rolltide101x said:
zorg1000 said:
Don't get me wrong, PS+ & XBL have great value but don't act like they are simply giving things away, u are paying an annual fee to get those things.
Nintendo certainly does give consumers a break as well. I know it's only been recently but they are starting to enact cross-buy on titles available for both 3DS & Wii U. Don't Starve actually gives u two digital copies so u can give one to a friend. Club Nintendo/Digital Deluxe Program gave u rewards for registering Nintendo products/10% off digital purchases. Both these promotions have ended are planned on being replaced by an even better service. Some other things like Mewtwo being free if u own both versions of Smash, discount on Mario Kart DLC if u purchase both packs (6 new characters, 8 new vehicles & 16 new courses, that's alot of content for $8).
Nintendo, Sony & Microsoft all give their fans great services, hence why they all have large dedicated fanbases.
|
Digital on Nintendo platforms is a joke since it only works on one console.
Cross buy is a good start but Sony has been doing that for ages.
I stand by what I said, MS and Sony treat their consumers far better than Nintendo.
Nintendo has overpriced hardware, does not invest in new ideas very often, and does not reduce software prices.
|
I have not been psoting on VG Chartz for a while now, but I saw certain things in your posts that I did want to respond to.
Firstly, as a long time Nintendo owner and current 3DS and Wii U owner (an overall happy one at that I might say) I want to start by saying that I agree whole heartdly agree that Nintendo has to incorporate third-parties in their strategy (and that does mean they have to talk to them when they are designing their consoles, and yes even pay them for exclusives, etc). I also agree with you when you stated that Nintendo needs to compeletly reform the way their digital system works, I am not really going to go into detail on how (I think everyone knows what needs to be done) but a promotions program, account not being tied to hardware, more cross-play,etc are all important steps that must be taken.
I do however believe that you are giving far too much credit to Sony and MS. I have an Xbox One and in terms of hit software I would say it is not doing much better than Wii U (there are more consistent releases than Wii U but it is lagging far behind PS4, although I do not have a PS4 but I am just looking at what is being released for both systems). Secondly, as a PS Vita owner, I can honestly say I am more dissapointed with Sony than Nintendo at this point. At the very least Nintendo is providing first-party game support for the Wii U, we are not really getting first-party or third-party support on Vita (because the system is doing okay in Japan there is the odd localization of a gem title from there, but beyond that it has become an indie machine with a small backlog of gems and nothing really to look forward to, which is a great shame because it is a great system and it was initially advertised at being a PS3 in your pocket). Beyond that there have also been other questionable practices with the Vita; for example, using the extremely slow non-proprietory memory cards and overpricing them, or having the original PS Vita with an upscaler and the capability to output to a TV but never enabling it and instead releasing the same hardware as a microconsole (I do not mind them doing that, but if they were not going to support the feature from the beginning they should not have included the upscaler and additional components).
I would also like to add that like MS and Sony, Nintendo sold both the 3DS (after its price cut) and the Wii U at a loss; 3DS sold for a loss for about a year and Wii U became profitable as of mid-last year. Nintendo has lost a lot of money selling Wii U and 3DS at a loss over the past three-four years. By the way you might think this selling hardware at a loss is to give customers a break but it is not, I am pretty sure that if Sony and MS decided not the sell the system at a loss they would not have had a lot of people purchasing the system. With that being said I agree the Wii U was and is way too expensive to be reachable by the mass market, but Nintendo should not sell the system at a loss but rather they need to design the system in a smarter manner to be able to sell at a lower price. Also, for the record, I am compeletely against this entire idea of selling hardware at a loss and trying to recoup the money with software. This strategy very rarely works (unless the console maker has a huge market share, and even then the returns are meager), it did not work with Sega Saturn, Dreamcast, any of the Xboxs, PS3, and it has certianly not worked for Wii U and PS Vita. Big hardware companies like Apple, Samsung, and yes even Sony during their glory days as the number #1 brand name for electronics did not make their fortunes selling hardware at a loss. I personally believe that you have to build the hardware with a price in mind for customers and a decent profit margin for your business, if you are selling hardware at a loss then you have done something wrong.