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Forums - Nintendo - They've left the Wii U to die.

 

Is the Wii U doomed?

Yes 586 59.19%
 
No 404 40.81%
 
Total:990

I must be one of the only people actually enjoying the Wii U and not feeling like he "blindly buys anything Nintendo produces". I have NEVER had enough time to play all my games (well, I had the time in Gen 5) so droughts have never bothered me. I've only beaten Mario Kart 8 and Hyrule Warriors. I own and haven't beaten Mario 3D World, Windwaker, Trine 2, Pikmin 3, Galaxy 2, PunchOut, Metroid Prime Trilogy, Bayonetta 1 & 2, Smash Bros, Stealth Inc 2 and NBA 2k13. For my PS3, I also just bought Metal Gear Solid: The Legacy Collection but I haven't beaten my God of War Saga yet, so the Wii U's perceived drought doesn't bother me at all. Let's not even start with my 3DS library. I'm happy with my Wii U and when the NX comes out, I'll get it and won't regret buying the Wii U, even if the NX launches next year.



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Bofferbrauer said:
oniyide said:

outside of Batman what games were those?

Tekken Tag Tournament 2

Mass Effect 3

Assassin's Creed 3

Call of Duty: Black Ops 2

Darksiders 2

Epic Mickey 2: The Power of Two

Fifa 13

Ben 10 Omniverse

Just Dance 4

Skylanders: giants

Sonic & All-Star Racing Transformed

Transformers: Prime

Trine 2: Director's Cut

Warrior's Orochi 3 Hyper

NBA 2K13

Ninja Gaiden 3: Razor's Edge

Which makes 16 Multiplat games additional to Batman Arkam City: Armored Edition on Discs at release if I didn't forget any. The Wii U never really had no Games, just no games other's didn't already have already in some form or another

@The_Yoda: With no extra incensitives I meant no additional exclusive content, and in some cases not all DLC did make it onto the Wii U, like with Mass Effect 3. TTT2 and Batman (and maybe Sonic allstar Racing transformed) are pretty much the only games with real additional exclusive content I know of out of all of these (although I don't own them all, might have missed one or two)

i always argued that Wii U had games. But i agree that those are games that people had in some form or another. As for DLC people REALLY put too much into DLC. It is not that serious, sure one could make the argument that not even having the option hurts, and it does. BUt most people dont buy DLC anyway even if they know it exists, im not talking forum goers here.



Hiku said:
zorg1000 said:

That's where the difference in opinion comes from, ur a diehard fighting fan so of course u have to own the console with the best fighting lineup, for somebody who simply enjoys fighting games, having a handful of good games in said genre is enough.

The start of this discussion was whether or not Wii was missing certain genres, fighters is a genre that was represented on Wii.

As another fighting game fan, I want to chime in here. And let me just state first that technically Wii has something from every genre. The question is if it's decently represented. When someone says that a console has "no games", they don't literally mean no games, of course.

If the system doesn't at least have Street Fighter, Tekken (alt. Dead of Alive, Soul Calibur), an anime fighter (not games based on animes, but so called "air dashers", BlazBlue, Guilty Gear, Persona Arena, Melty Blood, etc) and a western fighter (Mortal Combat, Injustice), then it's not a console that many fighting game fans would feel satisfied with.

Because fighting game fans are mainly from at least one of those groups. And out of all of those, Wii only has Mortal Combat covered.
Although, it should be mentioned that there were three games that also became rather popular last generation with the FGC but don't exactly fit into any of those categories. Marvel vs Capcom 3, King of Fighters 13, and Smash Bros. Wii has Tatusnoko and of course Smash. Although technically the vast majority still prefered and played Melee, and Tatsunoko never became nearly as popular as MvC3.

But still, just the lack of Street Fighter, Tekken or any 3D fighter, as well as any anime fighter, was a huge blow for the Wii in that regard. You just have to have those things. Because fighting game fans are largely from at least one of those blocks. (It does have MK, but not anything from the rest.)

There's also another problem with fighting games on the Wii, and that was the lack of buttons on the controller. Which might explain why some games like Street Fighter never made it to the console. (Though they made a simplified version for the 3DS later.)
The Gamecube had a similar problem with the buttons on the controller not being suited for fighting games. But that time it was more the layout rather than the number of buttons available. Do you know how they solved that problem in Capcom vs SNK 2 on the GameCube? They put all three punches and kicks on the L & R triggers. And depending on how deeply you pressed it down, you'd get a different version of the punch or kick.....

Moreover, during the 6th generation, fighting games were one of the genres where online netplay and communities became extremely important, along with First Person Shooters. In fact I would argue that a good netcode is more important for fighting games than any genre, since fighting games often require constant precise frame perfect input commands, so you'll notice lag impacting your game far more in a fighting game when you constantly drop combos and your opponent blocks than if your rocket launcher goes off a milisecond too late in a FPS and still kills its target. Moreover, there are usually fleshed out campaign modes and other things in FPS's to have fun with (except in Titanfall), while that's usually not the case in fighting games, with few exceptions.

Anyway, the online network for Wii was as we all know rather lacking in many regards. Xbox 360 was the most stable in this regard, and PS3 came a bit after. But Wii was often pretty attrocious here, and there was really no competetive scene on the Wii for this reason. So it wasn't easy to go on Tatsunoko and find people to play with. And of course now it's not even possible, since Nintendo shut down the online network a year ago.

Of course there are people who just want to mash buttons in Naruto, or throw fireballs in Dragonball. But I would not say that a console is representing the fighting game genre well without those key fighting games and decent online. Otherwise, you're mostly only appealing to the group I just mentioned.

So if someone asked me about Wii and fighting games? I'd give it a red X.
I still play fighting games online on my PS3, and rightfully so, because the successors of the next gen fighting games haven't really started yet. But I can't even do that on the Wii.
But if you love Smashing locally with friends, then you're gonna have lotsa fun with that. But as for the rest, it's not close to getting a passing grade overall.


Pretty much all this. Street Fighter and Tekken arent exactly niche as a matter of fact i would go so far as to say those games appeal to people who ARENT teh biggest fighting games fans. They would buy those games because those would most likely be the games they heard of anyway. The sales speak for itself. If you are missing them then your system sucks for fighting games it doesnt really matter how much others they have.

As for the bolded even then i would argue that there were MUCH better versions of those types of games on the other two systems anyway. 



I'm still looking forward to some titles on the Wii U like Xenoblade, Splatoon, heck even Devil's Third but I don't really see the Wii U turning itself around ever. I'm going to wait to buy their next home console, I mean until the end of its lifecycle unless there is some killer must-have multiplayer game.

Signed,
Nintendo fan since 1986 (even before that if you count game and watch)



oniyide said:
Hiku said:
zorg1000 said:

That's where the difference in opinion comes from, ur a diehard fighting fan so of course u have to own the console with the best fighting lineup, for somebody who simply enjoys fighting games, having a handful of good games in said genre is enough.

The start of this discussion was whether or not Wii was missing certain genres, fighters is a genre that was represented on Wii.

As another fighting game fan, I want to chime in here. And let me just state first that technically Wii has something from every genre. The question is if it's decently represented. When someone says that a console has "no games", they don't literally mean no games, of course.

If the system doesn't at least have Street Fighter, Tekken (alt. Dead of Alive, Soul Calibur), an anime fighter (not games based on animes, but so called "air dashers", BlazBlue, Guilty Gear, Persona Arena, Melty Blood, etc) and a western fighter (Mortal Combat, Injustice), then it's not a console that many fighting game fans would feel satisfied with.

Because fighting game fans are mainly from at least one of those groups. And out of all of those, Wii only has Mortal Combat covered.
Although, it should be mentioned that there were three games that also became rather popular last generation with the FGC but don't exactly fit into any of those categories. Marvel vs Capcom 3, King of Fighters 13, and Smash Bros. Wii has Tatusnoko and of course Smash. Although technically the vast majority still prefered and played Melee, and Tatsunoko never became nearly as popular as MvC3.

But still, just the lack of Street Fighter, Tekken or any 3D fighter, as well as any anime fighter, was a huge blow for the Wii in that regard. You just have to have those things. Because fighting game fans are largely from at least one of those blocks. (It does have MK, but not anything from the rest.)

There's also another problem with fighting games on the Wii, and that was the lack of buttons on the controller. Which might explain why some games like Street Fighter never made it to the console. (Though they made a simplified version for the 3DS later.)
The Gamecube had a similar problem with the buttons on the controller not being suited for fighting games. But that time it was more the layout rather than the number of buttons available. Do you know how they solved that problem in Capcom vs SNK 2 on the GameCube? They put all three punches and kicks on the L & R triggers. And depending on how deeply you pressed it down, you'd get a different version of the punch or kick.....

Moreover, during the 6th generation, fighting games were one of the genres where online netplay and communities became extremely important, along with First Person Shooters. In fact I would argue that a good netcode is more important for fighting games than any genre, since fighting games often require constant precise frame perfect input commands, so you'll notice lag impacting your game far more in a fighting game when you constantly drop combos and your opponent blocks than if your rocket launcher goes off a milisecond too late in a FPS and still kills its target. Moreover, there are usually fleshed out campaign modes and other things in FPS's to have fun with (except in Titanfall), while that's usually not the case in fighting games, with few exceptions.

Anyway, the online network for Wii was as we all know rather lacking in many regards. Xbox 360 was the most stable in this regard, and PS3 came a bit after. But Wii was often pretty attrocious here, and there was really no competetive scene on the Wii for this reason. So it wasn't easy to go on Tatsunoko and find people to play with. And of course now it's not even possible, since Nintendo shut down the online network a year ago.

Of course there are people who just want to mash buttons in Naruto, or throw fireballs in Dragonball. But I would not say that a console is representing the fighting game genre well without those key fighting games and decent online. Otherwise, you're mostly only appealing to the group I just mentioned.

So if someone asked me about Wii and fighting games? I'd give it a red X.
I still play fighting games online on my PS3, and rightfully so, because the successors of the next gen fighting games haven't really started yet. But I can't even do that on the Wii.
But if you love Smashing locally with friends, then you're gonna have lotsa fun with that. But as for the rest, it's not close to getting a passing grade overall.


Pretty much all this. Street Fighter and Tekken arent exactly niche as a matter of fact i would go so far as to say those games appeal to people who ARENT teh biggest fighting games fans. They would buy those games because those would most likely be the games they heard of anyway. The sales speak for itself. If you are missing them then your system sucks for fighting games it doesnt really matter how much others they have.

As for the bolded even then i would argue that there were MUCH better versions of those types of games on the other two systems anyway. 


I agree with everything except one little detail. DBZ: Budokai Tenkaichi 3 on Wii is better than any Dragonball Z game that was released on the PS3 and XBox360, and is better than even Dragonball Xenoverse that just launched. Yeah, everything else is spot on.



http://img244.imageshack.us/img244/7530/gohansupersaiyan239du.jpg" type="application/x-shockwave-flash"> http://www.deviantart.com/download/109426596/Shippuden_Team_7_by_Tsubaki_chan.jpg" type="application/x-shockwave-flash"> http://image.hotdog.hu/_data/members0/772/1047772/images/kepek_illusztraciok/Bleach%2520-%2520Ishida%2520Uryuu%25201.jpg" type="application/x-shockwave-flash">

3DS: tolu619

Wii U: FoyehBoys

Vita, PS3 and PS4: FoyehBoys

XBoxOne: Tolu619

Switch: Tolu619

Kugali - We publish comics from all across Africa and the diaspora, and we also push the boundaries of Augmented Reality storytelling. Check us out!

My thread for teaching VGC some Nigerian slangs