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Forums - Gaming - Jim Sterling’s site under attack after Zelda: BotW review

Wow, this is sad. Let the man have his opinion. Can't please everybody.



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pokoko said: 

It really makes me question the worth of review scores even more.

Yes, flawed in many regards. Don't get me started about what is the difference between 94% and 95%. Way too fine scale.



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Ka-pi96 said:

What exactly is stopping you from finding a raft and korok leaf to get to that island even if you could swim there with infinite stamina instead though?

I'll never understand how people think less choice is more fun. If you've got the choice you can still choose the option you'd have more fun with. Just because you can choose other easier methods doesn't mean you have to.

Nothing in theory of coruse. Would I though? Probably not.

By the same token they could completely take out life bars in games so that you could never die and I'd still have the freedom to count the number of hits I take and start over if I take too many. Somehow that isn't as appealing though.

I like it better when the game has built in systems that I work within and around.


http://webcache.googleusercontent.com/search?q=cache:http://www.thejimquisition.com/the-legend-of-zelda-breath-of-the-wild-review/&strip=1&gws_rd=cr&ei=IcDGWNT2CIjjU_XrmbAC (Review from Google Cache)



vivster said:
specialk said:

It's all a matter of opinion of course, but what is climbing/swimming/gliding without the stamina wheel though?

Isn't it just holding up on the thumbstick and watching Link do things? The stamina wheel gameifies that by making you manage a finite resource and weigh the risks of using bursts of stamina against the reward of getting somewhere faster.

If you didn't enjoy it, that's your perogative of course, but I can think of many "wow" moments that just would'nt have happened for me without a finite stamina gauge. 

The fun would be not having to waste time on arbitrary bars in a game that is already very time consuming. So far I have seen nothing that these systems elevate other than making me wait, use longer routes and spend more time in menus. Those things are not fun.

Excuse me viv. Nintendo thinks the game is more fun with stamina and weapon durability systems that function as they do in Breath of the Wild. Therefore it is more fun that way. Period. Your definition of fun is wrong if you find these systems as they are implemented and displayed to be arbitrary, immersion breaking, or annoying.  They can't be improved upon, their implementation is literally perfect, and you cannot possibly disagree without being objectively wrong.

Nintendo has set the gold standard for weapon durability and stamina systems in all games going forward. Deal with it.

(On a more serious note,  it saddens me that I'm no longer surpised at the arrogance many video game fans display in regards to personal preference, and the lack of respect they show for others point of view)



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Ka-pi96 said:
specialk said:

This is pretty much how I feel. Seeing an island off in the distance on the coast and then trying to find a raft and a korok leaf in order to get there was a lot more fun than diving in the water and swimming with infinite stamina would have been. Even thought it was certainly more time consuming.

This is why I brought up the old school Resident Evil games as a comparison. Resident Evil would have been faster, less menu driven, and more action packed if I didn't have to look at a map, plot out a course to the room I needed to get to, and then ration my healing items and ammo along the way. But that also destroys the thing I love the most about Resident Evil.

tl;dr I guess different people find different things fun.

What exactly is stopping you from finding a raft and korok leaf to get to that island even if you could swim there with infinite stamina instead though?

I'll never understand how people think less choice is more fun. If you've got the choice you can still choose the option you'd have more fun with. Just because you can choose other easier methods doesn't mean you have to.

Well, in BotW you actually have the choice. You can take the raft. You can swim if you have enough stamina (including temporary through meals). Or you can fly with the glider. Each option with up- and downsides. The decision is completely in the hand of the player.



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potato_hamster said:
vivster said:

The fun would be not having to waste time on arbitrary bars in a game that is already very time consuming. So far I have seen nothing that these systems elevate other than making me wait, use longer routes and spend more time in menus. Those things are not fun.

Excuse me viv. Nintendo thinks the game is more fun with stamina and weapon durability systems that function as they do in Breath of the Wild. Therefore it is more fun that way. Period. Your definition of fun is wrong if you find these systems as they are implemented and displayed to be arbitrary, immersion breaking, or annoying.  They can't be improved upon, their implementation is literally perfect, and you cannot possibly disagree without being objectively wrong.

Nintendo has set the gold standard for weapon durability and stamina systems in all games going forward. Deal with it.

(On a more serious note,  it saddens me that I'm no longer surpised at the arrogance many video game fans display in regards to personal preference, and the lack of respect they show for others point of view)

Sorry, I gave vivster multiple times the hand declaring his opinion his opinion and that other people do have other opinions. vivster decided he know the gold standard of defining what fun is for everyone. And you spin it so hard that seemingly now other people that allow for different opinions are the single-minded ones. My head hurts about that much spinning.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Intrinsic said:
walsufnir said:
I wonder if he is running the site on a raspberry. I mean, the ddos outage is part of the attention and probably intended and only adds to spectacle.

Even PSN and XBL has gotten DDOS'd....... you think they are running it off a rasberry too?

This is just silly nonsense from a certain subset of users. Yet you somehow try and turn it into something the site owner is plotting as opposed to focus on the lowlifes that did it to begin with?

He's lucky he didnt give the game a 5/10. Probably would have been getting death threats. And I thought sony fans were bad.

Attacking the networks of Sony and MS was something different and from a "professional" group. He is making a lot of money with his reviews and a part of that income is guaranteed by tech underneath, meaning reliable network services.

And of course the DDOS gets attention to him, again. I still think he may have some valid points in his review but the time and the score combined feels like an intentional outrage. And as we can see on several forums, it works quite well for him. Yes, the side is down but many people will get aware of him because of this review.



potato_hamster said:

Excuse me viv. Nintendo thinks the game is more fun with stamina and weapon durability systems that function as they do in Breath of the Wild. Therefore it is more fun that way. Period. Your definition of fun is wrong if you find these systems as they are implemented and displayed to be arbitrary, immersion breaking, or annoying.  They can't be improved upon, their implementation is literally perfect, and you cannot possibly disagree without being objectively wrong.

Nintendo has set the gold standard for weapon durability and stamina systems in all games going forward. Deal with it.

(On a more serious note,  it saddens me that I'm no longer surpised at the arrogance many video game fans display in regards to personal preference, and the lack of respect they show for others point of view)

Lol, where does this come from?

My last sentence begins, "If you didn't enjoy it, that's your perogative of course". My first sentence begins, "It's all a matter of opinion of course".



If this is truly a DDOS attack and not his servers having trouble handling site traffic, then I think that is a stupid reaction. I am highly critical of his review because 1. It has misfacts and hyperbole, 2. He played the game for two days. 3. He obviously went into playing with the mindset of being contrary and intending to rile people rather than to give an impartial, unswayed opinion, hence he conjures misfacts which somebody who hasn't player the game won't realize are misfacts. Having said that, giving him more attention just feeds him. My response was to click the unsubscribe button on YouTube and move on.