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JWeinCom said:
Dr.Henry_Killinger said:
JWeinCom said:

no because their appeal is subjective

Uhhhhhh... what does that mean?  The appeal of every game is subjective.

It means you cannot make assupmptions based on popular casual franchises.

So... the fact that franchises were popular on the PS2 became popular on the Wii in no way suggests an overlap of fans?  Seems pretty sound logic to me.  I'm not sure what you expect, a letter from each person who bought Guitar hero world tour?

Addressed above

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Ummmm... how does that exactly suggest that the 50 million people were non-gamers?  You've shown that they're 50 million non-nintendo gamers, but that says nothing about their previous gaming habbits.  So here, have your jpg back.

You're right it doesn't. All it tells us that it was an increase in Nintendo's Marketshare. But in hindsight, it really doesn't matter what you or I call them.

Wait let me try something...

Dr.Henry_Killinger said:

Instead, I use the  6th (20 mill) generations and compare that against the XBox 360 (80 mill). That's at the very least 60 million non-gamers as rough low estimate.

Applying the same logic to the XBox 360 as you did to the Wii (that is that we compare a system's current gen to last gen and every new owner is a non gamer).  Then you get that the XBox 360 had 60 million non-gamers.  Of course, that doesn't work, but it doesn't work with the Wii either. 

that can't count by the rules you set up. 

We can only use information we have, this is the point of being objective.

The data is objective.  Your conclusion is subjective.  The data does not state that 50 million people were non-gamers.  The data states 50 million people did not previously own a Nintendo console.  Big difference.

I can agree to this. However, its simply a change of terms not a change of meaning. The increase in marketshare can be attritbuted to a change in the adressal of markets

Dr.Henry_Killinger said:

Instead, I use the 5th (30 mill) and 6th (20 mill) generations and compare that against the Wii (100 mill). That's at the very least 50 million non-gamers as rough low estimate.

Yeah... ya did.  Nongamer-outlier.  Outlier- someone not included in your data set.  You identified anyone out of the 30-50 million N64 cube range as an non-gamer, and excluded them from the market.  Hence, outlier.

Technically, you consider Non-Gamer as outlier, I never mentioned it.

As for the information regarding the demographics of the Wii's audience.

Right back at ya slick.




Please, explain to me why we can take the idea that none of the 50 million "non-gamers" were PS2 gamers were non-gamers without a citation, but the claim that they were needs citation :)

 

You have no more evidence to show than I do.  And it's fine to have different interpretations of the data.  It's not fine to hold me to a standard that you don't hold yourself to.   So, yeah.  Rigged game.

Every single one of my claims are backed up by verifiable evidence.

Upon further inspection, I realize that the classification of gamer and non gamer is unsubstantiated and frankly subjective, so I've removed it from my argument. However, it doesn't change my argument in the slightest, just the terms. The 5th,6th, and 8th gen failures were from addressing the wrong market, a market that favors MS and Sony more because they aren't game development studios and the wider demographic. 7th gen, has shown the performance of Nintendo's home console in a market that the other two does not address. Thus, I surmise that Nintendo is incompatible with the current home console market, and show that the characteristics of this market are the case why.



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