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Forums - Nintendo Discussion - DF: Donkey Kong Country Tropical Freeze - Switch vs Wii U

SpokenTruth said:
Bandorr said:
The switch undocked is more powerful than the wii U right?
Then why does the resolution fall to 720 the same as wii U when undocked.

In general paying $10 more 4 years later where the biggest advantage is a resolution bump (if docked) and saving seconds on loading times - is not impressive to me.

The game is good, the price is horrible.

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.

Those are nice perks but i still dont think it justifies costing more than the original release.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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Damn wait it cost $10 LESS on Wii U??

Wow that's crazy. Yeah considering it was $50 on Wii U if anything this game should be $40 on the Switch. Hopefully it gets poor sales and then Nintendo drops price to $40 by the holidays.



By far my favorite game of all time. Glad they fixed the horrendous loading times and bumped the resolution for docked mode.

I don't mind paying 10$ more for portability. Having this on the go is a blessing.



GOWTLOZ said:
DonFerrari said:

Nintendo is getting up with the times. And perhaps they just wanted to make a quick port with minor improvements as a lot of cross gen do.

Remasters on other systems cost $40.

I don't mind the price though, wasn't interested anyways. Xenoblade Chronicles X is a different story.

Tomb Raider was 60 dollars

Last of Us was 60 dollars

GTAV was 60 dollars

 

Do not act like this does not happen on all three...it does.



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SpokenTruth said:
Jumpin said:

How can a 720p screen render higher than 720p? That doesn’t make sense to me.

The screen itself doesn't but the image is rendered internally at the higher resolution and then reduced back to the screen resolution.  It's a form of anti-aliasing but it's very taxing on hardware...more so than any other form of AA.

Here is the difference supersampling can make. 

https://www.technopat.net/wp-content/uploads/2014/10/ssaa-anti-aliasingnedir.png

Ah, I see. So it’s blending the pixels. E.G. if you had a screen of 5 pixels across, but the image was 6 pixels, 3 blue, 3 brown, the supersampling would essentially blend the middle pixel to be blue and brown.

Is that correct?

 

I think what threw me off is the word "render"

Last edited by Jumpin - on 24 April 2018

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SpokenTruth said:
Jumpin said:

How can a 720p screen render higher than 720p? That doesn’t make sense to me.

The screen itself doesn't but the image is rendered internally at the higher resolution and then reduced back to the screen resolution.  It's a form of anti-aliasing but it's very taxing on hardware...more so than any other form of AA.

Here is the difference supersampling can make. 

https://www.technopat.net/wp-content/uploads/2014/10/ssaa-anti-aliasingnedir.png

To be fair supersampling on 6.2" screen loose purpose, not to mention that rendering at higher resolution would kill battery even faster.



Slownenberg said:
Damn wait it cost $10 LESS on Wii U??

Wow that's crazy. Yeah considering it was $50 on Wii U if anything this game should be $40 on the Switch. Hopefully it gets poor sales and then Nintendo drops price to $40 by the holidays.

I dont agree with it costing more than the original release but i definitely dont want it to fail. The game is amazing and is totally worth the asking price and deserves to sell far better than it did on Wii U.



When the herd loses its way, the shepard must kill the bull that leads them astray.

I really love Tropical Freeze and consider it one of the best games I've ever played...
I would love to be able to play it anywhere...
I don't care about the graphics but improved load times is pretty major...
But the Funky Kong Mode basically sounds like a tacked on easy mode and it does not justify the price...
I would encourage anyone who didn't play this on Wii U to consider it, but I'll be waiting for a price drop or until I have a coupon...
At least the Hyrule Warriors port coming out two weeks later includes all the DLC; I think that's easier to justify...



Have a nice day...

Pemalite said:

Most certainly.

Actually, if we're to take this game as a benchmark for Switch's undocked mode then it's regression from the WII U performance wise ?! 

I specifically heard that DF mentioned that it was running a resolution of 648p undocked compared to the original release on WII U at 720p resolution ?! 



So, it's basically the same game I own but slightly sharper and slightly faster to load.