Entroper said:
I don't know what you're talking about where grinding is concerned. I've beaten the game twice, and I didn't have to grind at all either time. I'll grant you that the story wasn't as epic as 4 or 6, but it was plenty engaging. Excellent music made for plenty of gripping/touching scenes. Anyway, if you want to talk story, FF4 and CT both win. FF6 starts really strong, but the story was ruined along with its world in the second half of the game. |
I should've been more specific - I meant grinding for AP's and job levels. FF5's job system is great for customizing your characters and their abilities, but the AP grinding takes forever, especially if you want some of the more useful abilities in the early parts of the game. EXP grinding is pretty much unnecessary, I'll give you that, since the game isn't that hard or off-the-wall random (FF3, I'm looking at you).
My main problem with the storyline is that it's the same "n+/-1 warriors of light defeat generic evil villain #578.2 with the power of crystals x, y and z" that has been redone since FF1. I've just finished playing FF3:s DS makeover, and while at least the inter-PC relations have been improved (meaning that they actually exist), the gist of the storyline is pretty much the same thing, and it shows.
Off Topic - I should probably play the FF4 DS conversion when it comes out - I beat FF4 once years ago and can't really remember too much about it.
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