TheLastStarFighter said:
Slarvax said:
Assuming there are no blacksmiths (which no, there are none) most of the weapons are around 100 years old. Story wise, I would expect this to be cause all blacksmiths were either in Hyrule Castle or part of the Royal Guards, which died when Ganon took over the Guardians.
Now crafting and repairing, I really don't get why it isn't in the game. I have my theory that the minerals you get where at some point in development used to craft your own weapons, because when you look at it they're the items with the least uses in the game (selling, some sidequests, and upgrading), but they probably couldn't implement it or ran out of time. There is some special crafting though, the Anti-guardian items. Probably the coolest weapons in the game.
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There are four blacksmiths in the game. They repair the 5 story weapons you get in the game. They take diamonds to repair. I wouldn't be surprised if you're right though, the lesser gems were probably for fixing lesser items and they eventually said, why bother? It would slow down the game.
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I get that there are certain weapons that can be repaired. I've beaten the game and cleared all shines. The good weapons I have I saved for big fights. I would always try and run through or avoid other enemies because there is literally no advantage to fighting them.
I'm wasn't ever that worried about dying with several fairies, self revives and tons of full heal dishes. I'm totally fine with people enjoying the weapon mechanic but I don't agree that it makes it more realistic.
If your going to have a weapon deteriorating system it needs to be backed up with a repair system imo. The fact that the game has some weapons that can be repaired only means the game agrees that it's plausible.
So I can repair my bow but not my stick with a rock strapped to it. I enjoyed the game but got only irritation from the weapon system.