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Forums - Gaming - PC Gaming vs Console Gaming

 

What do you prefer

Console 191 67.02%
 
PC 94 32.98%
 
Total:285
Lawlight said:
ganoncrotch said:


imma devil advocate on this one, i've spent hours moving games too and from my vita/ps3 and my PC just because they have such annoyingly low amounts of storage compared to my pc, 32gb for games compared to 4.25tb. cant just whack 2tb into a vita for the 50euro it costs in a PC


You spent hours on that? How hard is it to move games on the Vita/PS3? Also, moot point with the PS4. Also, if the space bothers you on the PS3, why not change th hard drive?


Given the fact that Sony designed the CMA (content manager assistant) for the Vita to stop any chance of getting pirated isos onto the system as easily as it was with the psp they have made it a very shit process, the transfers have to be done from the Vita side rather than dragging the files onto the systems storage from the PC side of things, given that limited storage with the Vita and some games are 4+gb and include their saves and dlc when moved so it can be 10-20mins for a single game being moved either to or from the PC. (if you don't move the complete game back to the PC when done with it and delete it instead you will lose anything that changed save file wise since it was last uploaded since on the Vita the saves and game files are tied together, delete the game/delete the saves)

I can indeed change the harddrive with the PS3, but I would need to clone the original onto the new drive to not lose my original saves etc. this is still miles away from the convience of a PC where you simply can add as many drives as your case/motherboard and psu can handle.



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Tachikoma said:
Why do people ALWAYS pretend you absolutely need to buy a monitor for playing PC games?, I run HDMI to my TV and just sit in front of it with a wireless controller and play happily via Steam Big-screen, the notion that you 100% need a monitor to be a pc gamer is super dated and innaccurate.

You still need to buy a TV tho! but... that same argument is there against consoles!



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Also, if you run some additional software you can navigate windows/mac using a gamepads analog stick, too. or just buy the steam controller which lets you use the touch interface as a trackpad...

I'm sorry but this is a really weighted (to consoles) comparison, i mean, you compared online functionality and neglected to mention that all PC platforms provide their service free of charge, that's a big point to ignore for that particular section (you mention it in price, but it's applicable to both).

Then peripherals, controllers/mice/keyboards for PC number in their thousands, and the quality of them is generally higher than the quality found in third party console peripherals because the lack of an official controller for PC increases the market viability for them, that increased viability means increased sales, and thus better profit margins, leading to better build quality for a cheaper price.

And of course, the options for peripherals is near endless.

While there are many different platforms for online services, the same is true for consoles, if you own multiple consoles you end up with multiple services, and just because a game is using XBL/PSN doesnt mean that it's the end of it, countless games have you make accounts with other services such as uplay, EA and others anyway, so the point is a moot one, you still have to mess around making seperate accounts, even on console.

And hand in hand in that is console games that ship with a unique key that can only be used once, usually to activate online functionality, but generally requires you to sign up for a service , on your console, to redeem it. (Need for speed, anyone?) Those games still end up on used store shelves, the catch being you either don't get online functionality or you buy a new key for it (same for PC)

 

Another glaring omission here is that console games, by a large margin, abandon games online features after a few years, making the disks just paperweights, anyone with socom or mag for ps3 to name a few would know that too well, alternatively when the same thing happens for PC gamers, enterprising users create their own servers for the game, allowing them to keep playing long after the original service has been abandoned.

Hell people still run PSO servers on their PC's so that they can still play online with the dreamcast.

 

Just seems like a whole lot has been ignored or omitted and alot of what has been, pretty much levels out the pros and cons considerably.



SvennoJ said:
ganoncrotch said:
 

If your graphics card is having issues going back and forth between monitors and resolutions it could be time to google the name of it and best driver for multi monitor displays, could be a simple task of going with a slightly older driver. Alternatively upgrade your OS HDD to an SSD and if you run into issues after changing display output just restart the PC after you change screen you're using, from an SSD a reboot takes about 15-20 secs and it'll iron out and display issues from the other output. Hopefully anyways.

It's windows 7. When I switch inputs on my amp, windows 7 thinks it needs to switch back to the monitor, which is not connected.  Windows 7 then resizes the desktop to 640x480 (or something stupid low, safe mode res). When I switch back to the pc it restores the resolution and output, yet all windows are bunched in the top left corner. Some games don't survive this forced resolution change.
I'll upgrade to win 10 some day, that will probably fix it. Until then, save game first before switching.


If you're confident with changing the registry you could give a look at the answer found in

http://answers.microsoft.com/en-us/windows/forum/windows_7-hardware/windows-7-movesresizes-windows-on-monitor-power/1653aafb-848b-464a-8c69-1a68fbd106aa?auth=1

It envolves changing what windows jumps to as the "go to" resolution inside the registry so if you set that to the default which you want to use all the time it might prevent it from changing when you switch the audio output on the amp you use (I'm guessing you use hdmi audio to the amp?) it could be worth a look.

 

!!!! Keep in mind that changes to the registry happen live, ie as soon as you input the change it will take effect and wont have a "are ya sure this is the resolution you want" type of pop-up message, so either make a backup of the registry before going into it and changing stuff or alternatively, don't go into it and change stuff if you're not confident.

Hope you get something outta the link tho!

(if that doesn't solve it and you want more IT support can always gimme a pm, tis what I do for a living)



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Tachikoma said:

Also, if you run some additional software you can navigate windows/mac using a gamepads analog stick, too. or just buy the steam controller which lets you use the touch interface as a trackpad...

I'm sorry but this is a really weighted (to consoles) comparison, i mean, you compared online functionality and neglected to mention that all PC platforms provide their service free of charge, that's a big point to ignore for that particular section (you mention it in price, but it's applicable to both).

Then peripherals, controllers/mice/keyboards for PC number in their thousands, and the quality of them is generally higher than the quality found in third party console peripherals because the lack of an official controller for PC increases the market viability for them, that increased viability means increased sales, and thus better profit margins, leading to better build quality for a cheaper price.

And of course, the options for peripherals is near endless.

While there are many different platforms for online services, the same is true for consoles, if you own multiple consoles you end up with multiple services, and just because a game is using XBL/PSN doesnt mean that it's the end of it, countless games have you make accounts with other services such as uplay, EA and others anyway, so the point is a moot one, you still have to mess around making seperate accounts, even on console.

Well not everything on the PC is free to play online once you pay the initial cost of the game, you have things like WoW which cost €13 per month to continue accessing their online service, or games like LoL which is "free" for most people but there are boosters and addons to buy for it to the point where the game service isn't just being payed for i.e. development and bandwidth but also the company makes a rather nice profit from a game which is "100% free".



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ganoncrotch said:

Well not everything on the PC is free to play online once you pay the initial cost of the game, you have things like WoW which cost €13 per month to continue accessing their online service, or games like LoL which is "free" for most people but there are boosters and addons to buy for it to the point where the game service isn't just being payed for i.e. development and bandwidth but also the company makes a rather nice profit from a game which is "100% free".


Mmos with paid subscription services are still paid services on console too, FF online requires a paid subscription for ps4 exactly as it does for PC.

Console games also have microtransactions and " ingame shops" too, so not sure why these matter



Good points made, honestly. People will always complain about the scoring since its just the nature of it, and it would be swayed by personal preference, but great points made.

One thing I will say though is that PC games have a lot of quality exclusive titles from indie developers and the like, and not to mention the fact PCs are able to emulate games from older consoles like the PSP with PPSSPP and GC and Wii with Dolphin. This opens up a vast amount of great games for you to play, with upgraded graphics to boot.



 

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Tachikoma said:
ganoncrotch said:

Well not everything on the PC is free to play online once you pay the initial cost of the game, you have things like WoW which cost €13 per month to continue accessing their online service, or games like LoL which is "free" for most people but there are boosters and addons to buy for it to the point where the game service isn't just being payed for i.e. development and bandwidth but also the company makes a rather nice profit from a game which is "100% free".


Mmos with paid subscription services are still paid services on console too, FF online requires a paid subscription for ps4 exactly as it does for PC.

Console games also have microtransactions and " ingame shops" too, so not sure why these matter

Yeah just MMO's are quite the same at least in some cases on the consoles tho, say FFXI for example doesn't require you to pay for Xbox live gold to be able to go online (you have to pay the sub free to square, just not pay for xbox live too)

I'm just saying that not every PC game is free online there are exceptions. (as of course there are the other way around as well things like the Vita/PS3/Wii-U all having free online play)



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b00moscone said:
Good points made, honestly. People will always complain about the scoring since its just the nature of it, and it would be swayed by personal preference, but great points made.

One thing I will say though is that PC games have a lot of quality exclusive titles from indie developers and the like, and not to mention the fact PCs are able to emulate games from older consoles like the PSP with PPSSPP and GC and Wii with Dolphin. This opens up a vast amount of great games for you to play, with upgraded graphics to boot.


Piracy shouldn't be listed as a + for either side really, while PC emulators are very much a thing if you have a modded console you can equally do the same as long as there is a big enough community of people to port the emulators over. I've played FF7 on my Wii for example or Secret of Mana from the Snes on my Dreamcast.

Actually one of the best things I had for emulation before was the original Xbox with a setup of Mame in it, was a great little arcade machine replacement! ofc all of these can be done with a PC, but equally when you go into the realms of illegal software both sides gain advantages.



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I prefer both, variety is the spice of life.



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