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Forums - Nintendo - They've left the Wii U to die.

 

Is the Wii U doomed?

Yes 586 59.19%
 
No 404 40.81%
 
Total:990
oniyide said:
zorg1000 said:

Ya it's far from the greatest lineup of fighters ever but my point is that Wii was not lacking this genre, were the competitors better represented in this genre? Yes, but that's not the point. Anybody who owned a Wii and enjoyed fighting games could get a good fighting experience just by owning a Wii.

Let's say u owned Smash Bros, Punch-Out!, Dragon Ball Z, Mortal Kombat, Tatsunoko vs. Capcom, that's 5 games with different play styles that recieved an average review score of about 8-8.5, pretty hard to say someone who enjoys fighting games (not diehard fan) couldn't find a good fighting experience on Wii.

Im a fighting game fan its my fav genre and i couldnt disagree with you more. I owned the WIi and the fighting experience was terrible, no Soul Calibur, Tekken, Street Fighter, Virtua Fighter, Dead or Alive, BlazBLue, Mortal Kombat (new ones not some port of years old game), King of Fighters(again not ports even though i did buy the collection), Person4Arena, MarvelvsCapcom, Injustice. I dont know how a system could not have all this and then someone can still say if you had a Wii you were good. But to each his own

BUt then again i am a diehard fighter so my demands might be higher, BUT considering the popularity of the games i stated were missing on the Wii versus the games that actually appeared on the WIi(smash bros not withstanding the rest of them sold like crap) I dont think i am in the minority here. I mean NO Street Fighter?! come on!

That's where the difference in opinion comes from, ur a diehard fighting fan so of course u have to own the console with the best fighting lineup, for somebody who simply enjoys fighting games, having a handful of good games in said genre is enough.

The start of this discussion was whether or not Wii was missing certain genres, fighters is a genre that was represented on Wii.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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Dunban67 said:
Goodnightmoon said:

I just want to remember that WiiU is still the console with best quality library of the big 3, Quantity =/= quality, even with the multiplatforms they don´t beat the WiiU exclusives. We have a little troll here that is probably going to be perma-banned but says one thing right, the great and wonderfull ps4 has like ONE top notch game on its library, and there aren´t many good multiplats this days, Dragon Age Inquisition (also on PC, XBO, X360, PS3) and little more. Few games to justify a console, but anyone blame it for anything just because its selling fine and is having quantity, but no quality. And The amount of great exclusives on WiiU is just growing up, now there´s a drought, but then we´ll have at least 2 of the best games of this year. Between May and December there´s an average of 1 retail exclusive per month... there´s any other dev making that amount of exclusives for their console?. Of course NOT. If that´s leaving the console to die...sorry they are not GOD, they can´t make the same amount of games that a console with 30 third-parties supporting them. And still most of the top games of this generation are.... yes on WiiU, the console that ony Nintendo support. Give them a little credit.


Nintendo fucked it up at first and now they have to keep the WiiU floating just with their titles... and they are doing it! I don´t know if any other developer would be able to support a console in the same way. 


As far as the Wii U is concerned, multi plats ARE exclusives because Wii U owners can t play them on Wii U consoles=

 

Nintendo has not given a "Nintendo like" effort for the WiiU-  I wil not buy their next console at launch or the 1st 2 or 3 years if at all 

look at the effort Sony made re the PS3 after they realized how badly they screwed up - look at the effort MSFT has made/stil making after their horrendos launch of the XBox 1-   then look at Nintendo's effort in comparison re the Wii U=  they left it to die from the start

No, they have done around 20 games for the Wiiu on 2 years and a half, and most of them have very good critical reception. Neither Sony or Microsoft are able to do that number of games to their console (how many games has Sony make for its ps4? the third parties are doing all the job for them, they seeem lazy to me, 4 bad exclusives, that´s all). Plus, Nintendo paid for titles like Bayonetta 1 + 2, Wonderfull 101 and Devil´s third to add variety to their console. How the hell the company making more games for its console is the one putting no effort?

IT HAS NO SENSE




TheSpindler said:

Lol sure.  Sony and Microsoft are the sweetest, non-greediest companies in the world.  In fact they don't even want money at all, just to please their customers.

I'm sure all big international companies want to do is please their customers first and foremost and nothing else.

Just to note, all companies want the same thing, money, and their main goal in life is to get more of it.  This applies to Nintendo, Sony and Microsoft.  No company really does anything to please the customer unless there is a tangible benefit to themselves, failing that, it must be well publicised, or spun to make it so it does benefit the customer, when in all likelihood it doesn't(that or go bankrupt). That's the power and awesomeness of spin and PR.  Package and market faeces in a can and make it look like the most delicious thing anyone has ever tasted, and to make people think it as well, and not only that, for those people to fight those around them to try and get them to believe the fasces tastes good.

I don't know how to multiquote so I'll just normal quote 

"This, Nintendo should have expanded their appeal and made stuff like Uncharted or Skyrim for Wii U, instead they gave us Tropical Freeze and Mario 3DS World."

They already said they wont imitate(AAA industry anyway) and that their best chance of staying alive is being different.  Besides, they technically had games along those lines in the form of Xenoblade and Disaster: Day of Crisis, funnily enough made by the same company. 

In any case, they would have bombed or be ignored no matter how good they were.  
 And the costs for an Uncharted or Skyrim esque production is too big for them to bomb.  Not to mention the ridiculous marketing push behind those games when they release.  Nintendo is very much typecasted by this point, and not much they do will change it at this point.  Might as well roll with it and chase that blue ocean while pleasing the older Nintendo fans every once in a while like they're doing now.

They seek out new oppurtunities for mature IP(which is at least a bit original and not too derivative) every now and again but it usually ends in failure.  Quite honestly I don't even know why they even bother.  fatal frame if it comes over will bomb, and Devil's Third is a bomb in the making.

They probably should have justlet Bayo 2 die.  Noone would get it, but at least noone would complain.   Well less complainst if Nintendo didn't publish it anyway.

Nintendo does not reduce prices of their games at a while and they will not sell hardware at a loss to benefit the consumer. Sony and MS both do those things



oniyide said:
The_Yoda said:
Bofferbrauer said:
how did Nintendo left the Wii U there to die?

If they actually did, they would have already stopped development of their games for the consoles and announced the next one (NX doesn't count, a real presentation of their next console, not just a reminder for "hey, we're not fleeing the console market and going to become a smartphone developer" where we don't even know what NX really is)

If someone left the Wii U there to die, then it's the third party publishers. Nintendo did very much to get them back on board, as could be seen by the launch lineup with almost 20 non-Nintendo, Non-Indie and Non-Virtual Console games. But sales where low because most of these games where already out for some time, horribly optimized Xbox 360 versions with no extra incensitives (and in some cases, even cut content) to make them sell on the new console. So naturally, sales of these games where very bad and then their publishers jumped ship when they realised that 1-year-old games with no bonus or a lowered price attached don't sell a console.

Nintendo is still developing quite a few games for Wii U, and for sure also some yet unnanounced games. But they can only do so much alone. At least the Indie Developers are still there and some of their games are very good (Shovel Knight, Shantae and the Pirate's Curse, Giana Sisters Twisted dreams to name just a few gems)

I bought many of those games and what was DLC in the other versions was free in the Nintendo version. Otherwise I agree with the rest of your post.

outside of Batman what games were those?

Tekken Tag Tournament 2

Mass Effect 3

Assassin's Creed 3

Call of Duty: Black Ops 2

Darksiders 2

Epic Mickey 2: The Power of Two

Fifa 13

Ben 10 Omniverse

Just Dance 4

Skylanders: giants

Sonic & All-Star Racing Transformed

Transformers: Prime

Trine 2: Director's Cut

Warrior's Orochi 3 Hyper

NBA 2K13

Ninja Gaiden 3: Razor's Edge

Which makes 16 Multiplat games additional to Batman Arkam City: Armored Edition on Discs at release if I didn't forget any. The Wii U never really had no Games, just no games other's didn't already have already in some form or another

@The_Yoda: With no extra incensitives I meant no additional exclusive content, and in some cases not all DLC did make it onto the Wii U, like with Mass Effect 3. TTT2 and Batman (and maybe Sonic allstar Racing transformed) are pretty much the only games with real additional exclusive content I know of out of all of these (although I don't own them all, might have missed one or two)



oniyide said:
The_Yoda said:
Bofferbrauer said:
how did Nintendo left the Wii U there to die?

If they actually did, they would have already stopped development of their games for the consoles and announced the next one (NX doesn't count, a real presentation of their next console, not just a reminder for "hey, we're not fleeing the console market and going to become a smartphone developer" where we don't even know what NX really is)

If someone left the Wii U there to die, then it's the third party publishers. Nintendo did very much to get them back on board, as could be seen by the launch lineup with almost 20 non-Nintendo, Non-Indie and Non-Virtual Console games. But sales where low because most of these games where already out for some time, horribly optimized Xbox 360 versions with no extra incensitives (and in some cases, even cut content) to make them sell on the new console. So naturally, sales of these games where very bad and then their publishers jumped ship when they realised that 1-year-old games with no bonus or a lowered price attached don't sell a console.

Nintendo is still developing quite a few games for Wii U, and for sure also some yet unnanounced games. But they can only do so much alone. At least the Indie Developers are still there and some of their games are very good (Shovel Knight, Shantae and the Pirate's Curse, Giana Sisters Twisted dreams to name just a few gems)

I bought many of those games and what was DLC in the other versions was free in the Nintendo version. Otherwise I agree with the rest of your post.

outside of Batman what games were those?

I know Black ops 2 got no DLC love (outside of 1 map)

BUT

Tekken Tag 2  was loaded

AC3 - I thought had most / all the DLC included

Mass Effect 3  - I haven't opened yet - so not sure

Dues Ex - I haven't opened yet but I think it is supposed to be a difinitive edition

 

Sorry I do have a pic of all my physical games to look at but I have a 150+ digital games and I don't have the console in front of me to be able to really go through and answer your question.

 



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rolltide101x said:

Nintendo does not reduce prices of their games at a while and they will not sell hardware at a loss to benefit the consumer. Sony and MS both do those things


True they have a different model for the pricing of their games.  They can't really take huge losses on their hardware and remain in business, unlike Sony and MS there aren't other divisions to help absorb losses while keeping the company afloat.  Do you remember the $600 PS3, were they "helping consumers out" or did they flop hard at that price and realize the market wouldn't tolerate it ...


I'd also say the $60 a year for online play is super consumer friendly.  Granted MS and Sony seem to have better servers but they are still asking you for $300 to $600 additional dollars from you per gen (based on a 5 to 10 year hardware cycle) on top of the console price.



The_Yoda said:


True they have a different model for the pricing of their games.  They can't really take huge losses on their hardware and remain in business, unlike Sony and MS there aren't other divisions to help absorb losses while keeping the company afloat.  Do you remember the $600 PS3, were they "helping consumers out" or did they flop hard at that price and realize the market wouldn't tolerate it ...


I'd also say the $60 a year for online play is super consumer friendly.  Granted MS and Sony seem to have better servers but they are still asking you for $300 to $600 additional dollars from you per gen (based on a 5 to 10 year hardware cycle) on top of the console price.

Plus gives me a ton of stuff...... Nintendo really needs something similar. Sony still lost money on that 600$ PS3.....

 

Nintendo never gives consumers a break, MS and Sony both try to when possible



rolltide101x said:
The_Yoda said:


True they have a different model for the pricing of their games.  They can't really take huge losses on their hardware and remain in business, unlike Sony and MS there aren't other divisions to help absorb losses while keeping the company afloat.  Do you remember the $600 PS3, were they "helping consumers out" or did they flop hard at that price and realize the market wouldn't tolerate it ...


I'd also say the $60 a year for online play is super consumer friendly.  Granted MS and Sony seem to have better servers but they are still asking you for $300 to $600 additional dollars from you per gen (based on a 5 to 10 year hardware cycle) on top of the console price.

Plus gives me a ton of stuff...... Nintendo really needs something similar. Sony still lost money on that 600$ PS3.....

 

Nintendo never gives consumers a break, MS and Sony both try to when possible

Although not as generous there is/was club Nintendo that gave out free games after registering what you had purchased. I got Wind Waker HD for free on one promotion. There was also the deluxe digital promotion for the Wii U where they gave you 10% back off of all your digital purchases for a period of at least a year when you bought the 32GB model.  To say Nintendo never gives consumers a break is likely just misinformed. They are even starting to come around with cross buy.  I bought The Boy some game and he got a download code for the 3DS version as well.

Nintendo is very protective of the perceived value in their software and that is why you see prices remain high for long periods of time.



rolltide101x said:
The_Yoda said:


True they have a different model for the pricing of their games.  They can't really take huge losses on their hardware and remain in business, unlike Sony and MS there aren't other divisions to help absorb losses while keeping the company afloat.  Do you remember the $600 PS3, were they "helping consumers out" or did they flop hard at that price and realize the market wouldn't tolerate it ...


I'd also say the $60 a year for online play is super consumer friendly.  Granted MS and Sony seem to have better servers but they are still asking you for $300 to $600 additional dollars from you per gen (based on a 5 to 10 year hardware cycle) on top of the console price.

Plus gives me a ton of stuff...... Nintendo really needs something similar. Sony still lost money on that 600$ PS3.....

 

Nintendo never gives consumers a break, MS and Sony both try to when possible

Don't get me wrong, PS+ & XBL have great value but don't act like they are simply giving things away, u are paying an annual fee to get those things.

Nintendo certainly does give consumers a break as well. I know it's only been recently but they are starting to enact cross-buy on titles available for both 3DS & Wii U. Don't Starve actually gives u two digital copies so u can give one to a friend. Club Nintendo/Digital Deluxe Program gave u rewards for registering Nintendo products/10% off digital purchases. Both these promotions have ended are planned on being replaced by an even better service. Some other things like Mewtwo being free if u own both versions of Smash, discount on Mario Kart DLC if u purchase both packs (6 new characters, 8 new vehicles & 16 new courses, that's alot of content for $8).

Nintendo, Sony & Microsoft all give their fans great services, hence why they all have large dedicated fanbases.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Goodnightmoon said:
Dunban67 said:


As far as the Wii U is concerned, multi plats ARE exclusives because Wii U owners can t play them on Wii U consoles=

 

Nintendo has not given a "Nintendo like" effort for the WiiU-  I wil not buy their next console at launch or the 1st 2 or 3 years if at all 

look at the effort Sony made re the PS3 after they realized how badly they screwed up - look at the effort MSFT has made/stil making after their horrendos launch of the XBox 1-   then look at Nintendo's effort in comparison re the Wii U=  they left it to die from the start

No, they have done around 20 games for the Wiiu on 2 years and a half, and most of them have very good critical reception. Neither Sony or Microsoft are able to do that number of games to their console (how many games has Sony make for its ps4? the third parties are doing all the job for them, they seeem lazy to me, 4 bad exclusives, that´s all). Plus, Nintendo paid for titles like Bayonetta 1 + 2, Wonderfull 101 and Devil´s third to add variety to their console. How the hell the company making more games for its console is the one putting no effort?

IT HAS NO SENSE


Sony and MSFT incorporate 3rd party devs into their console ecosystem It is a major part of the value they offer-  Why would anyone want 1 primary developer develping for their console when they can have a signifcant varety of developers creating content on an ongoing basis for the respective console owners -     I only own a Wi U-  but if you think what Sony did to turn around the fortunes of the PS3 and MSFT is doing to help the Xbox 1 get back into the game are lazy then you must not know anything about how the business works-   

The point you are aing about Nintendo creating games for the Wi U is the point I am makng-  the difference is you seem to think the Wii U is better off with just Nintendo working on it s console but I beleive it is better to have many devs working on content for a console-  The market place seems to think so too which is why the Wii U is selling at a historically poor sales rate

Remember- virtually every multi plat on the XBOX or PS IS an EXCLUSIVE as far as Wii U owners are concerned because WE can t play them- what differnce does it make to me if i only own a Wii U that a game is on 1 dor 100 oter consoles f it is not on the console i own?

PS:  by far most objective people do not think Nintndo has given near its best effort re the Wii u-  IF it is Nintendo s best effor they will contine to lose huge market share going forward-