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Forums - Nintendo - Bandai Namco: make your voice heard if you want Project CARS 2 on Switch

Nuvendil said:
MajorMalfunction said:

They got their money back. From my understanding, they had to make massive concessions to get it running at all, and even then it had a low framerate(17-24, IIRC). Nobody go "screwed." Switch is significantly better than Wii U. Wii U was doomed to failure from the time is was concieved, mostly due to being severely underpowered.

It wasn't the cancelation, it was the treatment.  I've beaten this to death, articles are plentiful, so here are cliffnotes: rather than compete for spotlight with Fkrza, Drive Club, and The Crew, PC lied to and mislead the Wii U consumer base and Nintendo focused media to whip up hype, constantly talking up the Wii U's "secret sauce" and how great it looked on the system.  At one point they even said it was running well on the most demanding track under the most demanding in game weather conditions.   Which we now know was bullshit.  And then, as soon as they had a publisher and didn't rely on the good will of communities,  they canned this "great looking" version that was "running good" on the most demanding track without ceremony and pulled the "Nintendo audience is kiddy and wouldn't like our game anyway" card.  

It was blatant, textbook manipulation.  And given we saw not one screenshot, picture, off screen video of the game on Wii U - not a single one - I am inclined to believe it never existed.  At all.  Beyond maybe a pre-alpha build.

I misremebered then. Shady on SMS's part. If they couldn't get it running, they should have said as much. Did all last gen versions get cancelled? I could see the Wii U being too weak to run a PS4/XB1 game.



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos

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Mnementh said:
MajorMalfunction said:

They got their money back. From my understanding, they had to make massive concessions to get it running at all, and even then it had a low framerate(17-24, IIRC). Nobody go "screwed." Switch is significantly better than Wii U. Wii U was doomed to failure from the time is was concieved, mostly due to being severely underpowered.

What? Switch is significantly better (more powerful) than WiiU? Since then? So far the consensus was, that it is slightly better than WiiU.

Brings sales success now also hidden hardware power?

Slightly better when undocked. Significantly more powerful when docked. 



Currently (Re-)Playing: Starcraft 2: Legacy of the Void Multiplayer, The Legend of Zelda: A Link to the Past

Currently Watching: The Shield, Stein's;Gate, Narcos

MajorMalfunction said:
Nuvendil said:

It wasn't the cancelation, it was the treatment.  I've beaten this to death, articles are plentiful, so here are cliffnotes: rather than compete for spotlight with Fkrza, Drive Club, and The Crew, PC lied to and mislead the Wii U consumer base and Nintendo focused media to whip up hype, constantly talking up the Wii U's "secret sauce" and how great it looked on the system.  At one point they even said it was running well on the most demanding track under the most demanding in game weather conditions.   Which we now know was bullshit.  And then, as soon as they had a publisher and didn't rely on the good will of communities,  they canned this "great looking" version that was "running good" on the most demanding track without ceremony and pulled the "Nintendo audience is kiddy and wouldn't like our game anyway" card.  

It was blatant, textbook manipulation.  And given we saw not one screenshot, picture, off screen video of the game on Wii U - not a single one - I am inclined to believe it never existed.  At all.  Beyond maybe a pre-alpha build.

I misremebered then. Shady on SMS's part. If they couldn't get it running, they should have said as much. Did all last gen versions get cancelled? I could see the Wii U being too weak to run a PS4/XB1 game.

Oh yeah the PS3 and 360 versions were dropped within months of the arrival ofthe PS4 and Xbone.  But here's the thing: you don't realize a game can't work after years of working on it suddenly, in the span of two weeks, coincidentally on the same date as you no longer rely on grassroots movements for promotion.



Wow... just... wow.



4 ≈ One

MajorMalfunction said:
Mnementh said:

What? Switch is significantly better (more powerful) than WiiU? Since then? So far the consensus was, that it is slightly better than WiiU.

Brings sales success now also hidden hardware power?

Slightly better when undocked. Significantly more powerful when docked. 

WiiU is more powerful than X360 and PS3 but less powerful than X1 and PS4. Switch is more powerful than X360 and PS3 but less powerful than X1 and PS4. How much room do you think is in that gap?



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

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mZuzek said:
Mnementh said:

WiiU is more powerful than X360 and PS3 but less powerful than X1 and PS4. Switch is more powerful than X360 and PS3 but less powerful than X1 and PS4. How much room do you think is in that gap?

Enough for you to go away and stop bothering everyone with pointless comments.

I attack the theory that WiiU failed because it is underpowered. That's the point. Switch isn't really more powerful and multiple years have gone by. It should be considered as underpowered as WiiU.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

mZuzek said:
Mnementh said:

I attack the theory that WiiU failed because it is underpowered. That's the point. Switch isn't really more powerful and multiple years have gone by. It should be considered as underpowered as WiiU.

Despite being, you know, the most powerful handheld ever..?

Still pointless, anyway. If anything, the Switch's (as well as the Wii's, and the DS's) success shows that being underpowered doesn't mean crap. I'm not sure why you're so hellbent on this silly point, when there's more than enough evidence that the Switch is a good bit more powerful than the Wii U, and it is most definitely capable of running at the very least the first Project CARS, and probably the second one too with enough sacrifices - I mean come on, they got fucking Doom running on it.

The bolded is exactly my point. I answered on the post claiming the WiiU failed because underpowered while the Switch is significantly more powerful and therefore a success.

And my point is too, that most of games are scalable enough to run on most more or less current hardware - including WiiU. Doom only shows that scaling things down is possible. If the company expects enough sales to make that endeavour profitable.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Pretty bad game, im sure forza and gran turismo and even games like dirt are all much better. Better get dirt 4 ported, would be a better match for on the go also




Twitter @CyberMalistix

Mnementh said:

WiiU is more powerful than X360 and PS3 but less powerful than X1 and PS4. Switch is more powerful than X360 and PS3 but less powerful than X1 and PS4. How much room do you think is in that gap?

In layman's terms, the Tegra X1 in the Switch is around 2-3 times more capable than the Wii U's Latte GPU, while the Switch has 3GB of RAM available to games compared with 1GB on Wii U.

As a point of comparison, let's look at FAST Racing Neo, one of the most technically advanced games on both Wii U and Switch. On Wii U it uses a reconstructed 720p resolution where some elements are rendered at half-res, or just 640x720. On Switch it runs at 900p-1080p with no reconstruction, a very substantial increase in pixel throughput. Then on top of that it has a more stable 60fps on Switch and improved lighting effects as well.



I want Dark Souls Trilogy on Switch.