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Forums - Nintendo Discussion - DF: Donkey Kong Country Tropical Freeze - Switch vs Wii U

Bandorr said:
The switch undocked is more powerful than the wii U right?
Then why does the resolution fall to 720 the same as wii U when undocked.

In general paying $10 more 4 years later where the biggest advantage is a resolution bump (if docked) and saving seconds on loading times - is not impressive to me.

The game is good, the price is horrible.

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.



Massimus - "Trump already has democrat support."

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Bandorr said:
The switch undocked is more powerful than the wii U right?

Most certainly.

Bandorr said:
Then why does the resolution fall to 720 the same as wii U when undocked.

Design choice.

zorg1000 said:
Bandorr said:

Then why does the resolution fall to 720 the same as wii U when undocked.

Because the Switch's screen resolution is 720?

That likely falls under design choice. You do NOT have to render the game at the same resolution as your display.

Bandorr said:

So the resolution on the switch can't ever go higher than 720?

It can go higher. Just some developers might not see the point and would rather spend the extra resources on Anti-Aliasing or Anisotropic Filtering.

SpokenTruth said:

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life...

Indeed. That is one of the big caveats to pushing a higher resolution... More hardware demand, more battery life drain.



--::{PC Gaming Master Race}::--

GOWTLOZ said:
DonFerrari said:

Nintendo is getting up with the times. And perhaps they just wanted to make a quick port with minor improvements as a lot of cross gen do.

Remasters on other systems cost $40.

I don't mind the price though, wasn't interested anyways. Xenoblade Chronicles X is a different story.

I don't remember The Last of Us being $40 when it released on PS4



SpokenTruth said:
Bandorr said:
The switch undocked is more powerful than the wii U right?
Then why does the resolution fall to 720 the same as wii U when undocked.

In general paying $10 more 4 years later where the biggest advantage is a resolution bump (if docked) and saving seconds on loading times - is not impressive to me.

The game is good, the price is horrible.

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.

How can a 720p screen render higher than 720p? That doesn’t make sense to me.



I describe myself as a little dose of toxic masculinity.

SpokenTruth said:
Bandorr said:
The switch undocked is more powerful than the wii U right?
Then why does the resolution fall to 720 the same as wii U when undocked.

In general paying $10 more 4 years later where the biggest advantage is a resolution bump (if docked) and saving seconds on loading times - is not impressive to me.

The game is good, the price is horrible.

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.

yeh I dont buy that one bit.  charging 10 dollars more for a 4 year old port is bs



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Jumpin said:
SpokenTruth said:

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.

How can a 720p screen render higher than 720p? That doesn’t make sense to me.

Supersampling is rendering the game at a higher resolution than the display resolution, ps4 pro does it on 1080p TVs. You run the game at a higher resolution then shrink it down and you end up with better image quality.



Baddman said:
SpokenTruth said:

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.

yeh I dont buy that one bit.  charging 10 dollars more for a 4 year old port is bs

Dude, did you forget about the new playable character, Funky Kong? He completely changes the game. Honestly, I'm surprised they aren't charging 10$ just to use him. 

I'm tired of seeing people complain about the ports and the price of ports. If you don't think it's worth that amount of money, don't buy it. If you do, buy it. It's that simple. You're getting a portable experience and a console experience all in one. It's like ... two separate games for one price! Like A Way Out. This game totally deserves the 60$ price tag, in fact with the Funky Kong added it is more like a 70$ value. And since you can play it portably and console-ly it's more like a 140$. You can't beat that logic. 



AngryLittleAlchemist said:
Baddman said:

yeh I dont buy that one bit.  charging 10 dollars more for a 4 year old port is bs

Dude, did you forget about the new playable character, Funky Kong? He completely changes the game. Honestly, I'm surprised they aren't charging 10$ just to use him. 

I'm tired of seeing people complain about the ports and the price of ports. If you don't think it's worth that amount of money, don't buy it. If you do, buy it. It's that simple. You're getting a portable experience and a console experience all in one. It's like ... two separate games for one price! Like A Way Out. This game totally deserves the 60$ price tag, in fact with the Funky Kong added it is more like a 70$ value. And since you can play it portably and console-ly it's more like a 140$. You can't beat that logic. 

LOL Thought you were being serious at first



Jumpin said:
SpokenTruth said:

As noted already, the native resolution of the Switch screen is 720 and hence it makes no sense to render it higher.  Technically, it could but you'd lose battery life.....which leads us to the other "$10" point.  Undocked means completely portable.  Can the Wii U version do that?

A bump in resolution.
A decrease in load times.
A portable experience.

For $10 more.

How can a 720p screen render higher than 720p? That doesn’t make sense to me.

The screen itself doesn't but the image is rendered internally at the higher resolution and then reduced back to the screen resolution.  It's a form of anti-aliasing but it's very taxing on hardware...more so than any other form of AA.

Here is the difference supersampling can make. 

https://www.technopat.net/wp-content/uploads/2014/10/ssaa-anti-aliasingnedir.png



Massimus - "Trump already has democrat support."

I can't wait for this game, I really wanted this port since I didn't own a Wii U, the price isn't a problem, with Amazon Prime savings it'll cost 55€, I don't understand why it wasn't full price on Wii U in the first place (I mean, I kinda do since the Wii U wasn't selling well)