- A 26 year old male gamer
- Joined on April 11th 2015, last online on 03 February 2020.
- Profile Views: 2,051
- Forum posts: 169 times which averages 0 posts per day
- User Reviews: 0 reviews
- VG$ 1,400.00
Hey! Thanks for the friend request!
This list only shows a selection of games from this user's favourite games.
With PS5 and Xbox Series X coming out at the end of the year, do you think Switch will get ports in 2020 and beyond? I don't think so. Here's why: With the launch of new consoles, developers will be porting games in a short time frame. This means less engineering bandwidth available for Switch. Second, with next gen consoles having 30x the GPU capability (Switch handheld - handheld is the...
I'm working on a solo indie game (nothing to announce yet) and I've been thinking about the problems version controls systems run into when dealing with large, non-merge-able binary files, specifically game content. A commit-based system (like Git) is the model I'm going to follow. I feel like source code should be handled by a separate VCS, as they have good merge tools already in place, and...
Machiavellian said: I wonder if the difference seen makes a bigger difference if the assets are 4K. Which games actually use 4K assets and resolution. I would believe those games should show a much better difference in image quality. It's simpler and more complicated. The simple part is that if you have 4K x 4K texture assets available (for every texture in the game), getting them...