JazzB1987 said:
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Gamecube and PS2 was 64-bit but I think technically you could call them 128-bit in some ways (64-bit double precision). Xbox was 32-bit but I believe it was more powerful than both.
Bits can refer to many different components, and is not really a good way to tell how powerful hardware is nowadays.
http://gaming.stackexchange.com/questions/8008/what-does-8-bit-16-bit-actually-refer-to
Yep.










