monthly data cap. higher with for sure updates. not real stoked about that at all.



 

Shadis said:
Wow I read that as:
"R2D2 Requires 105 GB of Storage Space on PS4"

I was like I didn't even realize they had a new Star Wars game coming out, let alone one about R2D2!

LOL I did so, too, but I thought it was about a super high quality 3D render of R2D2 rendered on the PS4 hardware

mZuzek said:
As a Nintendo fan, AAA game sizes are actually mind boggling. You would wonder what they even need all that storage for... 4K textures I guess.

As a Nintendo and Indie fan... I can still say the same. And I swallowed hard last week when I saw the size of the Bard's Tale IV installation...



Fail!

Screw this. I'm not getting the game now. I actually like owning my games. This is just a token disc that lets you download the real game. These people just lost a sale with me.



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deskpro2k3 said:
sad to say this but this could be the beginning of a new trend.. the end of the physical disc. At most a disc can hold up to is 50GB, and then come the updates that requires a hard drive to store the data.

discs are pretty much worthless anyway. Even if the game came on 2 BluRays, the files would be outdated quickly. If you try to install it In two years, you can maybe install 20GB from disc, but you'd need to download the other 80GB.

Recently installed Halo MCC from disc and it was pretty much the same scenario. Could install maybe 10GB from disc and had to download 60GB to get the most recent files.