By using this site, you agree to our Privacy Policy and our Terms of Use. Close
rolltide101x said:
The_Yoda said:


True they have a different model for the pricing of their games.  They can't really take huge losses on their hardware and remain in business, unlike Sony and MS there aren't other divisions to help absorb losses while keeping the company afloat.  Do you remember the $600 PS3, were they "helping consumers out" or did they flop hard at that price and realize the market wouldn't tolerate it ...


I'd also say the $60 a year for online play is super consumer friendly.  Granted MS and Sony seem to have better servers but they are still asking you for $300 to $600 additional dollars from you per gen (based on a 5 to 10 year hardware cycle) on top of the console price.

Plus gives me a ton of stuff...... Nintendo really needs something similar. Sony still lost money on that 600$ PS3.....

 

Nintendo never gives consumers a break, MS and Sony both try to when possible

Don't get me wrong, PS+ & XBL have great value but don't act like they are simply giving things away, u are paying an annual fee to get those things.

Nintendo certainly does give consumers a break as well. I know it's only been recently but they are starting to enact cross-buy on titles available for both 3DS & Wii U. Don't Starve actually gives u two digital copies so u can give one to a friend. Club Nintendo/Digital Deluxe Program gave u rewards for registering Nintendo products/10% off digital purchases. Both these promotions have ended are planned on being replaced by an even better service. Some other things like Mewtwo being free if u own both versions of Smash, discount on Mario Kart DLC if u purchase both packs (6 new characters, 8 new vehicles & 16 new courses, that's alot of content for $8).

Nintendo, Sony & Microsoft all give their fans great services, hence why they all have large dedicated fanbases.



When the herd loses its way, the shepard must kill the bull that leads them astray.