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Tachikoma said:

Also, if you run some additional software you can navigate windows/mac using a gamepads analog stick, too. or just buy the steam controller which lets you use the touch interface as a trackpad...

I'm sorry but this is a really weighted (to consoles) comparison, i mean, you compared online functionality and neglected to mention that all PC platforms provide their service free of charge, that's a big point to ignore for that particular section (you mention it in price, but it's applicable to both).

Then peripherals, controllers/mice/keyboards for PC number in their thousands, and the quality of them is generally higher than the quality found in third party console peripherals because the lack of an official controller for PC increases the market viability for them, that increased viability means increased sales, and thus better profit margins, leading to better build quality for a cheaper price.

And of course, the options for peripherals is near endless.

While there are many different platforms for online services, the same is true for consoles, if you own multiple consoles you end up with multiple services, and just because a game is using XBL/PSN doesnt mean that it's the end of it, countless games have you make accounts with other services such as uplay, EA and others anyway, so the point is a moot one, you still have to mess around making seperate accounts, even on console.

Well not everything on the PC is free to play online once you pay the initial cost of the game, you have things like WoW which cost €13 per month to continue accessing their online service, or games like LoL which is "free" for most people but there are boosters and addons to buy for it to the point where the game service isn't just being payed for i.e. development and bandwidth but also the company makes a rather nice profit from a game which is "100% free".



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