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Forums - Sony Discussion - PlayStation created the Industry, Xbox changed the playing field

Dr.Henry_Killinger said:
JWeinCom said:
Dr.Henry_Killinger said:

The Wii is actually evidence that hardware isn't as significant as marketshare is when concerning multiplat support. The PS2 is further support of this claim.

Ehhhh... I don't agree with that.  The Wii actually had relatively poor third party support compared to its market share.  The PS2 was really close to other consoles in terms of specs, certain closer than Wii or Wii U were.

And a lot better third party support than its specs should have allowed.

And I am not saying discounting that the Wii sold to gamers as well as non gamers. In fact, I'm saying we can't divorce the too we simply don't have that information.

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Isn't divorcing the two what you're doing here?  Actually, 0 non-gamers bought the Wii, unless they didn't play it.  But, out of the 50 million previous "non-gamers",  how many of those were previously playstation gamers?  How many of those were simply new gamers who later bought a 360, PS3, or PS4?

At least a 300% difference in overall sales, just by changing the primary addressed market.

Thus, its simply as this Post-PlayStation, when Nintendo adresses a non-traditional market, traditional defined as people who have gaming as a hobby on home consoles, they succeed. This is because Nintendo is no longer compatible with the new standard which favors PlayStation and Xbox. I consider Handhelds as non standard because Nintendo succeeds in it, but thus far it hasn't helped the home consoles. It could have helped the Wii, but we have no solid information on its effects, similar how we don't know what the GBA did.

Then what is the difference between the handheld market and the home console market OR the difference between Nintendo's strategy on those systems?  That's a big part of the puzzle you can't simply ignore. 

There is little to no difference between Nintendo's strategy for handhelds and home consoles. This is the Issue, and why I can divorce the markets because they sell for different reasons not because of different strategies. In other words, Nintendo's has one strategy, that works for handhelds but doesn't work for home consoles.

Calling anything the "standard" is a weird proposition.  I'm not sure what you mean exactly, and I'm not sure exactly what your point is.  I mean... Nintendo's obviously not competing well in the market right now, but we didn't exactly need a thread for that.  But to say Nintendo can't succeed in that market is a bit of a jump that you don't really provide evidence for.  Nintendo isn't really trying to compete in this market, and even claiming that it tried to during the Gamecube era would be a tough claim to make.  Rather, I would say Nintendo has always tried to appeal to the market that the Wii succeeded in, but the Wii is just the first time it clicked as it did.

There is no point in arguing semantics. Standard is just another word for Traditional, and the traditional market is the one of primary focus for the industry. That is without a doubt the home console industry. As for the necessity of this thread, that argument is pointless. I wanted to make this thread, so I did. I don't care about its necessity or whatever. The 5th, 6th, 7th, and 8th gen current are evidence for Nintendo failing to compete in the traditional market. My argument is that the Market has changed, but it is built on the foundation that this is true and the subsequent generations up to know are the evidence that back that up.

It is impossible to say that Nintendo has tried to appeal to the market that the Wii did, because there is no evidence to support it. The performance of the Wii U has is contrary to that claim as well.

 

We have limited information, and must disregard personal feelings, inclinations, what we think and feel about these companies. As flawed as you claim my argument to be, you have yet to counter it on these terms. The mention of merits, accolades, responsibility are irrelevant.

We know are the sales figures, we know the performance, and we know the differences between generations and consoles. To address the entire industry as a whole is both unwieldy and unnecessary, when the purpose is mainly to ascertain the reasons behind the performance of current gen consoles from the information we have.

I've already defined gamers as gaming enthusiasts/hobbyists versus non-gamers who typically didn't play games before hand. As for the question about how many were previously playstation gamers, we don't have any information on any of that nor any information on the demographics of those who were non-gamers. The only thing we have is how much each gen of Nintendo's consoles have sold.

I have countered your arguments, but your "terms" make it pretty much impossible.  Case in point, here. 

So, I pointed out that a lot of Nintendo's Wii gamers likely came from the PS2 gamers.  That would place them directly in competition, which would directly counter your argument.  Your response is since we don't have a detailed study of what PS2 gamers would up buying, we can only compare Nintendo sales figures to Nintendo sales figures.  We can't make the assumption based on popular casual franchises that Nintendo took market share from Sony, but we can assume that 50 million people who bought Nintendo consoles were all non-gamers.  Uhhhh what demographics are backing you up?

So basically, even IF Nintendo did take away Sony gamers from the PS2 era, that can't count by the rules you set up.  The only data we could compare Nintendo to is other Nintendo consoles.  And anyone who didn't buy one of Nintendo's earlier consoles is branded as a nongamer and is an outlier that doesn't count.   It's a rigged game. 



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Yup, agree with the OP. Important though, is that, while Nintendo provided the gateway for Sony to enter the industry, Sega did the same for MS with Dreamcast. Just my Sega heart adding to the contents of the thread :).



JWeinCom said:

I've already defined gamers as gaming enthusiasts/hobbyists versus non-gamers who typically didn't play games before hand. As for the question about how many were previously playstation gamers, we don't have any information on any of that nor any information on the demographics of those who were non-gamers. The only thing we have is how much each gen of Nintendo's consoles have sold.

I have countered your arguments, but your "terms" make it pretty much impossible.  Case in point, here. 

Semantics. Non-Gamers are considered people who aren't gamers. Gamers are considered people who have gaming as a hobby.

So, I pointed out that a lot of Nintendo's Wii gamers likely came from the PS2 gamers. 

That would place them directly in competition, which would directly counter your argument. 

Claim with no evidence.

Your response is since we don't have a detailed study of what PS2 gamers would up buying, we can only compare Nintendo sales figures to Nintendo sales figures.  We can't make the assumption based on popular casual franchises

no because their appeal is subjective

that Nintendo took market share from Sony,

but we can assume that 50 million people who bought Nintendo consoles were all non-gamers.  Uhhhh what demographics are backing you up?

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

So basically, even IF Nintendo did take away Sony gamers from the PS2 era,

that can't count by the rules you set up. 

We can only use information we have, this is the point of being objective.

The only data we could compare Nintendo to is other Nintendo consoles. 

And anyone who didn't buy one of Nintendo's earlier consoles is branded as a nongamer and is an outlier that doesn't count.  

I did not say this. 

As for the information regarding the demographics of the Wii's audience.

It's a rigged game. 

Sure it is. <- Blatant Sarcasm





In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Dr.Henry_Killinger said:
JWeinCom said:

I've already defined gamers as gaming enthusiasts/hobbyists versus non-gamers who typically didn't play games before hand. As for the question about how many were previously playstation gamers, we don't have any information on any of that nor any information on the demographics of those who were non-gamers. The only thing we have is how much each gen of Nintendo's consoles have sold.

I have countered your arguments, but your "terms" make it pretty much impossible.  Case in point, here. 

Semantics. Non-Gamers are concerned people who aren't gamers. Gamers are consider people who have gaming as a hobby.

So, I pointed out that a lot of Nintendo's Wii gamers likely came from the PS2 gamers. 

That would place them directly in competition, which would directly counter your argument. 

Claim with no evidence.

Like... all of yours?

Your response is since we don't have a detailed study of what PS2 gamers would up buying, we can only compare Nintendo sales figures to Nintendo sales figures.  We can make the assumption based on popular casual franchises

no because their appeal is subjective

Uhhhhhh... what does that mean?  The appeal of every game is subjective.

that Nintendo took market share from Sony,

So... the fact that franchises were popular on the PS2 became popular on the Wii in no way suggests an overlap of fans?  Seems pretty sound logic to me.  I'm not sure what you expect, a letter from each person who bought Guitar hero world tour?

but we can assume that 50 million people who bought Nintendo consoles were all non-gamers.  Uhhhh what demographics are backing you up?

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Ummmm... how does that exactly suggest that the 50 million people were non-gamers?  You've shown that they're 50 million non-nintendo gamers, but that says nothing about their previous gaming habbits.  So here, have your jpg back.

Wait let me try something...

Dr.Henry_Killinger said:

Instead, I use the  6th (20 mill) generations and compare that against the XBox 360 (80 mill). That's at the very least 60 million non-gamers as rough low estimate.

Applying the same logic to the XBox 360 as you did to the Wii (that is that we compare a system's current gen to last gen and every new owner is a non gamer).  Then you get that the XBox 360 had 60 million non-gamers.  Of course, that doesn't work, but it doesn't work with the Wii either. 

that can't count by the rules you set up. 

We can only use information we have, this is the point of being objective.

The data is objective.  Your conclusion is subjective.  The data does not state that 50 million people were non-gamers.  The data states 50 million people did not previously own a Nintendo console.  Big difference.

The only data we could compare Nintendo to is other Nintendo consoles. 

And anyone who didn't buy one of Nintendo's earlier consoles is branded as a nongamer and is an outlier that doesn't count.  

I did not say this.

 

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Yeah... ya did.  Nongamer-outlier.  Outlier- someone not included in your data set.  You identified anyone out of the 30-50 million N64 cube range as an non-gamer, and excluded them from the market.  Hence, outlier.

 

As for the information regarding the demographics of the Wii's audience.

Right back at ya slick.




Please, explain to me why we can take the idea that none of the 50 million "non-gamers" were not PS2 gamers  without a citation, but the claim that they were needs citation :)

You have no more evidence to show than I do.  And it's fine to have different interpretations of the data.  It's not fine to hold me to a standard that you don't hold yourself to.   So, yeah.  Rigged game.



JWeinCom said:
Dr.Henry_Killinger said:
JWeinCom said:

no because their appeal is subjective

Uhhhhhh... what does that mean?  The appeal of every game is subjective.

It means you cannot make assupmptions based on popular casual franchises.

So... the fact that franchises were popular on the PS2 became popular on the Wii in no way suggests an overlap of fans?  Seems pretty sound logic to me.  I'm not sure what you expect, a letter from each person who bought Guitar hero world tour?

Addressed above

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Ummmm... how does that exactly suggest that the 50 million people were non-gamers?  You've shown that they're 50 million non-nintendo gamers, but that says nothing about their previous gaming habbits.  So here, have your jpg back.

You're right it doesn't. All it tells us that it was an increase in Nintendo's Marketshare. But in hindsight, it really doesn't matter what you or I call them.

Wait let me try something...

Dr.Henry_Killinger said:

Instead, I use the  6th (20 mill) generations and compare that against the XBox 360 (80 mill). That's at the very least 60 million non-gamers as rough low estimate.

Applying the same logic to the XBox 360 as you did to the Wii (that is that we compare a system's current gen to last gen and every new owner is a non gamer).  Then you get that the XBox 360 had 60 million non-gamers.  Of course, that doesn't work, but it doesn't work with the Wii either. 

that can't count by the rules you set up. 

We can only use information we have, this is the point of being objective.

The data is objective.  Your conclusion is subjective.  The data does not state that 50 million people were non-gamers.  The data states 50 million people did not previously own a Nintendo console.  Big difference.

I can agree to this. However, its simply a change of terms not a change of meaning. The increase in marketshare can be attritbuted to a change in the adressal of markets

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Yeah... ya did.  Nongamer-outlier.  Outlier- someone not included in your data set.  You identified anyone out of the 30-50 million N64 cube range as an non-gamer, and excluded them from the market.  Hence, outlier.

Technically, you consider Non-Gamer as outlier, I never mentioned it.

As for the information regarding the demographics of the Wii's audience.

Right back at ya slick.




Please, explain to me why we can take the idea that none of the 50 million "non-gamers" were PS2 gamers were non-gamers without a citation, but the claim that they were needs citation :)

 

You have no more evidence to show than I do.  And it's fine to have different interpretations of the data.  It's not fine to hold me to a standard that you don't hold yourself to.   So, yeah.  Rigged game.

Every single one of my claims are backed up by verifiable evidence.

Upon further inspection, I realize that the classification of gamer and non gamer is unsubstantiated and frankly subjective, so I've removed it from my argument. However, it doesn't change my argument in the slightest, just the terms. The 5th,6th, and 8th gen failures were from addressing the wrong market, a market that favors MS and Sony more because they aren't game development studios and the wider demographic. 7th gen, has shown the performance of Nintendo's home console in a market that the other two does not address. Thus, I surmise that Nintendo is incompatible with the current home console market, and show that the characteristics of this market are the case why.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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LudicrousSpeed said:

Atari created the industry
Nintendo revived the industry
Sega provided competition and stabilized it
Sony broadened it
 Microsoft fills Segas role now, down to the online play you give MS credit for. Sega actually had their own pay to play online network long before XBL

One addition in italics. Everything else is as you said.

If Dr.Killinger says Playstation formed the industry as it is TODAY, he says in reality Playstation changed the industry.



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Dr.Henry_Killinger said:

Every single one of my claims are backed up by verifiable evidence.

JWeinCom is right: You claim the gamers of the Wii were non-gamers and practically came from thin air and evaporated into it again. While the 50 million gamers that played PS2 and not PS1 are all hardcoregamers, and the palyers of Dance Dance Revolution and Singstar probably all played Street Fighter too.



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daredevil.shark said:
CladInShadows said:
daredevil.shark said:
With PS1 that attracted and retained mature gamers who were suffering from fatigue for playing the same game over and over again. 

What exactly are you basing this on?


With PS1 people got variety. Who wants to rescue a princess who has been kidnapped for the 100th time over and over again? Playstation 1 was about brand new IP and fresh take on gaming.

Since then we got FIFA, Madden, COD, Need for Speed, Final Fantasy - and it is all always new and fresh everytime.

And we have no longer games where the protagonist rescues a girl from evil forces. Or games like Zelda, where the protagonist is saving the world.



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Intrinsic said:

I will have to agree with the OP. Sony didnt start or pioneer console gaming as it is, but the created the console gaming industry as we know it today.

That's another way of saying they changed it. If you see it this way - the industry today isn't the one Sony created. That was the industry back in the 6th gen. Today the industry has online, achievements, focus on shooters and realistic graphics. The things MS introduced with the XBOX and expanded ith the 360. Today we have no longer the industry Playstation created, this is the industry Xbox created.



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what the f*** did I just read?