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Forums - Nintendo Discussion - Why do we still look forward to Nintendo's E3 directs?

flashfire926 said:
DélioPT said:

MS talked about 50 games at their press conference, whereas Nintendo talked about 21 games, YTD.
Even if we count the games that are going to be announced - which clearly won't be 29 - the difference is more than visible. Also, it's a platform in it's second year versus a platform in it's fifth year.

This is what i mean that Nintendo doesn't have enough to show for.
Even if Nintendo packed everything into a single presentation, they would pale in comparison; 

and the PS conference only showed 8 games...so does that means it a dying console?

Well, they really were at their worst (in terms of quantity).
I don't understand why they didn't show other stuff like AC, Battlefield, etc.. If it was a smaller game, i'd get it, but this… weird.

They could have easily be on par with MS, which is not the case with Nintendo. 
Nintendo would have to show every title to even try and reach that plateau.
Of course, there's more to be said, but that's not the point here.



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Lonely_Dolphin said:
Nautilus said:

And therein lies your mistake.You are so obssesed with selling the idea that since the first party games shown there werent as exciting as people thought they would be, the presentation failed to live up to expectations, that you cant actually read what im defending.Im not saying that if the games in general werent leaked beforehand the presentation would be amazing, Im saying that it would have been better.As a show, as something that people will rate their excitement over, surprise is essential.After all, for you to excite people, to surprise them, you have to excite them with something they never seen, they never experienced.And thus, having its games not spoiled before is beneficial for the presentation.Plus you say you are talking facts and all, but you go and throw a 0.2% there, as if you can actually quantify something like that, with that precision.Please.

And all the sales data I presented serve to prove that the Switch userbase is more diverse than your usual Nintendo console.They are not only buying Nintendo games and games associated with its platforms(which is still where the big chunck of software sales comes from), but also buying stuff that are not only not common on the platform but also that are from different genres, like DOOm, Skyrim, Fifa and all the indies.If the Switch userbase is more diverse, the chance of them liking stuff other than Nintendo is higher.And thus, by consequence, the number of people that would have been happy with a surprise announcement of something like Overcooked 2 would be significant, which in turn would increase the percentage of people satisfied with the presentation.Thats all.

You're the one not listening, as I just showed, surprise is in fact not essential, the content itself being good is what matters. Another example, Animal Crossing Amiibo Festival. That sure was quite the surprise wasn't it? I mean come on, as if those who are interested in Overcooked 2 suddenly don't care anymore because it was spoiled rather than being happy to see gameplay and a release date.

Oh cmon.I thought it was common sense, and pretty explicit, that if the game is not good or if it the oposite of what people want(in every sense), it would be obvious that gamers would be negative about it.I mean, is it not obvious?I meant about games people want, sequel or not, and you know it.Now you are being ridiculous.

Surprise is essential.Or if you dont like that word, pretty important.Otherwise people wouldnt look foward for E3 and directs.they look foward to them to see new games or new footage of announced games and thus, be surprised by whats new or different.That "unknown" factor is obviosly important.Its marketing, its making a good first impression.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Miyamotoo said:
DélioPT said:

 

It don't really matters at end, their strategy works, Switch keeped momentum and it will keep selling great, Switch games are also selling great, and Switch will definitely sell much better than XB1 in any case.

I definitely expecting at least one big regular direct probably in September like was last year, with around 2 specific ones also, but at E3 they said they have more announcements in coming weeks and months maybe we could have two regular Directs.

Yes, Switch is still selling great and the momentum is still there.
That kind of thinking shows that you are deliberately focusing on the short term and you are ignoring the fact that the most "popular" console still can't out do PS4, with the exception of Japan.

Instead of just focusing on the here and now, you should focus your attention on a little but very important detail: Switch's huge success last year hasn't made a dent on MS and Sony.
What does tell you?

Nintendo says a lot things.
Do you really expect Nintendo to come out and say that we have seen everything for 2018?
This E3 they changed their "games coming out soon (6 months)" to "6-9 months", which end in Spring. Expect, at most, 3 new games - with the strong possibility of more ports.

zorg1000 said:
DélioPT said:

MS talked about 50 games at their press conference, whereas Nintendo talked about 21 games, YTD.
Even if we count the games that are going to be announced - which clearly won't be 29 - the difference is more than visible. Also, it's a platform in it's second year versus a platform in it's fifth year.

This is what i mean that Nintendo doesn't have enough to show for.
Even if Nintendo packed everything into a single presentation, they would pale in comparison; 

Yes and how many games were shown when adding in the two other directs this year and how many will be shown in the inevitable directs later this year?

E3 is like the only big reveal event for MS each year while Nintendo splits their reveals into a half dozen or so smaller events.

Let's assume that at the end of the year, Nintendo has showed 50 games during their presentations in 2018.
MS's message for the year was: 50 games; Nintendo's message was: games here and there with a focus on Smash.

Which one do you think will resonate more with gamers?
If you look at the sales numbers for last year, you'll see that Nintendo didn't steal customers from MS or Sony despite a huge success; this year, MS is having it's best year while Sony will have a decline (?). 
Again, it's almost as if Switch wasn't in the market.

"We have 50 games, too" could do a lot more to really damage MS and Sony, than their strategy will.



Nautilus said:
Lonely_Dolphin said:
You're the one not listening, as I just showed, surprise is in fact not essential, the content itself being good is what matters. Another example, Animal Crossing Amiibo Festival. That sure was quite the surprise wasn't it? I mean come on, as if those who are interested in Overcooked 2 suddenly don't care anymore because it was spoiled rather than being happy to see gameplay and a release date.

Oh cmon.I thought it was common sense, and pretty explicit, that if the game is not good or if it the oposite of what people want(in every sense), it would be obvious that gamers would be negative about it.I mean, is it not obvious?I meant about games people want, sequel or not, and you know it.Now you are being ridiculous.

Surprise is essential.Or if you dont like that word, pretty important.Otherwise people wouldnt look foward for E3 and directs.they look foward to them to see new games or new footage of announced games and thus, be surprised by whats new or different.That "unknown" factor is obviosly important.Its marketing, its making a good first impression.

Jesus you are reaching incredibly hard. Common sense should tell you that if surprise factor can't help a bad game, but a good game can still excite and succeed without surprise factor, then the game being good is all that matters.

DélioPT said:
Miyamotoo said:

It don't really matters at end, their strategy works, Switch keeped momentum and it will keep selling great, Switch games are also selling great, and Switch will definitely sell much better than XB1 in any case.

I definitely expecting at least one big regular direct probably in September like was last year, with around 2 specific ones also, but at E3 they said they have more announcements in coming weeks and months maybe we could have two regular Directs.

Yes, Switch is still selling great and the momentum is still there.
That kind of thinking shows that you are deliberately focusing on the short term and you are ignoring the fact that the most "popular" console still can't out do PS4, with the exception of Japan.

Instead of just focusing on the here and now, you should focus your attention on a little but very important detail: Switch's huge success last year hasn't made a dent on MS and Sony.
What does tell you?

Nintendo says a lot things.
Do you really expect Nintendo to come out and say that we have seen everything for 2018?
This E3 they changed their "games coming out soon (6 months)" to "6-9 months", which end in Spring. Expect, at most, 3 new games - with the strong possibility of more ports.

zorg1000 said:

Yes and how many games were shown when adding in the two other directs this year and how many will be shown in the inevitable directs later this year?

E3 is like the only big reveal event for MS each year while Nintendo splits their reveals into a half dozen or so smaller events.

Let's assume that at the end of the year, Nintendo has showed 50 games during their presentations in 2018.
MS's message for the year was: 50 games; Nintendo's message was: games here and there with a focus on Smash.

Which one do you think will resonate more with gamers?
If you look at the sales numbers for last year, you'll see that Nintendo didn't steal customers from MS or Sony despite a huge success; this year, MS is having it's best year while Sony will have a decline (?). 
Again, it's almost as if Switch wasn't in the market.

"We have 50 games, too" could do a lot more to really damage MS and Sony, than their strategy will.

Well that was a bunch of nonsense, how does 90% of what you just said pertain to anything we were talking about?

Seriously, talking about how Switch sales affect PS4/XBO is about as irrelevant to the discussion as it gets.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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DélioPT said:
Miyamotoo said:

It don't really matters at end, their strategy works, Switch keeped momentum and it will keep selling great, Switch games are also selling great, and Switch will definitely sell much better than XB1 in any case.

I definitely expecting at least one big regular direct probably in September like was last year, with around 2 specific ones also, but at E3 they said they have more announcements in coming weeks and months maybe we could have two regular Directs.

Yes, Switch is still selling great and the momentum is still there.
That kind of thinking shows that you are deliberately focusing on the short term and you are ignoring the fact that the most "popular" console still can't out do PS4, with the exception of Japan.

Instead of just focusing on the here and now, you should focus your attention on a little but very important detail: Switch's huge success last year hasn't made a dent on MS and Sony.
What does tell you?

Nintendo says a lot things.
Do you really expect Nintendo to come out and say that we have seen everything for 2018?
This E3 they changed their "games coming out soon (6 months)" to "6-9 months", which end in Spring. Expect, at most, 3 new games - with the strong possibility of more ports.

zorg1000 said:

Yes and how many games were shown when adding in the two other directs this year and how many will be shown in the inevitable directs later this year?

E3 is like the only big reveal event for MS each year while Nintendo splits their reveals into a half dozen or so smaller events.

Let's assume that at the end of the year, Nintendo has showed 50 games during their presentations in 2018.
MS's message for the year was: 50 games; Nintendo's message was: games here and there with a focus on Smash.

Which one do you think will resonate more with gamers?
If you look at the sales numbers for last year, you'll see that Nintendo didn't steal customers from MS or Sony despite a huge success; this year, MS is having it's best year while Sony will have a decline (?). 
Again, it's almost as if Switch wasn't in the market.

"We have 50 games, too" could do a lot more to really damage MS and Sony, than their strategy will.

I don't think Nintendo has to necessarily steal anyone of the fanbases. Players can still play their PS4s and Xbones while getting Switch. It's unique enough that its not just another high powered box. It's a console you can play on the go seamlessly for $300. No need to get a PSTV or PS Vita just to get remote play from PS4 (which is a lot of money combined compared to just getting a Switch). Plus, Nintendo can build upon new audiences. Gaming is evolving and so why not the audience?



Lonely_Dolphin said:
Nautilus said:

Oh cmon.I thought it was common sense, and pretty explicit, that if the game is not good or if it the oposite of what people want(in every sense), it would be obvious that gamers would be negative about it.I mean, is it not obvious?I meant about games people want, sequel or not, and you know it.Now you are being ridiculous.

Surprise is essential.Or if you dont like that word, pretty important.Otherwise people wouldnt look foward for E3 and directs.they look foward to them to see new games or new footage of announced games and thus, be surprised by whats new or different.That "unknown" factor is obviosly important.Its marketing, its making a good first impression.

Jesus you are reaching incredibly hard. Common sense should tell you that if surprise factor can't help a bad game, but a good game can still excite and succeed without surprise factor, then the game being good is all that matters.

Im reaching?lol

This is marketing 101.Even if you have a good product, marketing it the right way can help the boost of said product all the more.Im not saying that surprise is the only tactic there is, but it is one of the biggest you can pull.Creating expectation for an event and then exceding that expectation with something no one saw comming make that initial hype even bigger.Better yet, it makes people talk about it more.Why?Because that burst of excitement, that level of attention can turn the eyes of people that most likely werent interested in the first place, because it is human nature to know whats the hottest thing right now, to know what is happening just right outside the door.And that is something which most likely wouldnt have happened without said element of surprise, or some antecipation of sorts.

Honestly, Im really baffled on how there is someone that has already saw through several E3 not understand the power of surprise, the power of the unknown.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

Nautilus said:
Lonely_Dolphin said:
Jesus you are reaching incredibly hard. Common sense should tell you that if surprise factor can't help a bad game, but a good game can still excite and succeed without surprise factor, then the game being good is all that matters.

Im reaching?lol

This is marketing 101.Even if you have a good product, marketing it the right way can help the boost of said product all the more.Im not saying that surprise is the only tactic there is, but it is one of the biggest you can pull.Creating expectation for an event and then exceding that expectation with something no one saw comming make that initial hype even bigger.Better yet, it makes people talk about it more.Why?Because that burst of excitement, that level of attention can turn the eyes of people that most likely werent interested in the first place, because it is human nature to know whats the hottest thing right now, to know what is happening just right outside the door.And that is something which most likely wouldnt have happened without said element of surprise, or some antecipation of sorts.

Honestly, Im really baffled on how there is someone that has already saw through several E3 not understand the power of surprise, the power of the unknown.

That's lots of words but no evidence to back them up, whereas I've provided just a few of many examples.

DélioPT said:
Miyamotoo said:

It don't really matters at end, their strategy works, Switch keeped momentum and it will keep selling great, Switch games are also selling great, and Switch will definitely sell much better than XB1 in any case.

I definitely expecting at least one big regular direct probably in September like was last year, with around 2 specific ones also, but at E3 they said they have more announcements in coming weeks and months maybe we could have two regular Directs.

Yes, Switch is still selling great and the momentum is still there.
That kind of thinking shows that you are deliberately focusing on the short term and you are ignoring the fact that the most "popular" console still can't out do PS4, with the exception of Japan.

Instead of just focusing on the here and now, you should focus your attention on a little but very important detail: Switch's huge success last year hasn't made a dent on MS and Sony.
What does tell you?

 

Nintendo says a lot things.
Do you really expect Nintendo to come out and say that we have seen everything for 2018?
This E3 they changed their "games coming out soon (6 months)" to "6-9 months", which end in Spring. Expect, at most, 3 new games - with the strong possibility of more ports.

You missing point, what you or some other fan want is irrelevant, Nintendo strategy of focusing on short term is working, they dont need to focus on long term. Switch is selling great regardles PS4 and XB1, and actualy on pair with PS4 second year sales.

They dont even need to say that, from Switch launch we saw they dont showing hole years lineup on E3, of course there will be more 2018. announcements after E3 also (most of them will be 3rd party). Actually last years E3 they also said 6-9 months focus but reality was that 90% of showed games were this years games, but that dont mean they showed hole lineup in that time period, for instance games like Paladins and Fortnite are announced and released in same time period.



zorg1000 said:
DélioPT said:

 

Well that was a bunch of nonsense, how does 90% of what you just said pertain to anything we were talking about?

Seriously, talking about how Switch sales affect PS4/XBO is about as irrelevant to the discussion as it gets.

Miyamotoo wasn't just talking about the E3 presentation, so my comments went off topic, too.

He was saying that there's nothing wrong with the current strategy. I said there was a problem: the focus on the short term.
Will the Switch outsell the XB1? Yes. But if things don't change it might be a victory in the short term. Why? Because Nintendo isn't stealing customers.

It wasn't me who started the off topic comments, btw.

On topic: the way people perceive you, will obviously influence sales - one way or another. If Nintendo doesn't cause a bigger impact, then it won't get the result of such impact.

 

Kai_Mao said:
DélioPT said:

Yes, Switch is still selling great and the momentum is still there.
That kind of thinking shows that you are deliberately focusing on the short term and you are ignoring the fact that the most "popular" console still can't out do PS4, with the exception of Japan.

Instead of just focusing on the here and now, you should focus your attention on a little but very important detail: Switch's huge success last year hasn't made a dent on MS and Sony.
What does tell you?

Nintendo says a lot things.
Do you really expect Nintendo to come out and say that we have seen everything for 2018?
This E3 they changed their "games coming out soon (6 months)" to "6-9 months", which end in Spring. Expect, at most, 3 new games - with the strong possibility of more ports.

Let's assume that at the end of the year, Nintendo has showed 50 games during their presentations in 2018.
MS's message for the year was: 50 games; Nintendo's message was: games here and there with a focus on Smash.

Which one do you think will resonate more with gamers?
If you look at the sales numbers for last year, you'll see that Nintendo didn't steal customers from MS or Sony despite a huge success; this year, MS is having it's best year while Sony will have a decline (?). 
Again, it's almost as if Switch wasn't in the market.

"We have 50 games, too" could do a lot more to really damage MS and Sony, than their strategy will.

I don't think Nintendo has to necessarily steal anyone of the fanbases. Players can still play their PS4s and Xbones while getting Switch. It's unique enough that its not just another high powered box. It's a console you can play on the go seamlessly for $300. No need to get a PSTV or PS Vita just to get remote play from PS4 (which is a lot of money combined compared to just getting a Switch). Plus, Nintendo can build upon new audiences. Gaming is evolving and so why not the audience?

The problem with not stealing customers isn't visible now, but it will in the next generation.
If Switch managed to steal costumers that could mean that when next gen comes, if Nintendo can't surprise gamers, it's userbase will be smaller than it could be, had it stolen costumers from Sony and MS.
It's a question of fidelity to the brand. And so far, that hasn't changed in Nintendo's favour.

In other words, what might happen is a repeat of what happened after Wi: the novelty was gone and it's new found userbase didn't care for Wii U.
If all Switch does is offer a one time pass to Nintendo's side, come PS5 and XB2, these sales we are seeing most likely won't repeat themselves.

New audiences may appear. Who knows…

Miyamotoo said:
DélioPT said:

 

You missing point, what you or some other fan want is irrelevant, Nintendo strategy of focusing on short term is working, they dont need to focus on long term. Switch is selling great regardles PS4 and XB1, and actualy on pair with PS4 second year sales.

They dont even need to say that, from Switch launch we saw they dont showing hole years lineup on E3, of course there will be more 2018. announcements after E3 also (most of them will be 3rd party). Actually last years E3 they also said 6-9 months focus but reality was that 90% of showed games were this years games, but that dont mean they showed hole lineup in that time period, for instance games like Paladins and Fortnite are announced and released in same time period.

If focusing on the short term is so great and the only thing companies need, why doesn't everyone do the same? Specially after looking at Switch. Why is that?