LuccaCardoso1 said:
It seems to me that people are complaining about the Virtual Console not being on the Switch just because they got attached to that brand. If you make the math, you'll see that what they're offering now is much more worth it.
On the Wii U, NES cost between 5 and 6 dollars. If you wanted to have 20 games, you'd have to spend at least 100 bucks.
Now, with the Nintendo Switch Online, you pay 20 dollars/year (around $1.70/month) to have 20 NES games with added online functionalities (and they're promising to expand the library even further). It's as if each game costs 1 dollar/year (around 8 cents/month).
And that's ignoring the "exclusive offers for members" that still have to be fleshed out.
I don't think it's perfect, obviously. The voice chat and cloud saves aren't the way I wanted them to be, but imo people are making a mountain out of a molehill, as usual.
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I think the main issue is... The Virtual Console you owned your games.
The Switch you are more or less renting them... And Nintendo can opt to remove any game at any time.
Obviously there is Pro's and Con's to each approach... And thus will appeal to different demographics... And that is okay.
But I don't see why you need to taketh from one hand and giveth from another.
TruckOSaurus said: Well my attachment to the Virtual Console doesn't come from a love of the brand, it mostly comes from the fact that I've spent a good amount of money to purchase most of the NES, SNES and N64 titles I was interested in back in the Wii days. Virtual Console not coming back means I can forget about accessing all those titles I've already paid money for on my Switch. That being said, I don't think Nintendo's online service is overpriced for what it is. I'd have paid the $20 solely for Smash's online without the bonus NES games. |
I think that is where Nintendo should take inspiration from (ironically) Microsoft.
The Original Xbox and Xbox 360 games you have purchased automagically become available for the user on the Xbox One.
$20 is stuff all cash to pay. If anything I think it's a good price point. Does it beat free? Shit no. But at-least it's not $100 a year.
In the end... If the consumer base voices their collective opinions loudly and clearly enough, then positive change can be enacted, we have seen it time and again in the video gaming industry.