By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Kimishima expects Switch sales to reach Wii levels

TaMpAbLaCk said:

Poor Nintendo! lol Wii levels?!.. This is the final nail in Nintendo's coffin for consoles. It will be handheld only & probably leasing it's 1st party games to Sony, Microsoft, Steam. I grew up with NES! I loved NIN! I had a day 1 NES, SNES, N64, GameCube. Unfortunaley they did not grow with me like PlayStation did so I left Nintendo for good after GameCube & it has only gotten worse since the early 00's. smh

TaMpAbLaCk said:

He just better hope it does better than Wii U. I do not see it coming anywhere near Wii, PS3, PS4 numbers tbh

Nem said:

I confess... i burst into laughter.

xl-klaudkil said:

Wii levels? Something the ps4 with its massive success still has not reached?.

Okek Nintendo dream on.

ps4tw said:

More proof that Nintendo are completely out of touch with the gaming industry.

etking said:

He must have meant Wii-U.

daredevil.shark said:

What we have seen from Nintendo about Switch doesn't project it as 100+ Million console. It's in 20 to 30 Million range. If he is projecting that number then they have to revise sales number and it will impact share price.

DM235 said:

I expect Switch sales to reach WiiU levels

chakkra said:

Had the console been released at $250 with a real game included (not that 1, 2, 3 aberration), then I think it would have had the chance.  But right now I think the asking price is way too much (and after witnessing the Wii U debacle Im not trusting Nintendo with price cuts any time soon).

I think it is too early to tell how the market is gonna react to the proposition, but at things stand right now, I dont think it will get pass the 70m mark.

Aerys said:

Lol, Switch would bé lucky to only reach 1/3 of Wii sales

VitaminZ said:

Honestly, I don't see it doing better than Xbox 1.

Last edited by curl-6 - on 02 May 2025

Around the Network
Norion said:

The motion controls on the Wii were definitely not ideal since the tech was too primitive and often was just waggle but how do you feel about VR with this? Cause modern motion control tech is way better than the Wii Remote and with VR in particular it opens up experiences that aren't feasible with traditional gaming.

I used VR it's great and indeed make better use of motion controls than standard setup with TV screen, they however give me headaches after a few minutes of gameplay



curl-6 said:
IcaroRibeiro said:

I'm not implying any kind of validity, I just stated games centered around this specific set of controls are rare, because they are. The majority of games use the standard control scheme from joysticks. They can make use of motion controls, but they designed is not developed thinking on how the levels will be played using motion controls

Motion controls don't magically not count unless they're the sole focus of the game though. In fact, most games on Wii aren't solely focused on motion controls either, they're simply an addition to buttons and sticks.

You insist to keep arguing against things I never said instead of actually adressing what I say. If the game is not designed around motion controls they aren't the focus of my argument. I was specifically talking about games where motion controls is a central feature of the core gameplay rather than just an acessory control setup 



IcaroRibeiro said:
curl-6 said:

Motion controls don't magically not count unless they're the sole focus of the game though. In fact, most games on Wii aren't solely focused on motion controls either, they're simply an addition to buttons and sticks.

You insist to keep arguing against things I never said instead of actually adressing what I say. If the game is not designed around motion controls they aren't the focus of my argument. I was specifically talking about games where motion controls is a central feature of the core gameplay rather than just an acessory control setup 

Even on Wii that only applies to a minority of games though.



IcaroRibeiro said:
Norion said:

The motion controls on the Wii were definitely not ideal since the tech was too primitive and often was just waggle but how do you feel about VR with this? Cause modern motion control tech is way better than the Wii Remote and with VR in particular it opens up experiences that aren't feasible with traditional gaming.

I used VR it's great and indeed make better use of motion controls than standard setup with TV screen, they however give me headaches after a few minutes of gameplay

That's a shame though after enough usage it is possible for the body to adjust and get used to it but that is a big ask unless someone is committed to using it a lot. I do think Nintendo should pursue it some with the Switch 2 since the Labo one was neat but now the hardware is good enough for something a lot better than that.



Around the Network
IcaroRibeiro said:

For anything that requires precision with pointers like third person shooters, I've already said I'd rather play with a mouse, it's just better than Wii aiming. But that depends, console shooters can be trivialized if you're using mouse. RE2 remake became brain-dead easy with mouse aiming, so there's a limit I think

As for your point about non-party games not being designed around dual analog... I guess you think something like a 3D platformer can be easily played with a tiny Joy-Con that barely fits in one hand? 

Having been primarily a PC gamer since the 16-bit era, console gaming took a backseat after my Mega Drive days. The Wii, however, drew me back in, largely due to the Wiimote's pointer, which offered the closest console equivalent to mouse controls. Your point about RE2 resonates with my experience with RE4 Wii Edition. The controls made it what was considered the definitive version, the IR pointer made aiming significantly easier even if they arguably lowered the game's difficulty. Of course, this new interface had its learning curve, and some players naturally needed more time to master the controls. Here's an older discussion that captures a snapshot of those initial reactions: https://gamrconnect.vgchartz.com/thread/36139/is-resident-evil-4-wii-edition-supposed-to-be-this-hard/

You see, my perspective differs from yours. I bypassed the initial dual analog generations. On consoles, I always found aiming in shooters cumbersome. While I acknowledge this is likely due to my lack of practice with dual analog sticks – why bother when I already had the superior precision of a mouse on PC? The Wii's pointer controls bridged that gap, bringing a new level of aiming accuracy to consoles.

And another thing to note is that while the Wiimote and Nunchuk lacked a dedicated camera stick, innovative game design, like the automatic camera in Super Mario Galaxy cleverly navigated this limitation in 3D platformers.

In later generations on WiiU and Switch, these pointer controls evolved and seamlessly integrated into the gamepad as gyro controls. Games like Splatoon perfectly demonstrated how gyro aiming could work, offering a way to fine-tune the aim in the often clunky dual analog controls

Last edited by TomaTito - on 03 May 2025

@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

The most bizarre thing here is Kimishima was really on point with his prediction and even he lowballed the sales outcome in the end.



IcaroRibeiro said:
Phenomajp13 said:

All of that is fine because you are entitled to your opinion about Wii. There was clearly some kind of appeal because the controls are pretty good depending on the genre. There are genres that are reasonably playable via Wii mote or single joy con. Both controls (Wii mote & single joycon) may not be suited for 3D platforms (Odyssey) or 3D adventure  (Zelda) but there are franchises both control schemes fit well like racing (Mario Kart, the highest selling game on Switch), fighting (Smash), simulation (Animal Crossing, second highest), rpg (Pokemon), and many other. 

As for your last point, no one denys the Pro controllers or more "traditional" controls still have their place. I have a pro and will get a pro 2. That doesnt change the fact that the joy cons are in all Switch consoles besides the lite. They are the default. Street Fighter 6 on Switch 2 even supports a way to play via a single joycon. People clearly use them. I think Joy Con 2 could really close the gap and surpass "traditional" controls due to the mouse & full button layout. The 3D games are supporting it (Cyberpunk). 

I think we are converging to the same point in the discussion, my dislike about motion controls is entering a matter of preference. The first post that spark this discussion was mine thinking I never got the Wii appeal dueing the Wii craze, meanwhile I immediately got the Switch appeal and always thought it was going to be successful 

I honestly don't think MK8 works well at all with a single joycon, it's a 3D racing game so dua analog helps a lot here. Indeed any 3D game is developed with analog stick in mind. Remember N64, they specifically developed the stick to help the controls

Smash is okay because it combat remembers arcade fight arena which is basically 2D

Animal Crossing as far as I remember is not playable with a single joycon option, I can be wrong but I can quickly try here. It's a game thst actually features tons of menu options and need many buttons so I can't understand how can it be playable with only one 

Never tried Pokemon either (I have Pokemon Sword), but I guess this one can be played with one joycon, I might try it later too 

We absolutely do mostly agree, I just give more of a pass to Wii because I view it as the beginning of another type of controller and evolved with the joycons and now joycon 2. I can understand why you didn't like it and really if Nintendo would have just included one more thumbs tick, the majority of your concerns go away. 

I do have to push back on the 3D games are designed around dual analog because PC gaming/M&K certainly have 3D games designed around them. 



Azhraell said:

It's going to be beautiful reading this thread next year, especially if you are a neutral. I win either way :^)

And it's even more fun to read it 8 years later, so many posts in here aged worse than milk.



KLXVER said:

Yeah, that's not gonna happen...

It will go beyond Wii sales! That's what you were going to add, right?